Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
BCrayZ
Kali
Gold III
Level 125
God Stats
5W - 7L
1,500 SR
Queue Stats
184W - 187L
1,335 MMR
Solo
Neith
Neith
Silver I
Rengalio
Neith
Silver I
Level 159
God Stats
6W - 3L
1,617 SR
Queue Stats
96W - 104L
1,353 MMR
Solo
Bellona
Bellona
Gold IV
dejoy607
Bellona
Gold IV
Level 142
God Stats
2W - 0L
1,716 SR
Queue Stats
100W - 105L
1,395 MMR
Solo
Ah Puch
Ah Puch
Silver I
lTigerEyesl
Ah Puch
Silver I
Level 124
God Stats
9W - 5L
1,530 SR
Queue Stats
190W - 196L
1,380 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,573 SR
1,393 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,389 SR
1,367 MMR
Kukulkan
Kukulkan
Silver II
AKA Treyway
Kukulkan
Silver II
Level 130
God Stats
3W - 3L
1,769 SR
Queue Stats
12W - 15L
1,407 MMR
Party 1
Bakasura
Bakasura
Gold V
FirstBloodorFeed
Bakasura
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 178L
1,391 MMR
Solo
Sobek
Sobek
Gold V
Shinpuru2612
Sobek
Gold V
Level 138
God Stats
0W - 7L
987 SR
Queue Stats
91W - 105L
1,347 MMR
Solo
Anhur
Anhur
Bronze IV
TomboyEnjoyer420
Anhur
Bronze IV
Level 159
God Stats
2W - 1L
1,190 SR
Queue Stats
18W - 15L
1,361 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
lui88x
Sun Wukong
Bronze III
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
126W - 159L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
1 / 3 / 0
8,772
516
3,961
10,193
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
BCrayZ
Kali
14
2 / 4 / 2
8,232
484
3,891
16,546
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Rengalio
Neith
13
0 / 2 / 3
8,234
484
5,604
10,366
6,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
dejoy607
Bellona
16
4 / 1 / 2
10,122
595
17,173
21,487
22,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
lTigerEyesl
Ah Puch
15
4 / 0 / 1
9,782
575
11,372
5,192
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThorCharonTyr

VS

Bans
Da JiBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AKA Treyway
Kukulkan
15
2 / 5 / 2
8,423
495
4,889
9,740
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 2
8,930
525
8,818
22,039
11,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 4
7,815
460
3,635
15,936
16,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 0 / 1
9,515
560
7,331
6,704
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
lui88x
Sun Wukong
10
0 / 3 / 0
6,986
411
7,528
15,013
16,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
10
10
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
3
0
0.33
L
Kukulkan
AKA Treyway
Kukulkan
2
5
2
0.6
W
Kali
BCrayZ
Kali
2
4
2
0.75
L
4
2
2
2.5
W
Neith
Rengalio
Neith
0
2
3
0.75
L
1
1
4
3
L
3
0
1
3.5
W
Bellona
dejoy607
Bellona
4
1
2
5
W
Ah Puch
lTigerEyesl
Ah Puch
4
0
1
4.5
L
Sun Wukong
lui88x
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,001
Damage
32,201
63,784
Taken
69,432
42,229
Mitigated
50,956
22,370
Healing
27,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,961
1,496
0
3,655
10,193
3,077
0
655
9,428
0
80,008
L
Kukulkan
AKA Treyway
Kukulkan
4,889
285
0
250
9,740
4,556
0
4,520
4,582
61,762
0
W
Kali
BCrayZ
Kali
3,891
1,901
0
3,810
16,546
8,282
0
1,843
14,332
0
69,484
L
8,818
5,016
0
13,521
22,039
11,188
0
2,595
19,144
0
76,468
W
Neith
Rengalio
Neith
5,604
1,709
0
3,210
10,366
6,561
0
2,364
7,308
0
36,824
L
3,635
455
0
3,703
15,936
16,071
30
2,898
12,555
21,441
0
L
7,331
4,437
0
4,983
6,704
2,771
960
0
6,662
0
89,547
W
Bellona
dejoy607
Bellona
17,173
6,966
0
10,109
21,487
22,394
0
1,873
18,068
0
88,068
W
Ah Puch
lTigerEyesl
Ah Puch
11,372
87
0
1,586
5,192
1,915
345
1,759
2,980
69,327
1,295
L
Sun Wukong
lui88x
Sun Wukong
7,528
2,034
0
4,817
15,013
16,370
0
0
15,013
0
45,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
41,669
542
Minions Killed
539
0
Camps Cleared
0
1,700,984
Distance Traveled
1,586,511
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,772
516
137
8
0
322,083
0
L
Kukulkan
8,423
495
139
8
0
334,200
2
W
Kali
8,232
484
84
5
0
381,611
2
L
Bakasura
8,930
525
146
9
0
358,245
0
W
Neith
8,234
484
55
3
0
312,300
2
L
Sobek
7,815
460
23
1
0
350,949
9
L
Anhur
9,515
560
157
9
0
311,391
4
W
Bellona
10,122
595
134
8
0
335,062
0
W
Ah Puch
9,782
575
132
8
0
349,928
0
L
Sun Wukong
6,986
411
74
4
0
231,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role