Player Matchup

Horus
Horus
 
Horus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GwaDa944534
Baron Samedi
Level 118
God Stats
2W - 11L
1,083 SR
Queue Stats
5W - 21L
1,181 Elo+
Party 1
Artemis
Artemis
boulba06
Artemis
Level 12
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 50
1,284 SR
1,394 Elo+

VS

Team Averages
Level 91
1,472 SR
1,498 Elo+
Freya
Freya
AnxiousArcana
Freya
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
387W - 380L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
Typii
Kuzenbo
Level 44
God Stats
2W - 1L
1,511 SR
Queue Stats
90W - 94L
1,463 Elo+
Solo
Thor
Thor
oFILTHo
Thor
Level 103
God Stats
2W - 3L
1,405 SR
Queue Stats
23W - 25L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 2
6,152
615
2,536
11,865
8,817
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
GwaDa944534
Baron Samedi
11
2 / 7 / 4
7,119
712
4,728
10,084
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
boulba06
Artemis
12
3 / 5 / 1
6,991
699
5,379
8,464
3,395
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 6
9,397
940
12,061
7,271
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Kuzenbo
Typii
Kuzenbo
12
3 / 3 / 10
7,930
793
5,629
11,054
14,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
oFILTHo
Thor
13
3 / 2 / 12
8,330
833
8,937
8,561
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
16
16
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
2
0.25
W
10
1
6
13
L
Baron Samedi
GwaDa944534
Baron Samedi
2
7
4
0.57
W
Kuzenbo
Typii
Kuzenbo
3
3
10
2.67
L
Artemis
boulba06
Artemis
3
5
1
0.7
W
Thor
oFILTHo
Thor
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,643
Damage
26,627
30,413
Taken
26,886
15,948
Mitigated
22,257
4,317
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,536
1,100
630
1,884
11,865
8,817
0
7,483
4,256
0
11,270
W
12,061
3,641
0
4,178
7,271
3,299
886
1,218
6,053
37,090
0
L
Baron Samedi
GwaDa944534
Baron Samedi
4,728
635
765
847
10,084
3,736
0
4,572
5,180
15,217
0
W
Kuzenbo
Typii
Kuzenbo
5,629
2,076
0
884
11,054
14,702
189
2,322
8,732
24,868
0
L
Artemis
boulba06
Artemis
5,379
2,778
0
191
8,464
3,395
0
5,584
2,542
0
17,948
W
Thor
oFILTHo
Thor
8,937
1,386
0
1,155
8,561
4,256
366
1,302
7,259
0
34,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,262
Gold Earned
25,657
66
Minions Killed
131
0
Camps Cleared
0
455,233
Distance Traveled
520,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,152
615
12
1
0
174,070
0
W
Freya
9,397
940
46
5
0
171,275
0
L
Baron Samedi
7,119
712
28
3
0
144,183
0
W
Kuzenbo
7,930
793
29
3
0
168,492
0
L
Artemis
6,991
699
26
3
0
136,980
0
W
Thor
8,330
833
56
6
0
181,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role