Player Matchup

Chaac
Chaac
Silver II
GilbertDaPmp
Chaac
Silver II
Level 187
God Stats
4W - 5L
1,636 SR
Queue Stats
479W - 540L
1,064 MMR
Solo
Nu Wa
Nu Wa
Silver I
Necromancing_fae
Nu Wa
Silver I
Level 140
God Stats
44W - 23L
1,631 SR
Queue Stats
165W - 188L
1,181 MMR
Party 1
Skadi
Skadi
Silver II
o32s
Skadi
Silver II
Level 94
God Stats
18W - 9L
1,608 SR
Queue Stats
77W - 99L
949 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,625 SR
1,065 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,364 SR
916 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver V
Sonora89
Ah Muzen Cab
Silver V
Level 142
God Stats
52W - 51L
1,444 SR
Queue Stats
191W - 248L
517 MMR
Solo
Raijin
Raijin
Silver III
gamerboy94Cris
Raijin
Silver III
Level 122
God Stats
95W - 110L
1,468 SR
Queue Stats
236W - 271L
1,083 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
slothgamer43211
Gilgamesh
Silver I
Level 79
God Stats
1W - 3L
1,180 SR
Queue Stats
99W - 111L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
8,769
731
10,077
13,906
11,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 6
9,229
769
10,456
8,809
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
o32s
Skadi
15
6 / 3 / 3
10,212
851
10,043
11,034
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesBastetHerculesHou YiBacchus

VS

Bans
AresNeithMulanMedusaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sonora89
Ah Muzen Cab
15
3 / 1 / 4
10,133
844
10,654
12,131
6,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 3
8,958
747
6,010
10,600
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
slothgamer43211
Gilgamesh
12
1 / 4 / 4
8,013
668
6,862
13,756
12,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
7
7
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
2
2
6
2.5
L
Ah Muzen Cab
Sonora89
Ah Muzen Cab
3
1
4
5
L
3
4
3
1.13
W
Skadi
o32s
Skadi
6
3
3
2.5
L
Gilgamesh
slothgamer43211
Gilgamesh
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
23,526
33,749
Taken
36,487
18,560
Mitigated
23,021
6,112
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,077
1,904
0
3,922
13,906
11,116
0
2,535
11,341
0
26,968
W
10,456
4,606
0
1,594
8,809
3,618
1,094
2,253
6,556
42,736
910
L
Ah Muzen Cab
Sonora89
Ah Muzen Cab
10,654
3,251
0
1,613
12,131
6,599
82
3,133
8,688
0
54,264
L
6,010
405
0
583
10,600
3,908
0
2,730
7,656
40,918
1,651
W
Skadi
o32s
Skadi
10,043
3,886
0
596
11,034
3,826
1,809
1,205
9,774
0
39,730
L
Gilgamesh
slothgamer43211
Gilgamesh
6,862
1,682
0
642
13,756
12,514
0
3,465
9,705
0
22,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
27,104
177
Minions Killed
180
0
Camps Cleared
0
736,820
Distance Traveled
667,010
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,769
731
34
3
0
247,449
2
W
Nu Wa
9,229
769
74
6
0
241,187
1
L
Ah Muzen Cab
10,133
844
88
7
0
233,030
0
L
Raijin
8,958
747
76
6
0
201,882
3
W
Skadi
10,212
851
69
6
0
248,184
0
L
Gilgamesh
8,013
668
16
1
0
232,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role