Player Matchup

Nut
Nut
DIE011HARD
Nut
Level 116
God Stats
9W - 12L
1,461 SR
Queue Stats
29W - 32L
1,443 Elo+
Solo
Vamana
Vamana
HRKL_Guti
Vamana
Level 47
God Stats
91W - 92L
1,462 SR
Queue Stats
317W - 323L
1,440 Elo+
Solo
Artio
Artio
MrGoForNothin
Artio
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 307L
1,429 Elo+
Party 2
Anubis
Anubis
SF-WaffelmodzZ
Anubis
Level 60
God Stats
1W - 2L
1,294 SR
Queue Stats
137W - 121L
1,385 Elo+
Solo
Fenrir
Fenrir
SpecialGrade-Jay
Fenrir
Level 24
God Stats
1W - 1L
1,770 SR
Queue Stats
7W - 18L
1,284 Elo+
Party 2
Team Averages
Level 63
1,497 SR
1,396 Elo+

VS

Team Averages
Level 68
1,470 SR
1,394 Elo+
Neith
Neith
F3nnn
Neith
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,265 Elo+
Party 1
Ymir
Ymir
Gilbrox
Ymir
Level 88
God Stats
2W - 2L
1,389 SR
Queue Stats
4W - 2L
1,552 Elo+
Party 1
Bellona
Bellona
Please
Bellona
Level 53
God Stats
6W - 6L
1,338 SR
Queue Stats
40W - 33L
1,368 Elo+
Solo
Nike
Nike
dragga75
Nike
Level 125
God Stats
3W - 4L
1,718 SR
Queue Stats
60W - 75L
1,372 Elo+
Solo
Agni
Agni
jarrete13
Agni
Level 46
God Stats
12W - 14L
1,405 SR
Queue Stats
297W - 319L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,809
358
7,882
11,092
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
HRKL_Guti
Vamana
15
6 / 2 / 1
9,668
509
21,367
18,742
21,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 2
8,061
424
5,889
22,682
21,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 4 / 1
9,697
510
6,229
13,601
7,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
0 / 8 / 2
6,557
345
7,797
15,387
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
F3nnn
Neith
14
6 / 0 / 2
8,733
460
13,568
6,012
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Gilbrox
Ymir
13
0 / 0 / 13
8,811
464
8,364
15,523
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Please
Bellona
15
4 / 3 / 5
8,911
469
11,106
21,162
21,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
13
2 / 4 / 9
7,432
391
6,855
18,188
8,649
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
18
8 / 1 / 3
11,345
597
16,988
11,512
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
20
20
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Neith
F3nnn
Neith
6
0
2
7
W
Ymir
Gilbrox
Ymir
0
0
13
6.5
L
Vamana
HRKL_Guti
Vamana
6
2
1
3.25
L
0
4
2
0.25
W
Bellona
Please
Bellona
4
3
5
2.17
L
2
4
1
0.63
L
0
8
2
0.13
W
Nike
2
4
9
1.63
W
Agni
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,164
Damage
56,881
81,504
Taken
72,397
62,675
Mitigated
55,334
14,747
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,882
3,883
0
1,840
11,092
5,087
0
2,689
8,403
0
45,977
W
Neith
F3nnn
Neith
13,568
6,033
0
1,317
6,012
2,711
0
672
5,340
0
71,110
W
Ymir
Gilbrox
Ymir
8,364
2,474
387
4,160
15,523
17,681
0
2,192
13,182
32,960
0
L
Vamana
HRKL_Guti
Vamana
21,367
11,322
0
4,078
18,742
21,800
0
3,328
15,414
0
68,872
L
5,889
683
527
3,310
22,682
21,938
0
6,776
15,906
33,349
2,885
W
Bellona
Please
Bellona
11,106
4,505
0
2,837
21,162
21,370
0
2,151
17,780
0
48,675
L
6,229
485
0
4,097
13,601
7,059
0
7,709
5,892
71,209
617
L
7,797
2,051
0
895
15,387
6,791
0
4,682
10,705
0
35,638
W
Nike
6,855
1,021
378
5,894
18,188
8,649
0
1,391
16,541
0
33,565
W
Agni
16,988
646
478
1,664
11,512
4,923
0
4,157
6,849
115,974
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
45,232
385
Minions Killed
421
0
Camps Cleared
0
1,677,298
Distance Traveled
1,781,177
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,809
358
79
4
0
336,153
0
W
Neith
8,733
460
114
6
0
344,884
0
W
Ymir
8,811
464
28
1
0
363,430
7
L
Vamana
9,668
509
94
5
0
328,587
0
L
Artio
8,061
424
39
2
0
358,552
2
W
Bellona
8,911
469
56
3
0
344,001
0
L
Anubis
9,697
510
125
7
0
279,795
0
L
Fenrir
6,557
345
48
3
0
374,211
0
W
Nike
7,432
391
39
2
0
356,633
6
W
Agni
11,345
597
184
10
0
372,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role