Player Matchup

Sol
Sol
DirectedEagle
Sol
Level 130
God Stats
4W - 2L
1,602 SR
Queue Stats
49W - 48L
1,356 Elo+
Party 2
Nike
Nike
Groove-Armada2
Nike
Level 65
God Stats
37W - 29L
1,588 SR
Queue Stats
211W - 214L
1,494 Elo+
Solo
Scylla
Scylla
HilarysHammer
Scylla
Level 101
God Stats
1W - 2L
1,761 SR
Queue Stats
59W - 62L
1,421 Elo+
Party 1
Thanatos
Thanatos
mrcooki3monster
Thanatos
Level 104
God Stats
3W - 6L
1,338 SR
Queue Stats
4W - 12L
1,279 Elo+
Party 1
Sobek
Sobek
sr12richards
Sobek
Level 158
God Stats
4W - 3L
1,615 SR
Queue Stats
94W - 93L
1,363 Elo+
Party 2
Team Averages
Level 112
1,581 SR
1,383 Elo+

VS

Team Averages
Level 61
1,613 SR
1,422 Elo+
Osiris
Osiris
DadioPatio
Osiris
Level 126
God Stats
1W - 3L
1,483 SR
Queue Stats
121W - 111L
1,534 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ElementalNinjia
Ah Muzen Cab
Level 84
God Stats
3W - 3L
1,523 SR
Queue Stats
35W - 44L
1,420 Elo+
Party 3
Arachne
Arachne
Nibbelsnarf
Arachne
Level 7
God Stats
2W - 1L
1,854 SR
Queue Stats
6W - 12L
1,397 Elo+
Party 4
Ra
Ra
TPOTSITPOMH
Ra
Level 12
God Stats
1W - 2L
1,551 SR
Queue Stats
2W - 6L
1,338 Elo+
Party 3
Cthulhu
Cthulhu
w1cocopops
Cthulhu
Level 77
God Stats
3W - 2L
1,655 SR
Queue Stats
34W - 54L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,170
517
4,206
6,637
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 1
6,305
631
4,430
8,184
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 0
6,901
690
5,879
5,006
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
11
4 / 0 / 2
6,416
642
3,902
6,497
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 2
5,539
554
3,733
8,791
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DadioPatio
Osiris
10
0 / 2 / 0
5,453
545
5,108
9,588
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
ElementalNinjia
Ah Muzen Cab
8
0 / 1 / 0
4,830
483
5,770
4,883
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Nibbelsnarf
Arachne
10
0 / 0 / 0
4,945
495
1,126
10,357
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 5 / 0
4,844
484
1,834
7,853
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
w1cocopops
Cthulhu
7
0 / 1 / 0
4,305
431
3,428
6,336
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
DadioPatio
Osiris
0
2
0
0
W
1
0
1
1.5
L
Ah Muzen Cab
ElementalNinjia
Ah Muzen Cab
0
1
0
0
W
0
0
1
0.5
W
4
0
0
4
L
Arachne
Nibbelsnarf
Arachne
0
0
0
0
L
0
5
0
0
W
Thanatos
4
0
2
5
W
0
0
2
1
L
Cthulhu
w1cocopops
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,150
Damage
17,266
35,115
Taken
39,017
18,210
Mitigated
22,253
23,044
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DadioPatio
Osiris
5,108
1,644
0
2,525
9,588
8,710
0
0
8,844
0
38,929
W
4,206
1,424
0
4,770
6,637
1,912
54
2,008
4,629
36,593
0
L
Ah Muzen Cab
ElementalNinjia
Ah Muzen Cab
5,770
2,341
0
865
4,883
1,875
0
3,811
1,072
0
35,360
W
4,430
886
0
3,094
8,184
5,061
0
0
7,491
0
48,878
W
5,879
1,193
0
1,604
5,006
1,832
488
1,345
3,661
51,397
0
L
Arachne
Nibbelsnarf
Arachne
1,126
614
0
4,677
10,357
4,471
0
1,645
8,549
0
40,033
L
1,834
740
92
1,804
7,853
2,870
0
4,106
3,391
25,716
0
W
Thanatos
3,902
1,046
0
8,223
6,497
2,420
0
78
6,419
0
41,658
W
3,733
144
0
5,353
8,791
6,985
0
1,694
7,009
22,961
0
L
Cthulhu
w1cocopops
Cthulhu
3,428
108
270
1,106
6,336
4,327
0
3,772
2,564
19,165
750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
24,377
367
Minions Killed
266
0
Camps Cleared
0
992,670
Distance Traveled
1,024,611
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,453
545
69
7
0
196,803
2
W
Sol
5,170
517
79
8
0
173,627
0
L
Ah Muzen Cab
4,830
483
61
6
0
205,397
0
W
Nike
6,305
631
85
9
0
197,090
2
W
Scylla
6,901
690
87
9
0
171,166
5
L
Arachne
4,945
495
57
6
0
235,916
0
L
Ra
4,844
484
57
6
0
182,412
0
W
Thanatos
6,416
642
83
8
0
225,600
0
W
Sobek
5,539
554
33
3
0
225,187
6
L
Cthulhu
4,305
431
22
2
0
204,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role