Player Matchup

King Arthur
King Arthur
Intrepid Sun
King Arthur
Level 123
God Stats
33W - 21L
1,523 SR
Queue Stats
149W - 140L
1,475 Elo+
Party 3
Osiris
Osiris
Trotthatfox
Osiris
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 57L
1,397 Elo+
Solo
Thanatos
Thanatos
bigD2311720
Thanatos
Level 113
God Stats
5W - 7L
1,266 SR
Queue Stats
124W - 110L
1,476 Elo+
Party 2
Rama
Rama
jimenez22
Rama
Level 106
God Stats
14W - 12L
1,491 SR
Queue Stats
84W - 81L
1,462 Elo+
Party 3
Anubis
Anubis
ogeekush19
Anubis
Level 28
God Stats
4W - 1L
1,523 SR
Queue Stats
25W - 22L
1,543 Elo+
Party 2
Team Averages
Level 91
1,461 SR
1,470 Elo+

VS

Team Averages
Level 133
1,510 SR
1,441 Elo+
Bakasura
Bakasura
 
Bakasura
Level 290
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ARC311 STURM
Hachiman
Level 18
God Stats
9W - 15L
1,314 SR
Queue Stats
20W - 31L
1,291 Elo+
Party 1
Neith
Neith
KanDaVasi
Neith
Level 129
God Stats
60W - 40L
1,628 SR
Queue Stats
498W - 486L
1,506 Elo+
Solo
Khepri
Khepri
Rogue_Warloc
Khepri
Level 69
God Stats
7W - 4L
1,430 SR
Queue Stats
243W - 223L
1,410 Elo+
Party 1
Anubis
Anubis
WyaTTburp xc
Anubis
Level 158
God Stats
3W - 4L
1,677 SR
Queue Stats
257W - 236L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Intrepid Sun
King Arthur
6
0 / 0 / 0
3,101
620
2,403
4,702
3,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
7
2 / 0 / 0
4,134
827
2,225
3,616
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
bigD2311720
Thanatos
6
0 / 0 / 1
3,475
695
360
3,427
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rama
6
0 / 0 / 0
3,078
616
1,796
1,406
396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ogeekush19
Anubis
6
0 / 1 / 0
3,398
680
427
3,049
1,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 2 / 0
3,645
729
1,954
4,844
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hachiman
ARC311 STURM
Hachiman
6
0 / 0 / 0
3,094
619
2,191
2,342
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
KanDaVasi
Neith
1
0 / 0 / 0
945
189
0
0
0
Khepri
6
0 / 0 / 0
3,369
674
1,425
4,822
1,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
8
1 / 0 / 0
4,243
849
1,593
2,720
1,063
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
L
Hachiman
ARC311 STURM
Hachiman
0
0
0
0
W
King Arthur
Intrepid Sun
King Arthur
0
0
0
0
L
Neith
KanDaVasi
Neith
0
0
0
0
L
Khepri
0
0
0
0
W
Osiris
2
0
0
2
L
Anubis
1
0
0
1
W
Thanatos
bigD2311720
Thanatos
0
0
1
0.5
W
Rama
0
0
0
0
W
Anubis
ogeekush19
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,211
Damage
7,163
16,200
Taken
14,728
7,577
Mitigated
5,786
7,266
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,954
1,452
0
1,505
4,844
2,223
0
0
4,844
0
16,363
L
Hachiman
ARC311 STURM
Hachiman
2,191
1,601
0
311
2,342
722
0
0
2,342
0
15,688
W
King Arthur
Intrepid Sun
King Arthur
2,403
458
0
1,019
4,702
3,262
0
1,209
3,493
0
13,703
L
Neith
KanDaVasi
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
1,425
190
688
1,801
4,822
1,778
0
0
4,822
10,114
0
W
Osiris
2,225
1,024
0
2,380
3,616
1,644
0
0
3,219
0
23,512
L
Anubis
1,593
88
0
1,893
2,720
1,063
0
427
2,293
28,882
1,977
W
Thanatos
bigD2311720
Thanatos
360
49
0
2,557
3,427
1,272
0
0
3,427
0
19,029
W
Rama
1,796
1,458
75
189
1,406
396
0
216
1,190
0
13,625
W
Anubis
ogeekush19
Anubis
427
112
0
1,046
3,049
1,003
0
1,537
1,512
19,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,186
Gold Earned
15,296
163
Minions Killed
147
0
Camps Cleared
0
495,573
Distance Traveled
414,163
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,645
729
48
10
0
127,145
0
L
Hachiman
3,094
619
26
5
0
80,768
0
W
King Arthur
3,101
620
14
3
0
103,708
0
L
Neith
945
189
0
0
0
0
0
L
Khepri
3,369
674
14
3
0
110,212
1
W
Osiris
4,134
827
44
9
0
89,616
0
L
Anubis
4,243
849
59
12
0
96,038
0
W
Thanatos
3,475
695
43
9
0
120,456
0
W
Rama
3,078
616
30
6
0
91,689
2
W
Anubis
3,398
680
32
6
0
90,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role