Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MadeiraCinco
Bakasura
Level 146
God Stats
1W - 2L
1,531 SR
Queue Stats
48W - 50L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
Nahkin
Ao Kuang
Level 84
God Stats
7W - 4L
1,614 SR
Queue Stats
71W - 70L
1,543 Elo+
Party 1
Team Averages
Level 126
1,548 SR
1,525 Elo+

VS

Team Averages
Level 135
1,470 SR
1,469 Elo+
Medusa
Medusa
Elr0n
Medusa
Level 157
God Stats
11W - 19L
1,570 SR
Queue Stats
12W - 21L
1,431 Elo+
Solo
Raijin
Raijin
Paulinho_ap
Raijin
Level 163
God Stats
1W - 1L
1,422 SR
Queue Stats
132W - 142L
1,511 Elo+
Solo
Cerberus
Cerberus
Piñe
Cerberus
Level 85
God Stats
3W - 2L
1,417 SR
Queue Stats
131W - 152L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 3 / 0
6,686
669
5,635
6,014
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
MadeiraCinco
Bakasura
10
2 / 4 / 0
7,052
705
5,995
10,397
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Nahkin
Ao Kuang
11
0 / 3 / 1
6,299
630
4,753
12,494
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elr0n
Medusa
14
5 / 0 / 5
8,518
852
11,567
7,971
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Raijin
13
4 / 1 / 6
8,071
807
6,293
7,087
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Piñe
Cerberus
13
1 / 1 / 9
7,409
741
7,937
8,025
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
10
10
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Medusa
Elr0n
Medusa
5
0
5
7.5
L
Bakasura
MadeiraCinco
Bakasura
2
4
0
0.5
L
Ao Kuang
Nahkin
Ao Kuang
0
3
1
0.17
W
Raijin
4
1
6
7
W
Cerberus
Piñe
Cerberus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,383
Damage
25,797
28,905
Taken
23,083
15,499
Mitigated
11,023
5,851
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,635
57
456
1,073
6,014
2,023
91
2,212
3,563
31,716
0
W
Medusa
Elr0n
Medusa
11,567
3,917
0
1,989
7,971
3,161
761
3,767
3,517
0
59,646
L
Bakasura
MadeiraCinco
Bakasura
5,995
3,889
0
2,511
10,397
4,510
0
4,897
4,975
0
12,862
L
Ao Kuang
Nahkin
Ao Kuang
4,753
340
0
1,811
12,494
8,966
0
5,838
6,198
9,816
1,602
W
Raijin
6,293
1,181
0
1,505
7,087
2,539
340
2,595
3,499
25,407
0
W
Cerberus
Piñe
Cerberus
7,937
209
0
4,210
8,025
5,323
111
2,412
4,509
14,581
133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,037
Gold Earned
23,998
115
Minions Killed
157
0
Camps Cleared
0
569,671
Distance Traveled
604,992
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,686
669
57
6
0
195,325
1
W
Medusa
8,518
852
78
8
0
205,465
0
L
Bakasura
7,052
705
40
4
0
192,149
0
L
Ao Kuang
6,299
630
18
2
0
182,197
0
W
Raijin
8,071
807
58
6
0
190,699
2
W
Cerberus
7,409
741
21
2
0
208,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role