Player Matchup

King Arthur
King Arthur
Fogell Kirk
King Arthur
Level 105
God Stats
1W - 5L
1,473 SR
Queue Stats
302W - 311L
1,463 Elo+
Party 2
Thanatos
Thanatos
Owen Meadows
Thanatos
Level 24
God Stats
7W - 20L
1,375 SR
Queue Stats
137W - 181L
1,312 Elo+
Party 2
Chiron
Chiron
PoKerFa3
Chiron
Level 146
God Stats
3W - 2L
1,593 SR
Queue Stats
116W - 95L
1,656 Elo+
Solo
Scylla
Scylla
TheChairmaker
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,371 Elo+
Solo
Nut
Nut
iBigNose
Nut
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 109L
1,372 Elo+
Party 2
Team Averages
Level 87
1,488 SR
1,435 Elo+

VS

Team Averages
Level 83
1,591 SR
1,471 Elo+
Hachiman
Hachiman
DrSpUDzZ
Hachiman
Level 20
God Stats
10W - 6L
1,604 SR
Queue Stats
33W - 28L
1,440 Elo+
Party 1
Mulan
Mulan
Ryan1ee
Mulan
Level 67
God Stats
6W - 10L
1,425 SR
Queue Stats
414W - 389L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
lilbrownbean57
Kumbhakarna
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
617W - 607L
1,479 Elo+
Party 1
Nemesis
Nemesis
sergog200315
Nemesis
Level 125
God Stats
4W - 4L
1,743 SR
Queue Stats
268W - 267L
1,476 Elo+
Solo
Anubis
Anubis
zillo3000
Anubis
Level 74
God Stats
35W - 20L
1,685 SR
Queue Stats
113W - 111L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fogell Kirk
King Arthur
5
0 / 2 / 0
4,181
418
1,831
4,687
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Owen Meadows
Thanatos
10
2 / 3 / 1
5,404
540
2,072
8,269
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
PoKerFa3
Chiron
10
4 / 1 / 2
6,218
622
7,693
6,890
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
4,884
488
1,937
3,626
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 2
5,579
558
3,134
4,632
1,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrSpUDzZ
Hachiman
8
0 / 1 / 0
4,613
461
2,449
6,966
1,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Ryan1ee
Mulan
12
2 / 1 / 1
7,013
701
4,287
6,495
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
lilbrownbean57
Kumbhakarna
8
0 / 2 / 0
4,707
471
1,523
8,321
5,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
sergog200315
Nemesis
11
4 / 2 / 0
5,820
582
4,959
8,706
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
zillo3000
Anubis
12
2 / 1 / 3
6,741
674
3,019
3,848
1,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
8
8
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DrSpUDzZ
Hachiman
0
1
0
0
L
King Arthur
Fogell Kirk
King Arthur
0
2
0
0
L
Thanatos
Owen Meadows
Thanatos
2
3
1
0.83
L
Chiron
PoKerFa3
Chiron
4
1
2
5
W
Mulan
Ryan1ee
Mulan
2
1
1
2.5
L
0
2
2
0.5
L
1
0
2
2
W
Kumbhakarna
lilbrownbean57
Kumbhakarna
0
2
0
0
W
Nemesis
sergog200315
Nemesis
4
2
0
2
W
Anubis
zillo3000
Anubis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,667
Damage
16,237
28,104
Taken
34,336
9,104
Mitigated
15,899
10,492
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DrSpUDzZ
Hachiman
2,449
1,636
0
2,143
6,966
1,900
94
0
6,966
0
27,632
L
King Arthur
Fogell Kirk
King Arthur
1,831
235
0
480
4,687
1,717
0
0
4,373
0
13,927
L
Thanatos
Owen Meadows
Thanatos
2,072
626
0
5,713
8,269
2,652
0
793
7,476
0
29,421
L
Chiron
PoKerFa3
Chiron
7,693
2,479
264
2,196
6,890
2,352
0
876
5,945
0
36,652
W
Mulan
Ryan1ee
Mulan
4,287
533
0
2,661
6,495
3,613
0
0
6,495
82
50,464
L
1,937
185
0
340
3,626
799
0
1,849
1,777
24,360
0
L
3,134
1,505
0
1,499
4,632
1,584
380
729
3,903
0
27,497
W
Kumbhakarna
lilbrownbean57
Kumbhakarna
1,523
198
0
2,752
8,321
5,598
0
0
8,321
15,197
0
W
Nemesis
sergog200315
Nemesis
4,959
2,188
0
1,379
8,706
3,472
0
729
7,891
0
48,908
W
Anubis
zillo3000
Anubis
3,019
270
0
2,051
3,848
1,316
159
1,002
2,726
46,666
1,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,266
Gold Earned
28,894
222
Minions Killed
325
0
Camps Cleared
0
932,863
Distance Traveled
900,829
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,613
461
45
5
0
184,455
2
L
King Arthur
4,181
418
16
2
0
166,756
2
L
Thanatos
5,404
540
49
5
0
218,441
0
L
Chiron
6,218
622
49
5
0
200,478
0
W
Mulan
7,013
701
97
10
0
162,738
2
L
Scylla
4,884
488
51
5
0
167,708
2
L
Nut
5,579
558
57
6
0
179,480
5
W
Kumbhakarna
4,707
471
25
3
0
166,112
0
W
Nemesis
5,820
582
65
7
0
227,979
0
W
Anubis
6,741
674
93
9
0
159,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role