Player Matchup

Baron Samedi
Baron Samedi
CrazyManForever
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,276 Elo+
Party 1
Nut
Nut
FraggerFox
Nut
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,492 Elo+
Solo
Sobek
Sobek
tubuiii
Sobek
Level 66
God Stats
2W - 1L
1,292 SR
Queue Stats
5W - 9L
1,241 Elo+
Party 1
Team Averages
Level 50
1,431 SR
1,336 Elo+

VS

Team Averages
Level 75
1,309 SR
1,380 Elo+
Charon
Charon
Blut_Fluch
Charon
Level 120
God Stats
0W - 5L
1,060 SR
Queue Stats
182W - 185L
1,413 Elo+
Party 2
Ishtar
Ishtar
Kxaiizen
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,419 Elo+
Party 2
Tiamat
Tiamat
mfatihbah
Tiamat
Level 58
God Stats
2W - 7L
1,367 SR
Queue Stats
19W - 27L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyManForever
Baron Samedi
12
2 / 2 / 7
7,189
719
7,284
9,506
4,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 0 / 6
8,232
823
12,475
7,356
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
tubuiii
Sobek
12
4 / 0 / 6
7,468
747
3,847
10,842
9,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Blut_Fluch
Charon
11
1 / 4 / 1
6,561
656
5,659
12,229
9,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Kxaiizen
Ishtar
11
0 / 3 / 1
6,307
631
5,077
7,415
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
mfatihbah
Tiamat
11
1 / 5 / 0
6,553
655
7,982
9,233
6,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
Blut_Fluch
Charon
1
4
1
0.38
W
Baron Samedi
CrazyManForever
Baron Samedi
2
2
7
2.75
W
6
0
6
9
L
Ishtar
Kxaiizen
Ishtar
0
3
1
0.17
L
Tiamat
mfatihbah
Tiamat
1
5
0
0.2
W
Sobek
tubuiii
Sobek
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
18,718
27,704
Taken
28,877
17,096
Mitigated
18,145
9,525
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Blut_Fluch
Charon
5,659
706
209
1,410
12,229
9,159
120
4,020
8,106
16,306
193
W
Baron Samedi
CrazyManForever
Baron Samedi
7,284
640
524
2,790
9,506
4,665
44
4,696
3,813
22,094
0
W
12,475
7,415
0
3,677
7,356
2,996
1,116
2,888
3,774
0
32,690
L
Ishtar
Kxaiizen
Ishtar
5,077
3,001
0
164
7,415
2,858
26
3,639
3,700
0
18,144
L
Tiamat
mfatihbah
Tiamat
7,982
776
0
543
9,233
6,128
0
3,321
5,844
17,313
0
W
Sobek
tubuiii
Sobek
3,847
135
0
2,534
10,842
9,435
0
3,385
6,513
14,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,889
Gold Earned
19,421
107
Minions Killed
89
0
Camps Cleared
0
548,643
Distance Traveled
519,501
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,561
656
30
3
0
168,924
1
W
Baron Samedi
7,189
719
36
4
0
167,747
0
W
Nut
8,232
823
58
6
0
164,056
0
L
Ishtar
6,307
631
28
3
0
181,099
0
L
Tiamat
6,553
655
31
3
0
169,478
0
W
Sobek
7,468
747
13
1
0
216,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role