Player Matchup

Eset
Eset
AFFtimeRUIN
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,943 Elo+
Solo
King Arthur
King Arthur
Cesar16agus
King Arthur
Level 162
God Stats
3W - 4L
1,362 SR
Queue Stats
172W - 182L
1,471 Elo+
Solo
Khepri
Khepri
LUXREY
Khepri
Level 156
God Stats
1W - 4L
1,092 SR
Queue Stats
145W - 131L
1,515 Elo+
Solo
Jing Wei
Jing Wei
PiscuFACT
Jing Wei
Level 198
God Stats
3W - 2L
1,511 SR
Queue Stats
438W - 416L
1,510 Elo+
Party 1
Geb
Geb
RedLabel8
Geb
Level 266
God Stats
8W - 6L
1,410 SR
Queue Stats
463W - 448L
1,536 Elo+
Party 1
Team Averages
Level 178
1,375 SR
1,595 Elo+

VS

Team Averages
Level 146
1,578 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kashinko
Morgan Le Fay
Level 159
God Stats
5W - 4L
1,332 SR
Queue Stats
143W - 170L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
RAHFA
Baron Samedi
Level 107
God Stats
3W - 0L
1,787 SR
Queue Stats
65W - 66L
1,518 Elo+
Solo
Rama
Rama
Yandraa
Rama
Level 158
God Stats
7W - 3L
1,773 SR
Queue Stats
132W - 155L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,082
1,014
5,052
6,552
2,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Cesar16agus
King Arthur
10
1 / 3 / 3
5,661
944
4,920
8,756
5,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
LUXREY
Khepri
11
1 / 3 / 3
5,820
970
5,538
6,805
6,109
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jing Wei
PiscuFACT
Jing Wei
8
1 / 1 / 1
5,240
873
968
2,623
854
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

12
0 / 2 / 5
6,117
1,020
5,905
6,779
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 2 / 8
6,723
1,121
7,324
4,921
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
 
Amaterasu
12
2 / 1 / 8
6,557
1,093
3,091
9,031
7,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Kashinko
Morgan Le Fay
11
5 / 2 / 7
6,969
1,162
8,407
6,760
3,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
RAHFA
Baron Samedi
12
2 / 0 / 8
6,701
1,117
6,513
3,347
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Yandraa
Rama
12
0 / 0 / 10
6,366
1,061
4,201
3,070
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
5
Kills
13
13
Deaths
5
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
8
4
W
Amaterasu
 
Amaterasu
2
1
8
6
L
2
4
2
0.75
L
King Arthur
Cesar16agus
King Arthur
1
3
3
0.83
W
Morgan Le Fay
Kashinko
Morgan Le Fay
5
2
7
4.25
L
Khepri
LUXREY
Khepri
1
3
3
0.83
L
Jing Wei
PiscuFACT
Jing Wei
1
1
1
1.5
W
Baron Samedi
RAHFA
Baron Samedi
2
0
8
6
L
0
2
5
1.25
W
Rama
Yandraa
Rama
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
29,536
31,515
Taken
27,129
20,569
Mitigated
16,599
6,340
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,324
1,678
251
139
4,921
2,242
496
1,710
3,211
0
14,917
W
Amaterasu
 
Amaterasu
3,091
727
165
3,397
9,031
7,920
183
6,032
2,999
0
5,919
L
5,052
333
460
849
6,552
2,448
0
3,692
2,726
13,266
0
L
King Arthur
Cesar16agus
King Arthur
4,920
610
0
1,932
8,756
5,113
0
3,415
5,341
0
8,657
W
Morgan Le Fay
Kashinko
Morgan Le Fay
8,407
609
545
1,465
6,760
3,221
350
3,468
3,292
12,446
0
L
Khepri
LUXREY
Khepri
5,538
163
65
293
6,805
6,109
0
3,238
3,446
9,077
371
L
Jing Wei
PiscuFACT
Jing Wei
968
714
49
1,039
2,623
854
0
1,395
1,215
0
4,433
W
Baron Samedi
RAHFA
Baron Samedi
6,513
357
3,591
1,707
3,347
1,835
0
2,039
1,308
13,226
0
L
5,905
327
666
987
6,779
6,045
0
3,180
3,483
9,475
1,009
W
Rama
Yandraa
Rama
4,201
3,676
26
556
3,070
1,381
308
2,067
1,003
0
15,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
33,316
57
Minions Killed
67
0
Camps Cleared
0
560,265
Distance Traveled
655,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,723
1,121
7
1
0
132,792
0
W
Amaterasu
6,557
1,093
8
1
0
135,446
0
L
Eset
6,082
1,014
15
3
0
118,746
0
L
King Arthur
5,661
944
10
2
0
113,379
0
W
Morgan Le Fay
6,969
1,162
6
1
0
126,307
0
L
Khepri
5,820
970
10
2
0
128,693
0
L
Jing Wei
5,240
873
9
2
0
72,623
0
W
Baron Samedi
6,701
1,117
19
3
0
146,943
0
L
Geb
6,117
1,020
13
2
0
126,824
0
W
Rama
6,366
1,061
27
5
0
113,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role