Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DarthQuan6
Bastet
Level 127
God Stats
19W - 19L
1,482 SR
Queue Stats
259W - 260L
1,480 Elo+
Party 2
Cabrakan
Cabrakan
GeisT-Miles
Cabrakan
Level 157
God Stats
14W - 12L
1,651 SR
Queue Stats
218W - 183L
1,601 Elo+
Solo
Merlin
Merlin
MainClover
Merlin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 84L
1,347 Elo+
Solo
Sobek
Sobek
Twomuchfor1King
Sobek
Level 149
God Stats
0W - 1L
1,543 SR
Queue Stats
18W - 22L
1,463 Elo+
Solo
Team Averages
Level 138
1,535 SR
1,478 Elo+

VS

Team Averages
Level 104
1,653 SR
1,533 Elo+
Chiron
Chiron
CPTDeadpoolio
Chiron
Level 128
God Stats
1W - 1L
1,762 SR
Queue Stats
41W - 29L
1,551 Elo+
Party 3
Neith
Neith
Ht903130
Neith
Level 129
God Stats
6W - 4L
1,071 SR
Queue Stats
174W - 175L
1,441 Elo+
Solo
Bacchus
Bacchus
StealthCisco
Bacchus
Level 69
God Stats
20W - 8L
1,764 SR
Queue Stats
58W - 55L
1,582 Elo+
Party 1
Discordia
Discordia
StealthTrueNova
Discordia
Level 107
God Stats
3W - 3L
1,799 SR
Queue Stats
128W - 112L
1,559 Elo+
Party 1
Camazotz
Camazotz
parasiticXskies
Camazotz
Level 88
God Stats
3W - 1L
1,867 SR
Queue Stats
39W - 30L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 0
5,029
503
2,321
6,252
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
DarthQuan6
Bastet
9
1 / 3 / 0
4,959
496
1,770
7,020
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
GeisT-Miles
Cabrakan
12
1 / 0 / 0
6,835
684
2,790
7,182
4,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Merlin
MainClover
Merlin
9
0 / 3 / 0
4,935
494
2,539
5,518
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,063
406
2,155
7,252
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
5,989
599
6,950
4,283
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Ht903130
Neith
11
0 / 1 / 0
5,904
590
4,838
5,677
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
StealthCisco
Bacchus
9
0 / 0 / 3
5,606
561
4,019
4,616
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
StealthTrueNova
Discordia
11
3 / 0 / 1
6,336
634
4,248
3,838
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
11
2 / 1 / 1
5,614
561
2,599
9,962
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
9
9
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
4
0
0
4
L
Bastet
DarthQuan6
Bastet
1
3
0
0.33
L
Cabrakan
GeisT-Miles
Cabrakan
1
0
0
1
W
Neith
Ht903130
Neith
0
1
0
0
L
Merlin
MainClover
Merlin
0
3
0
0
W
Bacchus
StealthCisco
Bacchus
0
0
3
1.5
W
Discordia
StealthTrueNova
Discordia
3
0
1
3.5
L
0
1
0
0
W
Camazotz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,575
Damage
22,654
33,224
Taken
28,376
16,459
Mitigated
11,051
9,674
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,321
1,723
0
2,262
6,252
2,383
0
1,228
5,024
0
46,427
W
6,950
2,753
341
1,806
4,283
1,378
538
627
3,503
0
46,431
L
Bastet
DarthQuan6
Bastet
1,770
799
0
2,988
7,020
2,151
0
1,604
5,202
0
24,922
L
Cabrakan
GeisT-Miles
Cabrakan
2,790
386
0
2,513
7,182
4,427
0
0
7,182
53,059
1,281
W
Neith
Ht903130
Neith
4,838
2,063
0
2,232
5,677
1,892
0
2,024
3,653
0
49,778
L
Merlin
MainClover
Merlin
2,539
97
0
250
5,518
1,889
0
2,725
2,423
29,446
488
W
Bacchus
StealthCisco
Bacchus
4,019
467
0
2,168
4,616
3,507
242
805
3,557
13,745
2,562
W
Discordia
StealthTrueNova
Discordia
4,248
154
0
1,364
3,838
1,048
396
1,641
2,197
38,728
0
L
2,155
35
0
1,661
7,252
5,609
0
1,925
5,327
8,403
0
W
Camazotz
2,599
854
0
6,594
9,962
3,226
0
1,784
8,102
0
42,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
29,449
311
Minions Killed
328
0
Camps Cleared
0
916,871
Distance Traveled
943,825
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,029
503
88
9
0
177,279
0
W
Chiron
5,989
599
73
7
0
177,604
4
L
Bastet
4,959
496
52
5
0
218,156
0
L
Cabrakan
6,835
684
107
11
0
165,872
0
W
Neith
5,904
590
87
9
0
158,236
0
L
Merlin
4,935
494
60
6
0
153,310
0
W
Bacchus
5,606
561
20
2
0
215,652
2
W
Discordia
6,336
634
77
8
0
184,421
3
L
Sobek
4,063
406
4
0
0
202,254
0
W
Camazotz
5,614
561
71
7
0
207,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role