Player Matchup

Cthulhu
Cthulhu
PiffDaddy33
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
RNA Boss8367
Susano
Level 26
God Stats
0W - 1L
1,440 SR
Queue Stats
7W - 16L
1,249 Elo+
Party 1
Hades
Hades
Sam0923
Hades
Level 17
God Stats
1W - 2L
1,300 SR
Queue Stats
7W - 25L
1,267 Elo+
Party 1
Ra
Ra
TSG Kaz YT
Ra
Level 94
God Stats
0W - 3L
1,260 SR
Queue Stats
14W - 34L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
donkeybreder
Heimdallr
Level 25
God Stats
5W - 4L
1,632 SR
Queue Stats
89W - 104L
1,430 Elo+
Party 1
Team Averages
Level 33
1,426 SR
1,366 Elo+

VS

Team Averages
Level 54
1,396 SR
1,256 Elo+
Gilgamesh
Gilgamesh
Cute-_-Sarah18
Gilgamesh
Level 33
God Stats
4W - 2L
1,565 SR
Queue Stats
26W - 26L
1,324 Elo+
Solo
Poseidon
Poseidon
LeeroyTheThird
Poseidon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,161 Elo+
Solo
Charon
Charon
Seyed
Charon
Level 131
God Stats
2W - 2L
1,161 SR
Queue Stats
5W - 7L
1,159 Elo+
Party 2
Camazotz
Camazotz
reused-soda
Camazotz
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,436 Elo+
Solo
Nut
Nut
wolflover115
Nut
Level 14
God Stats
3W - 1L
1,252 SR
Queue Stats
3W - 3L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PiffDaddy33
Cthulhu
8
1 / 3 / 0
5,574
507
3,128
10,425
6,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
7
0 / 2 / 0
4,493
408
1,281
5,331
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Sam0923
Hades
8
0 / 4 / 0
4,911
446
2,191
8,231
4,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 6 / 0
6,029
548
3,529
8,918
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
donkeybreder
Heimdallr
9
0 / 3 / 1
5,081
462
3,147
8,573
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cute-_-Sarah18
Gilgamesh
12
3 / 0 / 2
7,247
659
5,533
9,189
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
12
5 / 2 / 3
7,608
692
7,721
4,839
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Seyed
Charon
10
0 / 1 / 6
6,345
577
5,050
6,115
4,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
reused-soda
Camazotz
12
7 / 0 / 1
7,028
639
3,832
9,701
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
3 / 0 / 2
6,406
582
7,566
4,656
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
18
18
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cute-_-Sarah18
Gilgamesh
3
0
2
4
W
Poseidon
5
2
3
3.25
L
Cthulhu
PiffDaddy33
Cthulhu
1
3
0
0.33
L
Susano
0
2
0
0
L
Hades
Sam0923
Hades
0
4
0
0
W
Charon
Seyed
Charon
0
1
6
3
L
2
6
0
0.33
L
Heimdallr
donkeybreder
Heimdallr
0
3
1
0.17
W
Camazotz
reused-soda
Camazotz
7
0
1
7.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,276
Damage
29,702
41,478
Taken
34,500
18,506
Mitigated
16,158
8,403
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cute-_-Sarah18
Gilgamesh
5,533
2,225
0
1,809
9,189
4,346
947
2,858
6,241
0
50,756
W
Poseidon
7,721
1,804
0
500
4,839
1,492
0
1,580
2,899
51,019
1,125
L
Cthulhu
PiffDaddy33
Cthulhu
3,128
443
1,032
1,804
10,425
6,147
0
2,270
8,155
18,261
0
L
Susano
1,281
0
0
1,528
5,331
1,582
0
2,225
3,106
0
17,682
L
Hades
Sam0923
Hades
2,191
758
0
909
8,231
4,448
0
0
8,231
24,692
0
W
Charon
Seyed
Charon
5,050
1,298
0
1,797
6,115
4,717
346
1,866
4,249
19,906
0
L
3,529
184
108
1,476
8,918
3,094
0
5,196
3,722
33,371
444
L
Heimdallr
donkeybreder
Heimdallr
3,147
1,156
0
1,546
8,573
3,235
0
2,780
5,793
0
36,923
W
Camazotz
reused-soda
Camazotz
3,832
1,538
0
4,477
9,701
3,892
0
950
8,587
0
44,822
W
7,566
5,338
0
3,589
4,656
1,711
825
854
3,802
0
39,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,088
Gold Earned
34,634
220
Minions Killed
314
0
Camps Cleared
0
1,064,981
Distance Traveled
1,153,300
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,247
659
79
7
0
219,087
0
W
Poseidon
7,608
692
81
7
0
215,064
0
L
Cthulhu
5,574
507
20
2
0
217,450
0
L
Susano
4,493
408
46
4
0
229,494
0
L
Hades
4,911
446
29
3
0
214,197
0
W
Charon
6,345
577
19
2
0
237,558
2
L
Ra
6,029
548
64
6
0
195,364
2
L
Heimdallr
5,081
462
61
6
0
208,476
3
W
Camazotz
7,028
639
65
6
0
265,956
0
W
Nut
6,406
582
70
6
0
215,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role