Player Matchup

Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Nadalisimo
Izanami
Level 85
God Stats
31W - 23L
1,642 SR
Queue Stats
60W - 58L
1,520 Elo+
Solo
Arachne
Arachne
UnHoly-Crossfire
Arachne
Level 104
God Stats
5W - 0L
1,842 SR
Queue Stats
109W - 119L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
Zombb__
Cthulhu
Level 143
God Stats
3W - 1L
1,472 SR
Queue Stats
263W - 268L
1,511 Elo+
Party 1
Athena
Athena
x_DOMINIKP_x
Athena
Level 164
God Stats
1W - 2L
1,243 SR
Queue Stats
208W - 195L
1,532 Elo+
Party 1
Team Averages
Level 120
1,540 SR
1,505 Elo+

VS

Team Averages
Level 56
1,511 SR
1,412 Elo+
Mulan
Mulan
Bouncyballs007
Mulan
Level 43
God Stats
1W - 2L
1,775 SR
Queue Stats
26W - 27L
1,485 Elo+
Party 2
Hachiman
Hachiman
Dragonasmon
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,265 Elo+
Party 3
Agni
Agni
Jasper_Sky_
Agni
Level 127
God Stats
12W - 10L
1,548 SR
Queue Stats
153W - 137L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
MotherFl0wer
Ao Kuang
Level 19
God Stats
0W - 1L
1,446 SR
Queue Stats
23W - 21L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
Raixz
Ne Zha
Level 88
God Stats
0W - 1L
1,283 SR
Queue Stats
7W - 13L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 3 / 5
7,893
607
8,481
10,755
11,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Nadalisimo
Izanami
13
5 / 0 / 3
7,944
611
9,158
5,030
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 7
7,139
549
8,241
13,401
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zombb__
Cthulhu
14
14 / 0 / 3
9,517
732
12,307
10,599
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
12
1 / 1 / 15
7,625
587
6,434
13,541
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,244
557
10,699
15,491
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Dragonasmon
Hachiman
9
0 / 6 / 1
5,549
427
4,092
9,793
2,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 8 / 0
6,360
489
5,681
9,187
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
MotherFl0wer
Ao Kuang
10
3 / 6 / 0
6,460
497
5,874
13,605
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
Raixz
Ne Zha
10
0 / 2 / 1
6,610
508
4,032
11,900
8,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
27
Kills
5
5
Deaths
28
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
5
1.83
L
2
6
2
0.5
L
Hachiman
Dragonasmon
Hachiman
0
6
1
0.08
L
0
8
0
0
L
Ao Kuang
MotherFl0wer
Ao Kuang
3
6
0
0.5
W
Izanami
Nadalisimo
Izanami
5
0
3
6.5
L
Ne Zha
Raixz
Ne Zha
0
2
1
0.25
W
4
1
7
7.5
W
Cthulhu
Zombb__
Cthulhu
14
0
3
15.5
W
Athena
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,621
Damage
30,378
53,326
Taken
59,976
38,964
Mitigated
29,024
18,627
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,481
1,321
0
2,139
10,755
11,704
243
1,134
9,621
12
48,978
L
10,699
2,322
0
2,753
15,491
9,970
399
4,589
10,653
0
48,544
L
Hachiman
Dragonasmon
Hachiman
4,092
3,569
0
1,519
9,793
2,959
0
3,054
6,705
0
24,719
L
5,681
599
0
396
9,187
2,961
0
4,155
4,696
41,752
932
L
Ao Kuang
MotherFl0wer
Ao Kuang
5,874
1,972
0
3,634
13,605
4,768
670
3,399
10,006
26,120
9,222
W
Izanami
Nadalisimo
Izanami
9,158
6,390
0
2,076
5,030
2,033
1,331
546
4,450
0
74,378
L
Ne Zha
Raixz
Ne Zha
4,032
1,326
0
3,388
11,900
8,366
0
2,407
9,446
0
27,774
W
8,241
6,181
0
7,489
13,401
5,558
0
2,448
10,821
0
38,477
W
Cthulhu
Zombb__
Cthulhu
12,307
1,848
1,436
960
10,599
5,907
0
3,969
6,228
64,689
1,974
W
Athena
6,434
1,888
452
4,075
13,541
13,762
415
2,167
11,302
15,942
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,118
Gold Earned
32,223
389
Minions Killed
304
0
Camps Cleared
0
1,346,898
Distance Traveled
1,211,615
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,893
607
78
6
0
223,479
0
L
Mulan
7,244
557
83
6
0
247,052
0
L
Hachiman
5,549
427
41
3
0
201,602
0
L
Agni
6,360
489
86
7
0
224,242
0
L
Ao Kuang
6,460
497
49
4
0
242,442
0
W
Izanami
7,944
611
107
8
0
230,297
0
L
Ne Zha
6,610
508
45
3
0
296,277
0
W
Arachne
7,139
549
67
5
0
315,447
0
W
Cthulhu
9,517
732
119
9
0
306,601
2
W
Athena
7,625
587
18
1
0
271,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role