Player Matchup

Charon
Charon
Dababygaming656
Charon
Level 43
God Stats
1W - 6L
1,189 SR
Queue Stats
105W - 114L
1,343 Elo+
Party 3
Chang'e
Chang'e
FlyguyInaBeehive
Chang'e
Level 29
God Stats
5W - 7L
1,578 SR
Queue Stats
129W - 122L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
XxSkinnyMidarixX
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 228L
1,355 Elo+
Party 3
Erlang Shen
Erlang Shen
klinking
Erlang Shen
Level 55
God Stats
0W - 4L
1,136 SR
Queue Stats
135W - 145L
1,459 Elo+
Party 1
Fenrir
Fenrir
tbh-_-Bdean406
Fenrir
Level 29
God Stats
5W - 5L
1,441 SR
Queue Stats
21W - 21L
1,387 Elo+
Party 1
Team Averages
Level 37
1,369 SR
1,403 Elo+

VS

Team Averages
Level 65
1,482 SR
1,354 Elo+
Medusa
Medusa
 
Medusa
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Dboss703
Surtr
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 87L
1,356 Elo+
Solo
Sobek
Sobek
Grimance309
Sobek
Level 39
God Stats
2W - 5L
1,411 SR
Queue Stats
74W - 82L
1,341 Elo+
Solo
Ares
Ares
PegaEU6913
Ares
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 27L
1,174 Elo+
Solo
Zeus
Zeus
Spartacus5591
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,937
449
3,974
9,973
4,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 2
5,335
485
3,058
6,726
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 0
5,022
457
3,809
9,914
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
klinking
Erlang Shen
10
0 / 3 / 0
5,220
475
3,891
10,242
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 5 / 0
5,192
472
4,474
10,795
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 3
6,176
561
6,043
10,363
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Dboss703
Surtr
11
6 / 1 / 1
7,146
650
9,233
10,016
8,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
2 / 1 / 5
5,738
522
3,439
7,896
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 4
5,970
543
4,902
8,946
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 0 / 1
6,670
606
3,898
3,521
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
3
3.5
L
0
3
1
0.17
W
Surtr
Dboss703
Surtr
6
1
1
6.5
L
0
1
2
1
W
2
1
5
4.5
W
2
0
4
4
W
2
0
1
2.5
L
2
2
0
1
L
Erlang Shen
klinking
Erlang Shen
0
3
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,206
Damage
27,515
47,650
Taken
40,742
23,315
Mitigated
24,642
11,635
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,043
2,406
0
3,931
10,363
3,925
588
1,185
9,012
0
45,543
L
3,974
1,461
935
2,076
9,973
4,329
31
3,261
6,622
18,789
0
W
Surtr
Dboss703
Surtr
9,233
4,168
0
3,473
10,016
8,769
324
211
9,140
1,103
36,501
L
3,058
79
335
1,879
6,726
2,448
0
2,513
4,213
34,658
0
W
3,439
246
0
2,264
7,896
5,277
0
1,872
5,931
14,312
1,759
W
4,902
777
98
3,533
8,946
5,649
0
2,217
6,663
31,075
1,565
W
3,898
356
0
1,193
3,521
1,022
0
1,181
2,212
48,676
656
L
3,809
3,070
0
3,031
9,914
3,335
283
2,050
7,817
0
27,121
L
Erlang Shen
klinking
Erlang Shen
3,891
1,782
0
2,629
10,242
8,251
0
1,304
8,256
0
26,677
L
4,474
986
0
750
10,795
4,952
0
3,158
7,503
0
34,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,706
Gold Earned
31,700
227
Minions Killed
265
0
Camps Cleared
0
1,106,881
Distance Traveled
1,080,781
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,176
561
66
6
0
222,267
0
L
Charon
4,937
449
15
1
0
194,637
2
W
Surtr
7,146
650
52
5
0
219,675
0
L
Chang'e
5,335
485
65
6
0
234,902
0
W
Sobek
5,738
522
16
1
0
215,668
6
W
Ares
5,970
543
39
4
0
219,445
0
W
Zeus
6,670
606
92
8
0
203,726
6
L
Jing Wei
5,022
457
37
3
0
231,880
0
L
Erlang Shen
5,220
475
55
5
0
205,670
0
L
Fenrir
5,192
472
55
5
0
239,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role