Player Matchup

Ares
Ares
GERRIT26
Ares
Level 66
God Stats
3W - 5L
1,246 SR
Queue Stats
17W - 19L
1,472 Elo+
Party 2
Anubis
Anubis
Gerritisgay
Anubis
Level 68
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,839 Elo+
Party 2
Zeus
Zeus
Juby5599
Zeus
Level 102
God Stats
6W - 3L
1,719 SR
Queue Stats
66W - 59L
1,547 Elo+
Party 2
Skadi
Skadi
Polarmag
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
tverbeek14
Danzaburou
Level 88
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 15L
1,573 Elo+
Party 2
Team Averages
Level 82
1,581 SR
1,588 Elo+

VS

Team Averages
Level 110
1,520 SR
1,516 Elo+
Mercury
Mercury
 
Mercury
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Conankillstreak
Nike
Level 124
God Stats
6W - 5L
1,579 SR
Queue Stats
181W - 190L
1,506 Elo+
Party 1
Janus
Janus
DaGuyUpTheSteps
Janus
Level 128
God Stats
6W - 8L
1,471 SR
Queue Stats
108W - 94L
1,565 Elo+
Solo
Sobek
Sobek
barkyj
Sobek
Level 152
God Stats
2W - 1L
1,550 SR
Queue Stats
154W - 150L
1,551 Elo+
Solo
Medusa
Medusa
justifiedSCP-049
Medusa
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 186L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 1 / 2
5,733
521
4,356
6,770
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
10
0 / 3 / 1
5,803
528
3,801
7,575
3,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
11
2 / 4 / 1
6,058
551
4,681
5,664
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Polarmag
Skadi
11
1 / 1 / 2
5,840
531
4,260
5,601
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
tverbeek14
Danzaburou
11
2 / 1 / 1
6,223
566
3,571
6,988
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 1 / 2
6,450
586
6,032
9,647
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 3
6,525
593
4,224
7,088
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 0 / 3
6,890
626
3,707
4,027
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
barkyj
Sobek
9
1 / 2 / 4
6,025
548
3,912
11,373
9,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 0
6,140
558
4,253
6,644
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
10
10
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
2
5
W
1
1
3
2.5
W
2
0
3
3.5
L
Ares
1
1
2
2
L
Anubis
0
3
1
0.17
L
Zeus
2
4
1
0.63
L
Skadi
Polarmag
Skadi
1
1
2
2
W
Sobek
barkyj
Sobek
1
2
4
1.5
W
2
2
0
1
L
Danzaburou
tverbeek14
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
22,128
32,598
Taken
38,779
15,513
Mitigated
21,535
9,397
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,032
2,690
0
875
9,647
3,482
340
3,086
6,405
0
37,719
W
4,224
677
0
2,944
7,088
4,517
0
3,153
3,891
0
41,859
W
3,707
232
0
944
4,027
1,441
364
894
3,003
51,326
0
L
Ares
4,356
811
0
1,924
6,770
5,425
0
2,133
4,637
24,444
40
L
Anubis
3,801
83
0
2,769
7,575
3,081
0
635
6,544
41,946
0
L
Zeus
4,681
732
0
250
5,664
2,377
0
3,120
2,544
38,380
2,170
L
Skadi
Polarmag
Skadi
4,260
2,225
0
710
5,601
2,074
322
1,040
4,561
0
46,165
W
Sobek
barkyj
Sobek
3,912
476
0
4,063
11,373
9,542
0
3,397
7,886
20,307
2,729
W
4,253
1,258
0
1,722
6,644
2,553
0
1,690
4,954
0
42,227
L
Danzaburou
tverbeek14
Danzaburou
3,571
1,838
0
3,744
6,988
2,556
0
286
6,612
0
44,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
32,030
357
Minions Killed
334
0
Camps Cleared
0
1,026,169
Distance Traveled
1,071,775
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,450
586
57
5
0
256,720
0
W
Nike
6,525
593
74
7
0
163,289
2
W
Janus
6,890
626
103
9
0
230,742
0
L
Ares
5,733
521
27
2
0
225,372
0
L
Anubis
5,803
528
85
8
0
181,081
0
L
Zeus
6,058
551
81
7
0
202,651
0
L
Skadi
5,840
531
86
8
0
189,007
0
W
Sobek
6,025
548
30
3
0
207,491
1
W
Medusa
6,140
558
70
6
0
213,533
0
L
Danzaburou
6,223
566
78
7
0
228,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role