Player Matchup

Sobek
Sobek
Dragonblaze97
Sobek
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 48L
1,456 Elo+
Party 1
Neith
Neith
FrmrsOnlyDotCom
Neith
Level 99
God Stats
3W - 3L
1,352 SR
Queue Stats
12W - 21L
1,322 Elo+
Party 1
Nu Wa
Nu Wa
Shadeslayer1398
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,459 Elo+
Party 1
King Arthur
King Arthur
Spawn of John44
King Arthur
Level 106
God Stats
2W - 0L
1,312 SR
Queue Stats
33W - 46L
1,436 Elo+
Party 1
Poseidon
Poseidon
StinkyMcDoof
Poseidon
Level 87
God Stats
12W - 11L
1,356 SR
Queue Stats
166W - 178L
1,430 Elo+
Party 1
Team Averages
Level 113
1,404 SR
1,420 Elo+

VS

Team Averages
Level 111
1,604 SR
1,538 Elo+
Eset
Eset
BlueAssasin-21
Eset
Level 127
God Stats
7W - 6L
1,601 SR
Queue Stats
91W - 75L
1,569 Elo+
Party 3
Rama
Rama
SrOfOlympus
Rama
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 217L
1,513 Elo+
Party 2
Osiris
Osiris
TonniTheWicked
Osiris
Level 107
God Stats
25W - 20L
1,529 SR
Queue Stats
179W - 175L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
coolshadow_21
Tsukuyomi
Level 132
God Stats
3W - 2L
1,753 SR
Queue Stats
54W - 48L
1,543 Elo+
Party 3
Ymir
Ymir
francoreysupremo
Ymir
Level 67
God Stats
46W - 46L
1,639 SR
Queue Stats
194W - 185L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
4,108
822
1,708
3,314
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 0
3,321
664
1,488
1,504
437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 3 / 1
3,408
682
2,223
3,752
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Spawn of John44
King Arthur
7
1 / 0 / 0
4,210
842
2,169
4,929
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
StinkyMcDoof
Poseidon
7
0 / 0 / 1
3,672
734
732
4,392
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,147
829
3,016
2,933
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

4
0 / 0 / 0
2,957
591
594
1,554
442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 0
3,897
779
3,064
4,990
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
coolshadow_21
Tsukuyomi
7
1 / 0 / 1
3,935
787
3,205
4,372
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 0 / 0
2,984
597
395
2,919
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
1
0
0
1
W
0
0
0
0
W
0
3
1
0.17
W
King Arthur
Spawn of John44
King Arthur
1
0
0
1
L
0
0
0
0
W
Poseidon
StinkyMcDoof
Poseidon
0
0
1
0.5
L
0
1
0
0
L
Tsukuyomi
coolshadow_21
Tsukuyomi
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,320
Damage
10,274
17,891
Taken
16,768
7,744
Mitigated
8,379
5,186
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,016
300
0
775
2,933
889
0
1,758
975
16,922
1,578
W
1,708
379
0
1,901
3,314
2,194
0
512
2,756
8,985
0
W
1,488
478
0
439
1,504
437
120
161
1,343
0
16,423
W
2,223
764
0
381
3,752
952
0
1,386
2,118
10,478
0
W
King Arthur
Spawn of John44
King Arthur
2,169
748
0
1,369
4,929
2,917
0
0
4,499
0
21,945
L
594
563
0
98
1,554
442
0
783
745
0
8,246
W
Poseidon
StinkyMcDoof
Poseidon
732
134
0
1,096
4,392
1,244
0
854
3,436
21,260
0
L
3,064
1,265
0
1,661
4,990
4,287
0
70
4,894
0
22,274
L
Tsukuyomi
coolshadow_21
Tsukuyomi
3,205
950
0
2,231
4,372
1,365
0
1,054
3,218
0
21,878
L
395
132
0
1,031
2,919
1,396
0
620
2,273
3,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,719
Gold Earned
17,920
148
Minions Killed
141
0
Camps Cleared
0
571,603
Distance Traveled
499,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,147
829
36
7
0
114,717
0
W
Sobek
4,108
822
11
2
0
110,206
0
W
Neith
3,321
664
22
4
0
110,950
0
W
Nu Wa
3,408
682
23
5
0
103,978
0
W
King Arthur
4,210
842
51
10
0
100,250
0
L
Rama
2,957
591
15
3
0
57,204
0
W
Poseidon
3,672
734
41
8
0
146,219
0
L
Osiris
3,897
779
46
9
0
110,945
0
L
Tsukuyomi
3,935
787
40
8
0
149,203
0
L
Ymir
2,984
597
4
1
0
67,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role