Player Matchup

Hou Yi
Hou Yi
Dragonblaze97
Hou Yi
Level 149
God Stats
1W - 3L
1,430 SR
Queue Stats
47W - 48L
1,471 Elo+
Party 2
Cerberus
Cerberus
FrmrsOnlyDotCom
Cerberus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,340 Elo+
Party 2
Charon
Charon
Shadeslayer1398
Charon
Level 126
God Stats
4W - 6L
1,501 SR
Queue Stats
35W - 38L
1,468 Elo+
Party 2
Ne Zha
Ne Zha
Spawn of John44
Ne Zha
Level 106
God Stats
4W - 6L
1,618 SR
Queue Stats
33W - 46L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
StinkyMcDoof
Heimdallr
Level 87
God Stats
12W - 11L
1,565 SR
Queue Stats
166W - 178L
1,436 Elo+
Party 2
Team Averages
Level 113
1,523 SR
1,432 Elo+

VS

Team Averages
Level 156
1,495 SR
1,576 Elo+
Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Pinvky
Cerberus
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 120L
1,551 Elo+
Solo
Hades
Hades
Teleportated
Hades
Level 177
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 36L
1,413 Elo+
Solo
King Arthur
King Arthur
lecutusin
King Arthur
Level 163
God Stats
45W - 46L
1,473 SR
Queue Stats
389W - 374L
1,571 Elo+
Solo
Artio
Artio
moi2040
Artio
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,612
509
8,638
10,145
3,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
11
0 / 4 / 0
5,734
441
1,441
6,677
6,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 1 / 1
6,340
488
5,737
8,414
5,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 0
6,502
500
3,156
14,632
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
StinkyMcDoof
Heimdallr
11
1 / 5 / 0
6,324
486
4,539
12,392
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
3 / 1 / 2
7,305
562
5,838
9,349
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
Pinvky
Cerberus
13
7 / 0 / 2
7,405
570
7,205
8,263
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 1 / 2
8,242
634
7,098
8,245
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
lecutusin
King Arthur
14
4 / 0 / 0
8,937
687
4,401
6,264
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
moi2040
Artio
10
0 / 2 / 5
6,599
508
3,158
12,756
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
17
17
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
1
2
4
L
2
3
0
0.67
L
Cerberus
0
4
0
0
W
Cerberus
Pinvky
Cerberus
7
0
2
8
L
0
1
1
0.5
L
1
4
0
0.25
L
Heimdallr
StinkyMcDoof
Heimdallr
1
5
0
0.2
W
3
1
2
4
W
King Arthur
lecutusin
King Arthur
4
0
0
4
W
Artio
moi2040
Artio
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,511
Damage
27,700
52,260
Taken
44,877
24,478
Mitigated
26,520
15,974
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,838
3,139
0
4,043
9,349
3,813
361
1,957
7,392
0
61,020
L
8,638
5,218
0
3,270
10,145
3,445
125
2,832
7,313
0
53,772
L
Cerberus
1,441
82
0
738
6,677
6,087
0
0
6,677
30,440
0
W
Cerberus
Pinvky
Cerberus
7,205
291
0
2,098
8,263
3,722
0
626
7,637
45,949
0
L
5,737
1,708
0
2,336
8,414
5,498
0
2,218
6,196
28,715
1,592
L
3,156
1,404
0
7,340
14,632
5,269
0
3,873
10,759
0
67,300
L
Heimdallr
StinkyMcDoof
Heimdallr
4,539
1,811
0
2,290
12,392
4,179
0
8,214
4,178
0
45,864
W
7,098
397
590
5,565
8,245
4,695
368
0
8,245
59,221
1,299
W
King Arthur
lecutusin
King Arthur
4,401
567
0
1,473
6,264
4,666
0
1,441
4,823
0
57,624
W
Artio
moi2040
Artio
3,158
378
320
3,739
12,756
9,624
174
2,962
9,794
17,097
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
38,488
382
Minions Killed
465
0
Camps Cleared
0
1,176,344
Distance Traveled
1,331,051
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,305
562
103
8
0
237,487
0
L
Hou Yi
6,612
509
87
7
0
234,792
0
L
Cerberus
5,734
441
93
7
0
221,363
0
W
Cerberus
7,405
570
132
10
0
294,169
0
L
Charon
6,340
488
31
2
0
234,760
4
L
Ne Zha
6,502
500
105
8
0
266,124
0
L
Heimdallr
6,324
486
66
5
0
219,305
0
W
Hades
8,242
634
114
9
0
338,345
4
W
King Arthur
8,937
687
101
8
0
198,544
0
W
Artio
6,599
508
15
1
0
262,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role