Player Matchup

Apollo
Apollo
 
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GodSlayerShinra
Ne Zha
Level 104
God Stats
8W - 12L
1,432 SR
Queue Stats
123W - 115L
1,553 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Pulse1999
Kumbhakarna
Level 192
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 192L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shadow13420
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,274 Elo+
Party 1
Gilgamesh
Gilgamesh
mutsang321
Gilgamesh
Level 83
God Stats
5W - 5L
1,381 SR
Queue Stats
163W - 157L
1,530 Elo+
Party 4
Team Averages
Level 86
1,463 SR
1,474 Elo+

VS

Team Averages
Level 114
1,619 SR
1,522 Elo+
Fenrir
Fenrir
GoldEagle9
Fenrir
Level 59
God Stats
2W - 2L
1,548 SR
Queue Stats
12W - 13L
1,425 Elo+
Party 3
Agni
Agni
GreenDragon1102
Agni
Level 153
God Stats
12W - 12L
1,554 SR
Queue Stats
280W - 358L
1,523 Elo+
Party 3
Neith
Neith
Lilstrudel
Neith
Level 90
God Stats
70W - 57L
1,629 SR
Queue Stats
439W - 397L
1,564 Elo+
Party 2
Athena
Athena
Murray8585
Athena
Level 142
God Stats
6W - 5L
1,555 SR
Queue Stats
122W - 108L
1,548 Elo+
Party 2
Horus
Horus
ShinobiSlayer87
Horus
Level 127
God Stats
5W - 0L
1,809 SR
Queue Stats
161W - 139L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 2 / 0
5,898
421
1,364
6,463
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 0
6,518
466
4,347
12,762
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Pulse1999
Kumbhakarna
10
0 / 0 / 1
6,285
449
3,351
12,212
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Shadow13420
Morgan Le Fay
9
0 / 6 / 0
5,775
413
3,852
9,068
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
mutsang321
Gilgamesh
12
0 / 1 / 0
6,159
440
5,747
16,390
12,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoldEagle9
Fenrir
12
3 / 0 / 3
7,197
514
3,859
9,335
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 1 / 4
8,416
601
8,175
5,725
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
0 / 0 / 4
7,793
557
6,424
3,590
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Murray8585
Athena
11
1 / 0 / 5
7,392
528
4,993
10,998
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 0 / 0
8,892
635
10,548
9,086
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
13
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
L
1
4
0
0.25
W
Fenrir
GoldEagle9
Fenrir
3
0
3
4.5
W
7
1
4
9
W
Neith
0
0
4
2
W
Athena
Murray8585
Athena
1
0
5
3.5
L
Kumbhakarna
Pulse1999
Kumbhakarna
0
0
1
0.5
L
Morgan Le Fay
Shadow13420
Morgan Le Fay
0
6
0
0
W
1
0
0
1
L
Gilgamesh
mutsang321
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,661
Damage
33,999
56,895
Taken
38,734
31,917
Mitigated
24,358
13,433
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,364
1,015
0
841
6,463
2,317
0
837
5,512
0
30,897
L
4,347
807
0
5,559
12,762
5,277
0
2,010
10,544
0
53,517
W
Fenrir
GoldEagle9
Fenrir
3,859
954
0
2,909
9,335
4,368
0
1,799
7,536
612
44,089
W
8,175
426
0
2,260
5,725
2,311
240
2,313
3,412
44,130
1,208
W
Neith
6,424
2,420
0
877
3,590
1,455
317
527
3,063
0
72,612
W
Athena
Murray8585
Athena
4,993
1,233
0
2,294
10,998
9,448
0
3,605
7,393
20,105
2,205
L
Kumbhakarna
Pulse1999
Kumbhakarna
3,351
531
0
1,968
12,212
8,467
0
3,992
7,926
20,281
0
L
Morgan Le Fay
Shadow13420
Morgan Le Fay
3,852
448
0
259
9,068
3,425
0
3,928
4,780
35,209
0
W
10,548
4,466
240
3,024
9,086
6,776
393
274
8,812
0
71,997
L
Gilgamesh
mutsang321
Gilgamesh
5,747
1,772
0
4,806
16,390
12,431
0
750
15,610
0
42,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
39,690
302
Minions Killed
413
0
Camps Cleared
0
1,341,945
Distance Traveled
1,361,203
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,898
421
66
5
0
265,000
0
L
Ne Zha
6,518
466
89
6
0
320,235
0
W
Fenrir
7,197
514
73
5
0
304,961
0
W
Agni
8,416
601
84
6
0
276,862
3
W
Neith
7,793
557
108
8
0
243,521
1
W
Athena
7,392
528
30
2
0
280,974
2
L
Kumbhakarna
6,285
449
37
3
0
265,594
4
L
Morgan Le Fay
5,775
413
49
4
0
234,356
0
W
Horus
8,892
635
118
8
0
254,885
4
L
Gilgamesh
6,159
440
61
4
0
256,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role