Player Matchup

Zeus
Zeus
AccidentalAdept
Zeus
Level 58
God Stats
3W - 5L
1,255 SR
Queue Stats
29W - 49L
1,284 Elo+
Party 1
Ravana
Ravana
Chiggs456
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,333 Elo+
Party 1
Sylvanus
Sylvanus
DarkStarNet
Sylvanus
Level 67
God Stats
0W - 1L
1,332 SR
Queue Stats
19W - 34L
1,266 Elo+
Party 1
Team Averages
Level 49
1,362 SR
1,294 Elo+

VS

Team Averages
Level 64
1,493 SR
1,327 Elo+
Raijin
Raijin
INKYSW0RLD
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,224 Elo+
Solo
Charon
Charon
Irvinator99
Charon
Level 48
God Stats
26W - 27L
1,550 SR
Queue Stats
188W - 187L
1,370 Elo+
Solo
Heimdallr
Heimdallr
Shootin Putin3
Heimdallr
Level 76
God Stats
12W - 16L
1,429 SR
Queue Stats
56W - 49L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
9,343
584
13,029
13,740
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Chiggs456
Ravana
16
5 / 4 / 1
11,458
716
14,217
20,118
14,396
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
DarkStarNet
Sylvanus
16
1 / 2 / 3
9,853
616
3,606
20,067
19,216
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
INKYSW0RLD
Raijin
16
2 / 4 / 6
11,260
704
17,515
11,723
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
17
2 / 1 / 9
11,270
704
10,686
13,121
15,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Shootin Putin3
Heimdallr
17
7 / 1 / 4
12,144
759
18,220
14,923
7,268
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
11
11
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Ravana
Chiggs456
Ravana
5
4
1
1.38
L
Sylvanus
DarkStarNet
Sylvanus
1
2
3
1.25
W
Raijin
INKYSW0RLD
Raijin
2
4
6
1.25
W
Charon
2
1
9
6.5
W
Heimdallr
Shootin Putin3
Heimdallr
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,852
Damage
46,421
53,925
Taken
39,767
39,019
Mitigated
28,451
10,079
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,029
609
0
0
13,740
5,407
0
7,498
6,134
33,113
1,080
L
Ravana
Chiggs456
Ravana
14,217
3,957
0
4,536
20,118
14,396
0
8,373
11,697
0
55,721
L
Sylvanus
DarkStarNet
Sylvanus
3,606
1,231
2,091
3,452
20,067
19,216
0
10,518
9,484
15,379
627
W
Raijin
INKYSW0RLD
Raijin
17,515
1,696
0
870
11,723
5,313
449
5,004
6,700
54,567
0
W
Charon
10,686
2,058
0
2,333
13,121
15,870
568
4,626
8,356
27,161
1,890
W
Heimdallr
Shootin Putin3
Heimdallr
18,220
8,886
0
3,217
14,923
7,268
737
6,873
7,897
0
55,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
34,674
147
Minions Killed
193
0
Camps Cleared
0
860,771
Distance Traveled
825,995
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,343
584
51
3
0
265,950
0
L
Ravana
11,458
716
74
5
0
302,944
0
L
Sylvanus
9,853
616
22
1
0
291,877
0
W
Raijin
11,260
704
78
5
0
254,085
2
W
Charon
11,270
704
34
2
0
290,338
0
W
Heimdallr
12,144
759
81
5
0
281,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role