Player Matchup

Achilles
Achilles
DCMERKS
Achilles
Level 149
God Stats
3W - 3L
1,635 SR
Queue Stats
247W - 288L
1,442 Elo+
Party 1
Hachiman
Hachiman
HiImLoftey
Hachiman
Level 26
God Stats
1W - 1L
1,301 SR
Queue Stats
27W - 19L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
Quicksilver6710
Cthulhu
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
447W - 440L
1,497 Elo+
Solo
Zeus
Zeus
XcellentVibez
Zeus
Level 119
God Stats
55W - 54L
1,388 SR
Queue Stats
503W - 581L
1,448 Elo+
Party 1
Pele
Pele
drum2liv
Pele
Level 156
God Stats
2W - 3L
1,508 SR
Queue Stats
172W - 158L
1,513 Elo+
Solo
Team Averages
Level 121
1,466 SR
1,495 Elo+

VS

Team Averages
Level 93
1,438 SR
1,487 Elo+
Hachiman
Hachiman
 
Hachiman
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GR8V3D1GG3R
Kukulkan
Level 143
God Stats
7W - 6L
1,560 SR
Queue Stats
41W - 27L
1,561 Elo+
Party 2
Nemesis
Nemesis
YoCrudo
Nemesis
Level 83
God Stats
12W - 16L
1,471 SR
Queue Stats
58W - 67L
1,471 Elo+
Solo
Lancelot
Lancelot
bootlagging
Lancelot
Level 49
God Stats
2W - 5L
1,479 SR
Queue Stats
147W - 121L
1,513 Elo+
Solo
Horus
Horus
v1t40pl
Horus
Level 52
God Stats
0W - 3L
1,180 SR
Queue Stats
84W - 113L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DCMERKS
Achilles
11
1 / 0 / 1
5,968
597
6,057
10,433
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HiImLoftey
Hachiman
12
4 / 0 / 3
6,851
685
7,788
6,164
2,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 9
5,946
595
6,860
11,076
5,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 2
6,057
606
5,355
3,605
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
12
6 / 1 / 0
6,726
673
6,068
10,492
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 3 / 3
5,141
514
3,199
9,008
3,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
GR8V3D1GG3R
Kukulkan
10
1 / 2 / 0
5,615
562
2,790
4,636
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
YoCrudo
Nemesis
11
2 / 4 / 0
5,621
562
3,492
12,253
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
bootlagging
Lancelot
11
0 / 1 / 0
5,957
596
5,228
9,019
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
v1t40pl
Horus
9
1 / 3 / 1
5,411
541
1,966
11,891
8,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
3
0.5
W
Achilles
DCMERKS
Achilles
1
0
1
1.5
L
Kukulkan
GR8V3D1GG3R
Kukulkan
1
2
0
0.5
W
Hachiman
HiImLoftey
Hachiman
4
0
3
5.5
W
1
3
9
1.83
W
1
0
2
2
L
Nemesis
YoCrudo
Nemesis
2
4
0
0.5
L
Lancelot
bootlagging
Lancelot
0
1
0
0
W
Pele
6
1
0
6
L
Horus
v1t40pl
Horus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,128
Damage
16,675
41,770
Taken
46,807
20,504
Mitigated
22,450
16,992
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,199
1,443
0
3,091
9,008
3,401
0
1,967
6,669
0
33,225
W
Achilles
DCMERKS
Achilles
6,057
1,126
0
5,570
10,433
7,925
0
308
10,125
0
38,648
L
Kukulkan
GR8V3D1GG3R
Kukulkan
2,790
376
0
708
4,636
1,642
0
2,202
2,132
29,272
1,650
W
Hachiman
HiImLoftey
Hachiman
7,788
4,836
0
4,591
6,164
2,157
534
448
5,716
0
46,939
W
6,860
399
187
1,720
11,076
5,614
124
543
10,533
28,393
0
W
5,355
0
0
682
3,605
1,146
0
515
3,090
40,279
0
L
Nemesis
YoCrudo
Nemesis
3,492
1,116
0
5,496
12,253
4,318
0
2,740
9,158
0
46,181
L
Lancelot
bootlagging
Lancelot
5,228
1,026
0
2,221
9,019
4,117
0
117
7,971
0
44,771
W
Pele
6,068
1,484
0
4,242
10,492
3,662
0
714
9,778
0
46,961
L
Horus
v1t40pl
Horus
1,966
1,373
900
4,048
11,891
8,972
0
3,709
7,500
0
14,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
27,745
330
Minions Killed
285
0
Camps Cleared
0
1,132,626
Distance Traveled
1,095,434
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,141
514
51
5
0
188,608
0
W
Achilles
5,968
597
54
5
0
216,894
0
L
Kukulkan
5,615
562
50
5
0
187,321
1
W
Hachiman
6,851
685
68
7
0
210,062
2
W
Cthulhu
5,946
595
56
6
0
233,775
2
W
Zeus
6,057
606
78
8
0
211,695
4
L
Nemesis
5,621
562
80
8
0
249,055
0
L
Lancelot
5,957
596
83
8
0
251,503
0
W
Pele
6,726
673
74
7
0
260,200
0
L
Horus
5,411
541
21
2
0
218,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role