Player Matchup

Hachiman
Hachiman
CloudySkull
Hachiman
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
CoCoBudda
Tsukuyomi
Level 58
God Stats
6W - 7L
1,645 SR
Queue Stats
42W - 43L
1,526 Elo+
Solo
King Arthur
King Arthur
MAICONIGHT89
King Arthur
Level 216
God Stats
6W - 9L
1,240 SR
Queue Stats
1,137W - 1,106L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
Scape Dinasty
Baron Samedi
Level 88
God Stats
1W - 2L
1,213 SR
Queue Stats
61W - 56L
1,544 Elo+
Solo
Ymir
Ymir
xYurei_
Ymir
Level 87
God Stats
3W - 6L
1,426 SR
Queue Stats
293W - 286L
1,460 Elo+
Solo
Team Averages
Level 103
1,405 SR
1,549 Elo+

VS

Team Averages
Level 93
1,513 SR
1,462 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bronana3835
Guan Yu
Level 128
God Stats
2W - 0L
1,467 SR
Queue Stats
158W - 149L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
KSYToXiC814
Ratatoskr
Level 69
God Stats
11W - 8L
1,576 SR
Queue Stats
246W - 237L
1,455 Elo+
Party 1
Artemis
Artemis
Ryze potato
Artemis
Level 58
God Stats
4W - 4L
1,360 SR
Queue Stats
132W - 135L
1,431 Elo+
Party 1
Merlin
Merlin
Sonnymk
Merlin
Level 65
God Stats
11W - 5L
1,663 SR
Queue Stats
270W - 267L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CloudySkull
Hachiman
5
0 / 2 / 0
2,938
588
1,170
2,966
644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
CoCoBudda
Tsukuyomi
6
0 / 0 / 0
3,324
665
571
3,644
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MAICONIGHT89
King Arthur
6
0 / 0 / 0
3,518
704
1,450
2,991
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Scape Dinasty
Baron Samedi
2
0 / 2 / 0
2,528
506
0
1,387
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
xYurei_
Ymir
5
0 / 1 / 0
2,907
581
877
3,781
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 0 / 1
3,775
755
1,075
2,347
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Bronana3835
Guan Yu
6
0 / 0 / 0
3,282
656
509
2,817
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ratatoskr
KSYToXiC814
Ratatoskr
6
0 / 0 / 3
3,644
729
1,139
3,029
1,068
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Artemis
Ryze potato
Artemis
6
2 / 0 / 1
3,747
749
2,889
1,489
416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
Sonnymk
Merlin
6
1 / 0 / 0
3,577
715
1,127
1,755
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
1
1.5
W
Guan Yu
Bronana3835
Guan Yu
0
0
0
0
L
Hachiman
CloudySkull
Hachiman
0
2
0
0
L
Tsukuyomi
CoCoBudda
Tsukuyomi
0
0
0
0
W
Ratatoskr
KSYToXiC814
Ratatoskr
0
0
3
1.5
L
King Arthur
MAICONIGHT89
King Arthur
0
0
0
0
W
Artemis
Ryze potato
Artemis
2
0
1
2.5
L
Baron Samedi
Scape Dinasty
Baron Samedi
0
2
0
0
W
Merlin
Sonnymk
Merlin
1
0
0
1
L
Ymir
xYurei_
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,068
Damage
6,739
14,769
Taken
11,437
5,748
Mitigated
3,880
4,378
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,075
222
0
106
2,347
1,019
0
0
2,347
0
22,423
W
Guan Yu
Bronana3835
Guan Yu
509
100
0
1,230
2,817
982
0
0
2,817
0
12,271
L
Hachiman
CloudySkull
Hachiman
1,170
1,094
0
458
2,966
644
0
0
2,966
0
10,303
L
Tsukuyomi
CoCoBudda
Tsukuyomi
571
204
0
2,394
3,644
1,089
0
202
3,406
0
13,051
W
Ratatoskr
KSYToXiC814
Ratatoskr
1,139
293
0
1,184
3,029
1,068
0
655
2,222
0
12,389
L
King Arthur
MAICONIGHT89
King Arthur
1,450
15
0
739
2,991
1,699
0
240
2,694
0
18,642
W
Artemis
Ryze potato
Artemis
2,889
1,455
0
695
1,489
416
0
70
1,419
0
16,388
L
Baron Samedi
Scape Dinasty
Baron Samedi
0
0
0
0
1,387
388
0
492
795
616
84
W
Merlin
Sonnymk
Merlin
1,127
41
0
250
1,755
395
0
0
1,755
15,624
315
L
Ymir
xYurei_
Ymir
877
328
0
787
3,781
1,928
0
0
3,781
9,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,215
Gold Earned
18,025
111
Minions Killed
145
0
Camps Cleared
0
419,103
Distance Traveled
522,753
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,775
755
45
9
0
120,187
0
W
Guan Yu
3,282
656
25
5
0
99,562
0
L
Hachiman
2,938
588
16
3
0
98,526
0
L
Tsukuyomi
3,324
665
37
7
0
104,493
0
W
Ratatoskr
3,644
729
20
4
0
104,530
0
L
King Arthur
3,518
704
34
7
0
97,336
2
W
Artemis
3,747
749
25
5
0
103,868
0
L
Baron Samedi
2,528
506
1
0
0
28,763
0
W
Merlin
3,577
715
30
6
0
94,606
0
L
Ymir
2,907
581
23
5
0
89,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role