Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DockedArc376655
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,564 Elo+
Party 3
Fafnir
Fafnir
Rillaψ
Fafnir
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 140L
1,404 Elo+
Party 2
Zeus
Zeus
buntsea
Zeus
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
142W - 136L
1,422 Elo+
Party 2
Hel
Hel
joeypl1
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,533 Elo+
Party 3
Team Averages
Level 90
1,500 SR
1,485 Elo+

VS

Team Averages
Level 106
1,505 SR
1,463 Elo+
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Dbuia123
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,500 Elo+
Party 1
Maui
Maui
Raithal
Maui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 147L
1,416 Elo+
Party 1
King Arthur
King Arthur
TeH GriZzLieZ
King Arthur
Level 106
God Stats
1W - 5L
1,523 SR
Queue Stats
651W - 644L
1,402 Elo+
Solo
Hou Yi
Hou Yi
The Spoogan
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 1 / 12
8,471
847
12,171
6,529
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
DockedArc376655
Zhong Kui
16
5 / 0 / 11
9,448
945
13,145
13,341
12,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Rillaψ
Fafnir
13
2 / 2 / 16
8,323
832
10,442
9,288
7,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
buntsea
Zeus
15
9 / 2 / 8
9,514
951
13,681
8,608
3,666
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hel
15
2 / 1 / 16
8,442
844
8,022
10,114
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 2 / 2
7,088
709
8,545
12,760
11,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
14
2 / 4 / 1
7,189
719
8,106
14,673
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
Raithal
Maui
12
2 / 5 / 0
6,659
666
6,114
12,225
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
TeH GriZzLieZ
King Arthur
11
0 / 5 / 3
6,429
643
8,466
12,181
17,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
12
0 / 4 / 1
6,356
636
4,894
11,004
5,175
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
20
Kills
4
6
Deaths
20
63
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
12
8
L
Yemoja
 
Yemoja
0
2
2
0.5
L
Nike
2
4
1
0.63
W
Zhong Kui
DockedArc376655
Zhong Kui
5
0
11
10.5
L
Maui
Raithal
Maui
2
5
0
0.4
W
Fafnir
Rillaψ
Fafnir
2
2
16
5
L
King Arthur
TeH GriZzLieZ
King Arthur
0
5
3
0.3
L
Hou Yi
0
4
1
0.13
W
Zeus
buntsea
Zeus
9
2
8
6.5
W
Hel
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,461
Damage
36,125
47,880
Taken
62,843
32,083
Mitigated
55,144
32,360
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,171
9,154
1,334
1,706
6,529
3,462
444
2,530
3,916
25,234
0
L
Yemoja
 
Yemoja
8,545
297
6,287
4,652
12,760
11,554
0
11,064
1,239
17,038
0
L
Nike
8,106
200
0
1,131
14,673
8,506
0
12,830
1,244
3,822
21,294
W
Zhong Kui
DockedArc376655
Zhong Kui
13,145
1,659
1,444
6,742
13,341
12,116
1,898
4,319
8,730
27,552
3,061
L
Maui
Raithal
Maui
6,114
770
1,031
1,388
12,225
12,563
0
9,826
2,012
9,747
0
W
Fafnir
Rillaψ
Fafnir
10,442
2,738
25
1,509
9,288
7,992
423
2,548
6,654
13,433
451
L
King Arthur
TeH GriZzLieZ
King Arthur
8,466
653
0
390
12,181
17,346
0
9,275
2,336
0
14,483
L
Hou Yi
4,894
1,276
227
1,076
11,004
5,175
0
9,781
612
0
15,106
W
Zeus
buntsea
Zeus
13,681
899
546
1,318
8,608
3,666
844
3,136
5,428
21,667
667
W
Hel
8,022
659
11,506
6,230
10,114
4,847
520
3,728
6,168
11,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
33,721
119
Minions Killed
91
0
Camps Cleared
0
953,824
Distance Traveled
804,198
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,471
847
25
3
0
195,162
3
L
Yemoja
7,088
709
18
2
0
152,221
0
L
Nike
7,189
719
26
3
0
154,292
0
W
Zhong Kui
9,448
945
51
5
0
187,567
0
L
Maui
6,659
666
10
1
0
169,645
0
W
Fafnir
8,323
832
4
0
0
194,064
0
L
King Arthur
6,429
643
15
2
0
171,390
0
L
Hou Yi
6,356
636
22
2
0
156,650
0
W
Zeus
9,514
951
27
3
0
181,740
0
W
Hel
8,442
844
12
1
0
195,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role