Player Matchup

Agni
Agni
Silver III
 
Agni
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver II
Jeram1ahh
Hun Batz
Silver II
Level 121
God Stats
4W - 10L
1,362 SR
Queue Stats
22W - 37L
1,243 MMR
Solo
Jormungandr
Jormungandr
Bronze V
Nocturxal
Jormungandr
Bronze V
Level 115
God Stats
0W - 1L
1,472 SR
Queue Stats
9W - 23L
1,203 MMR
Party 1
Ishtar
Ishtar
Gold V
colaforce12
Ishtar
Gold V
Level 116
God Stats
0W - 7L
1,138 SR
Queue Stats
136W - 141L
1,234 MMR
Solo
Bacchus
Bacchus
Gold V
xDanny15
Bacchus
Gold V
Level 148
God Stats
1W - 2L
1,723 SR
Queue Stats
51W - 61L
1,219 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,439 SR
1,280 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,416 SR
1,290 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
AetherMenma
Mulan
Silver II
Level 128
God Stats
1W - 3L
1,242 SR
Queue Stats
57W - 74L
1,248 MMR
Solo
Charon
Charon
Silver I
Aisaac-gamer
Charon
Silver I
Level 127
God Stats
2W - 2L
1,564 SR
Queue Stats
19W - 27L
1,239 MMR
Solo
Mercury
Mercury
Silver II
Hott_Nickelz97
Mercury
Silver II
Level 126
God Stats
9W - 5L
1,557 SR
Queue Stats
90W - 88L
1,250 MMR
Solo
Ra
Ra
Silver I
Kowanga
Ra
Silver I
Level 147
God Stats
2W - 7L
1,218 SR
Queue Stats
212W - 216L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 5 / 1
7,156
477
6,748
9,099
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Jeram1ahh
Hun Batz
13
0 / 5 / 3
7,095
473
6,419
14,891
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Nocturxal
Jormungandr
12
2 / 7 / 0
7,890
526
7,099
16,004
10,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
11
0 / 3 / 1
6,363
424
8,855
11,529
4,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
xDanny15
Bacchus
10
3 / 4 / 0
6,514
434
9,621
13,512
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AwilixBellonaAresLokiBake Kujira

VS

Bans
ArachneKukulkanThe MorriganChironBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 1 / 2
10,065
671
10,311
13,864
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 1
9,754
650
11,708
16,756
12,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
1 / 2 / 5
8,486
566
5,297
11,041
8,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 7
8,843
590
9,821
12,641
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 0 / 2
9,311
621
7,919
7,985
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
23
24
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
1
0.1
W
Danzaburou
 
Danzaburou
6
1
2
7
W
7
2
1
3.75
W
Charon
1
2
5
1.75
W
3
1
7
6.5
L
Hun Batz
Jeram1ahh
Hun Batz
0
5
3
0.3
W
6
0
2
7
L
Jormungandr
Nocturxal
Jormungandr
2
7
0
0.29
L
Ishtar
0
3
1
0.17
L
Bacchus
xDanny15
Bacchus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,742
Damage
45,056
65,035
Taken
62,287
37,952
Mitigated
37,521
6,860
Healing
23,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,748
82
0
625
9,099
3,579
0
3,231
5,716
57,194
0
W
Danzaburou
 
Danzaburou
10,311
3,514
0
6,074
13,864
6,291
2,462
4,756
8,693
0
95,982
W
11,708
1,579
0
6,697
16,756
12,117
402
7,643
9,068
0
68,108
W
Charon
5,297
286
0
2,423
11,041
8,977
445
4,345
6,278
20,474
1,843
W
9,821
3,786
0
1,601
12,641
6,303
2,274
2,266
10,375
0
70,601
L
Hun Batz
Jeram1ahh
Hun Batz
6,419
1,461
0
500
14,891
6,293
0
2,274
12,460
0
65,425
W
7,919
808
1,531
4,994
7,985
3,833
905
3,898
3,957
71,784
1,466
L
Jormungandr
Nocturxal
Jormungandr
7,099
1,732
0
1,899
16,004
10,466
0
1,612
14,322
51,548
1,873
L
Ishtar
8,855
5,323
0
2,356
11,529
4,775
0
1,990
9,501
0
38,550
L
Bacchus
xDanny15
Bacchus
9,621
1,293
0
1,480
13,512
12,839
0
3,090
10,218
22,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
46,459
377
Minions Killed
495
0
Camps Cleared
0
1,455,855
Distance Traveled
1,513,549
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,156
477
122
8
0
297,311
0
W
Danzaburou
10,065
671
141
9
0
244,185
0
W
Mulan
9,754
650
109
7
0
281,792
3
W
Charon
8,486
566
19
1
0
319,804
2
W
Mercury
8,843
590
91
6
0
346,951
0
L
Hun Batz
7,095
473
88
6
0
313,676
0
W
Ra
9,311
621
135
9
0
320,817
0
L
Jormungandr
7,890
526
92
6
0
247,764
0
L
Ishtar
6,363
424
54
4
0
288,296
0
L
Bacchus
6,514
434
21
1
0
308,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role