Player Matchup

Neith
Neith
Deus123123
Neith
Level 35
God Stats
2W - 3L
1,457 SR
Queue Stats
2W - 3L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
HydroEagle
Gilgamesh
Level 96
God Stats
11W - 3L
1,685 SR
Queue Stats
70W - 78L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
Laurentiu_V
Baron Samedi
Level 84
God Stats
10W - 5L
1,649 SR
Queue Stats
207W - 191L
1,529 Elo+
Solo
Camazotz
Camazotz
Lightning Fury4
Camazotz
Level 127
God Stats
9W - 12L
1,444 SR
Queue Stats
122W - 129L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheGonzoBean
Morgan Le Fay
Level 87
God Stats
10W - 17L
1,727 SR
Queue Stats
222W - 247L
1,498 Elo+
Solo
Team Averages
Level 86
1,593 SR
1,463 Elo+

VS

Team Averages
Level 83
1,618 SR
1,529 Elo+
Sol
Sol
BigBoiWar
Sol
Level 66
God Stats
15W - 14L
1,678 SR
Queue Stats
70W - 78L
1,461 Elo+
Party 1
Thor
Thor
Eltecla98
Thor
Level 71
God Stats
2W - 1L
1,265 SR
Queue Stats
193W - 198L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
GGTAYLOR_4
Sun Wukong
Level 109
God Stats
1W - 0L
1,648 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Charon
Charon
Jewpaccabra
Charon
Level 46
God Stats
8W - 2L
1,780 SR
Queue Stats
12W - 5L
1,480 Elo+
Party 1
Scylla
Scylla
KND_Chacall-YT
Scylla
Level 123
God Stats
3W - 1L
1,718 SR
Queue Stats
53W - 41L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 3 / 0
5,637
403
5,668
9,158
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
HydroEagle
Gilgamesh
13
1 / 3 / 0
7,609
544
9,702
12,496
5,700
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Laurentiu_V
Baron Samedi
10
0 / 3 / 1
6,529
466
3,104
11,377
8,767
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
15
3 / 1 / 0
7,680
549
4,689
15,825
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
TheGonzoBean
Morgan Le Fay
11
0 / 2 / 3
6,927
495
10,800
10,026
3,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
8,792
628
14,737
8,726
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
11
1 / 2 / 3
7,080
506
3,159
11,894
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
GGTAYLOR_4
Sun Wukong
14
3 / 2 / 1
9,197
657
8,537
16,223
13,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charon
11
0 / 0 / 7
7,923
566
4,104
9,833
8,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 2
7,793
557
3,931
9,507
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Neith
0
3
0
0
W
Thor
1
2
3
1.25
W
Sun Wukong
GGTAYLOR_4
Sun Wukong
3
2
1
1.75
L
Gilgamesh
HydroEagle
Gilgamesh
1
3
0
0.33
W
Charon
0
0
7
3.5
W
1
1
2
2
L
Baron Samedi
Laurentiu_V
Baron Samedi
0
3
1
0.17
L
Camazotz
3
1
0
3
L
Morgan Le Fay
TheGonzoBean
Morgan Le Fay
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
34,468
58,882
Taken
56,183
27,923
Mitigated
34,035
24,931
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,737
7,654
0
4,471
8,726
2,978
4,216
647
8,079
72,394
7,363
L
Neith
5,668
1,838
0
2,953
9,158
3,272
0
7,239
1,919
0
32,269
W
Thor
3,159
565
0
2,715
11,894
5,212
330
3,695
8,199
0
34,642
W
Sun Wukong
GGTAYLOR_4
Sun Wukong
8,537
2,966
0
5,996
16,223
13,613
372
371
15,852
101
64,702
L
Gilgamesh
HydroEagle
Gilgamesh
9,702
4,146
0
3,272
12,496
5,700
843
68
11,736
0
53,898
W
Charon
4,104
806
1,909
2,052
9,833
8,720
559
3,086
6,747
15,051
0
W
3,931
110
0
2,630
9,507
3,512
647
5,836
3,671
46,019
0
L
Baron Samedi
Laurentiu_V
Baron Samedi
3,104
434
492
3,218
11,377
8,767
0
9,176
2,201
18,421
1,806
L
Camazotz
4,689
1,205
0
10,679
15,825
6,446
0
2,668
13,071
0
69,847
L
Morgan Le Fay
TheGonzoBean
Morgan Le Fay
10,800
1,329
0
4,317
10,026
3,738
0
3,331
6,613
45,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
40,785
339
Minions Killed
373
0
Camps Cleared
0
1,311,886
Distance Traveled
1,336,402
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,792
628
117
8
0
276,323
3
L
Neith
5,637
403
51
4
0
241,343
0
W
Thor
7,080
506
42
3
0
279,883
0
W
Sun Wukong
9,197
657
108
8
0
254,933
0
L
Gilgamesh
7,609
544
81
6
0
249,403
0
W
Charon
7,923
566
20
1
0
240,140
1
W
Scylla
7,793
557
86
6
0
285,123
2
L
Baron Samedi
6,529
466
23
2
0
254,608
3
L
Camazotz
7,680
549
117
8
0
326,831
0
L
Morgan Le Fay
6,927
495
67
5
0
239,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role