Player Matchup

Cabrakan
Cabrakan
GallonOfMilkADay
Cabrakan
Level 120
God Stats
1W - 0L
1,328 SR
Queue Stats
43W - 33L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
nirl
Ah Puch
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
109W - 85L
1,612 Elo+
Solo
Chronos
Chronos
p00nsIayer
Chronos
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 183L
1,627 Elo+
Solo
Cu Chulainn
Cu Chulainn
rein2
Cu Chulainn
Level 171
God Stats
5W - 5L
1,500 SR
Queue Stats
316W - 210L
1,699 Elo+
Solo
Scylla
Scylla
xWuBB
Scylla
Level 170
God Stats
8W - 8L
1,226 SR
Queue Stats
262W - 211L
1,490 Elo+
Party 1
Team Averages
Level 149
1,411 SR
1,602 Elo+

VS

Team Averages
Level 150
1,572 SR
1,565 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
LittleSam09
Camazotz
Level 129
God Stats
0W - 5L
1,500 SR
Queue Stats
358W - 396L
1,515 Elo+
Solo
Tyr
Tyr
Triosky
Tyr
Level 127
God Stats
2W - 3L
1,614 SR
Queue Stats
147W - 165L
1,511 Elo+
Solo
Geb
Geb
andre199915
Geb
Level 158
God Stats
1W - 1L
1,745 SR
Queue Stats
86W - 94L
1,646 Elo+
Solo
Thoth
Thoth
lvl98zubat
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 18
8,137
814
5,644
12,150
15,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
nirl
Ah Puch
15
4 / 2 / 14
8,702
870
16,453
5,970
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
p00nsIayer
Chronos
15
4 / 0 / 19
8,527
853
9,993
8,044
4,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
rein2
Cu Chulainn
16
10 / 2 / 14
9,791
979
11,838
10,507
13,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
xWuBB
Scylla
14
6 / 3 / 14
8,511
851
13,250
8,044
3,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 7 / 2
7,317
732
9,521
12,387
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
LittleSam09
Camazotz
13
1 / 4 / 2
7,123
712
7,340
12,216
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tyr
12
0 / 5 / 4
6,806
681
6,166
15,082
15,854
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 4 / 3
8,265
827
4,823
11,465
12,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
13
0 / 5 / 5
7,147
715
5,916
9,250
5,808
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
25
Kills
6
10
Deaths
25
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
2
0.43
W
1
3
18
3.33
L
Camazotz
LittleSam09
Camazotz
1
4
2
0.5
L
Tyr
0
5
4
0.4
L
3
4
3
1.13
L
Thoth
0
5
5
0.5
W
Ah Puch
nirl
Ah Puch
4
2
14
5.5
W
Chronos
p00nsIayer
Chronos
4
0
19
13.5
W
Cu Chulainn
rein2
Cu Chulainn
10
2
14
8.5
W
Scylla
xWuBB
Scylla
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,178
Damage
33,766
44,715
Taken
60,400
40,549
Mitigated
51,656
14,285
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,521
1,814
0
919
12,387
11,124
0
10,564
1,823
14,431
0
W
5,644
793
580
1,843
12,150
15,634
0
6,123
6,027
6,257
1,520
L
Camazotz
LittleSam09
Camazotz
7,340
498
729
4,152
12,216
5,900
0
8,623
3,593
0
17,719
L
Tyr
6,166
85
895
3,466
15,082
15,854
0
11,699
3,383
0
13,743
L
4,823
383
1,278
1,041
11,465
12,970
0
8,106
3,359
12,885
0
L
Thoth
5,916
103
486
440
9,250
5,808
0
6,409
2,841
18,060
408
W
Ah Puch
nirl
Ah Puch
16,453
615
850
1,224
5,970
3,243
252
3,307
2,663
31,855
165
W
Chronos
p00nsIayer
Chronos
9,993
3,006
1,791
1,633
8,044
4,058
313
4,101
3,943
17,059
613
W
Cu Chulainn
rein2
Cu Chulainn
11,838
991
2,580
2,480
10,507
13,766
80
3,514
6,993
1,421
23,919
W
Scylla
xWuBB
Scylla
13,250
1,428
83
1,221
8,044
3,848
1,168
3,019
5,025
19,944
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
36,658
106
Minions Killed
100
0
Camps Cleared
0
939,269
Distance Traveled
897,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,317
732
29
3
0
156,956
0
W
Cabrakan
8,137
814
5
1
0
172,030
0
L
Camazotz
7,123
712
16
2
0
184,760
0
L
Tyr
6,806
681
10
1
0
203,586
0
L
Geb
8,265
827
12
1
0
200,695
0
L
Thoth
7,147
715
33
3
0
151,318
0
W
Ah Puch
8,702
870
44
4
0
173,883
0
W
Chronos
8,527
853
18
2
0
229,218
0
W
Cu Chulainn
9,791
979
23
2
0
198,051
0
W
Scylla
8,511
851
16
2
0
166,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role