Player Matchup

Ra
Ra
Firedrake123
Ra
Level 251
God Stats
1W - 6L
1,266 SR
Queue Stats
465W - 467L
1,505 Elo+
Solo
Mercury
Mercury
MikeKOfficial
Mercury
Level 129
God Stats
1W - 3L
1,756 SR
Queue Stats
237W - 235L
1,488 Elo+
Solo
Artio
Artio
kkumadolly
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 1
Surtr
Surtr
nimbis12
Surtr
Level 35
God Stats
1W - 1L
1,774 SR
Queue Stats
20W - 25L
1,698 Elo+
Party 1
Rama
Rama
thegrandtour
Rama
Level 42
God Stats
3W - 4L
1,520 SR
Queue Stats
44W - 42L
1,698 Elo+
Party 1
Team Averages
Level 117
1,563 SR
1,623 Elo+

VS

Team Averages
Level 160
1,426 SR
1,526 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Destructor297
Bacchus
Level 156
God Stats
15W - 10L
1,485 SR
Queue Stats
320W - 294L
1,535 Elo+
Solo
Fenrir
Fenrir
Needyjhio
Fenrir
Level 280
God Stats
9W - 2L
1,500 SR
Queue Stats
840W - 827L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saltylemon2018
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,247 SR
Queue Stats
195W - 195L
1,606 Elo+
Solo
Camazotz
Camazotz
daintyglue11
Camazotz
Level 80
God Stats
3W - 1L
1,399 SR
Queue Stats
145W - 112L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,901
575
4,195
6,778
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
11
0 / 1 / 1
5,844
487
1,692
11,586
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
9
0 / 2 / 0
5,681
473
1,609
9,713
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
nimbis12
Surtr
11
0 / 1 / 0
6,202
517
8,998
9,130
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
5,507
459
3,817
9,403
3,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 2
6,759
563
7,272
5,808
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
12
2 / 0 / 3
6,880
573
5,358
8,008
6,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Needyjhio
Fenrir
13
4 / 0 / 2
7,116
593
5,777
10,123
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Saltylemon2018
Morgan Le Fay
13
2 / 1 / 2
7,531
628
6,375
6,075
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
daintyglue11
Camazotz
13
0 / 0 / 1
7,282
607
4,235
13,133
7,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
W
Bacchus
2
0
3
3.5
L
1
3
0
0.33
L
Mercury
0
1
1
0.5
W
Fenrir
Needyjhio
Fenrir
4
0
2
5
W
Morgan Le Fay
Saltylemon2018
Morgan Le Fay
2
1
2
3
W
Camazotz
daintyglue11
Camazotz
0
0
1
0.5
L
Artio
0
2
0
0
L
Surtr
nimbis12
Surtr
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
29,017
46,610
Taken
43,147
24,902
Mitigated
24,512
12,455
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,272
1,027
0
1,666
5,808
2,462
50
300
5,508
0
55,011
W
Bacchus
5,358
481
0
2,625
8,008
6,973
0
1,914
6,006
27,030
1,856
L
4,195
209
277
1,357
6,778
2,876
0
5,030
1,748
57,920
0
L
Mercury
1,692
1,322
0
633
11,586
5,038
0
2,056
9,530
0
49,347
W
Fenrir
Needyjhio
Fenrir
5,777
912
0
1,365
10,123
4,725
0
1,633
8,308
0
53,427
W
Morgan Le Fay
Saltylemon2018
Morgan Le Fay
6,375
1,317
0
639
6,075
2,441
65
2,216
3,585
68,044
0
W
Camazotz
daintyglue11
Camazotz
4,235
1,361
0
7,847
13,133
7,911
0
736
11,706
0
62,998
L
Artio
1,609
68
371
3,575
9,713
7,279
0
3,829
5,884
16,593
1,623
L
Surtr
nimbis12
Surtr
8,998
3,899
0
3,511
9,130
6,196
0
0
9,130
1,624
44,396
L
3,817
3,092
0
2,731
9,403
3,513
0
768
8,635
0
44,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
35,568
380
Minions Killed
412
0
Camps Cleared
0
1,201,658
Distance Traveled
1,290,033
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,759
563
94
8
0
237,336
6
W
Bacchus
6,880
573
24
2
0
280,389
2
L
Ra
6,901
575
120
10
0
236,656
1
L
Mercury
5,844
487
83
7
0
272,139
0
W
Fenrir
7,116
593
72
6
0
280,338
0
W
Morgan Le Fay
7,531
628
122
10
0
236,527
4
W
Camazotz
7,282
607
100
8
0
255,443
0
L
Artio
5,681
473
20
2
0
268,959
0
L
Surtr
6,202
517
66
6
0
212,842
0
L
Rama
5,507
459
91
8
0
211,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role