Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Hectoplasmas
Ao Kuang
Silver I
Level 61
God Stats
3W - 4L
1,377 SR
Queue Stats
50W - 58L
1,357 MMR
Party 1
Cerberus
Cerberus
Gold IV
Ilocity
Cerberus
Gold IV
Level 194
God Stats
2W - 0L
1,804 SR
Queue Stats
49W - 52L
1,392 MMR
Solo
Chang'e
Chang'e
Gold V
Vectorcs4
Chang'e
Gold V
Level 100
God Stats
10W - 10L
1,620 SR
Queue Stats
80W - 80L
1,468 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,560 SR
1,443 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,510 SR
1,424 MMR
Cupid
Cupid
Gold V
 
Cupid
Gold V
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
CrS30
Pele
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,408 MMR
Solo
Sobek
Sobek
Gold V
Ghost38
Sobek
Gold V
Level 123
God Stats
1W - 2L
1,536 SR
Queue Stats
32W - 35L
1,407 MMR
Solo
Poseidon
Poseidon
Gold IV
RickySpanish677
Poseidon
Gold IV
Level 148
God Stats
0W - 2L
1,215 SR
Queue Stats
27W - 30L
1,411 MMR
Solo
Vamana
Vamana
Gold V
pichukas
Vamana
Gold V
Level 129
God Stats
3W - 6L
1,801 SR
Queue Stats
181W - 186L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 3
7,038
640
5,757
10,469
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
 
Heimdallr
13
4 / 0 / 1
6,827
621
7,436
6,808
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
Hectoplasmas
Ao Kuang
10
3 / 1 / 2
5,806
528
3,747
8,273
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Ilocity
Cerberus
10
2 / 0 / 5
5,887
535
3,237
4,396
3,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Vectorcs4
Chang'e
12
1 / 0 / 0
6,999
636
3,644
5,279
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachneAresThothThanatos

VS

Bans
NemesisAthenaThorKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 3 / 0
5,482
498
3,319
7,972
2,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pele
CrS30
Pele
8
0 / 2 / 1
4,813
438
1,789
7,218
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
Ghost38
Sobek
7
0 / 2 / 1
5,019
456
1,725
8,258
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
11
0 / 1 / 0
6,181
562
1,357
5,188
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
pichukas
Vamana
10
1 / 2 / 0
5,648
513
5,744
9,428
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
3
1.5
W
Heimdallr
 
Heimdallr
4
0
1
4.5
L
Cupid
 
Cupid
1
3
0
0.33
L
Pele
CrS30
Pele
0
2
1
0.25
L
Sobek
Ghost38
Sobek
0
2
1
0.25
W
Ao Kuang
Hectoplasmas
Ao Kuang
3
1
2
4
W
Cerberus
Ilocity
Cerberus
2
0
5
4.5
L
Poseidon
0
1
0
0
W
Chang'e
Vectorcs4
Chang'e
1
0
0
1
L
Vamana
pichukas
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,821
Damage
13,934
35,225
Taken
38,064
17,634
Mitigated
21,180
15,851
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,757
2,031
0
6,811
10,469
6,430
0
0
9,727
0
57,706
W
Heimdallr
 
Heimdallr
7,436
2,318
0
1,730
6,808
3,016
0
732
6,076
0
64,915
L
Cupid
 
Cupid
3,319
1,814
1,393
3,543
7,972
2,458
0
2,339
5,633
0
42,882
L
Pele
CrS30
Pele
1,789
288
0
1,335
7,218
2,793
0
2,054
5,164
0
24,291
L
Sobek
Ghost38
Sobek
1,725
242
0
3,127
8,258
6,215
0
1,725
6,533
11,093
0
W
Ao Kuang
Hectoplasmas
Ao Kuang
3,747
487
0
1,592
8,273
3,188
0
1,057
7,174
30,023
0
W
Cerberus
Ilocity
Cerberus
3,237
240
0
1,484
4,396
3,332
0
840
3,556
19,074
460
L
Poseidon
1,357
318
0
1,321
5,188
1,954
0
3,089
2,099
54,525
0
W
Chang'e
Vectorcs4
Chang'e
3,644
0
892
3,342
5,279
1,668
0
1,089
3,922
58,667
1,956
L
Vamana
pichukas
Vamana
5,744
2,283
0
3,158
9,428
7,760
0
1,271
8,157
0
38,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
27,143
393
Minions Killed
289
0
Camps Cleared
0
1,156,559
Distance Traveled
1,114,427
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,038
640
107
10
0
220,283
0
W
Heimdallr
6,827
621
97
9
0
208,613
0
L
Cupid
5,482
498
72
7
0
188,385
0
L
Pele
4,813
438
41
4
0
243,554
3
L
Sobek
5,019
456
10
1
0
238,855
4
W
Ao Kuang
5,806
528
48
4
0
266,549
0
W
Cerberus
5,887
535
33
3
0
218,383
5
L
Poseidon
6,181
562
106
10
0
231,296
4
W
Chang'e
6,999
636
108
10
0
242,731
0
L
Vamana
5,648
513
60
5
0
212,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role