Player Matchup

Janus
Janus
Platinum V
AguenteP
Janus
Platinum V
Level 149
God Stats
5W - 7L
1,655 SR
Queue Stats
36W - 25L
1,784 MMR
Solo
Xing Tian
Xing Tian
Platinum I
CoJonaz
Xing Tian
Platinum I
Level 147
God Stats
0W - 1L
1,265 SR
Queue Stats
126W - 96L
1,839 MMR
Solo
Kali
Kali
Platinum II
ManBearTV
Kali
Platinum II
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
262W - 264L
1,829 MMR
Party 1
Cliodhna
Cliodhna
Gold I
Mithycal
Cliodhna
Gold I
Level 42
God Stats
17W - 17L
1,681 SR
Queue Stats
43W - 42L
1,850 MMR
Solo
Apollo
Apollo
Platinum I
WalkingTumor
Apollo
Platinum I
Level 146
God Stats
4W - 4L
1,672 SR
Queue Stats
205W - 190L
1,880 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,555 SR
1,836 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 174
1,636 SR
1,836 MMR
Hachiman
Hachiman
Platinum III
FrostBl1tzTV
Hachiman
Platinum III
Level 283
God Stats
3W - 4L
1,477 SR
Queue Stats
274W - 248L
1,770 MMR
Solo
Bellona
Bellona
Platinum V
Josmat
Bellona
Platinum V
Level 127
God Stats
3W - 1L
1,820 SR
Queue Stats
261W - 259L
1,863 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Mayskiii
Zhong Kui
Gold III
Level 145
God Stats
3W - 0L
1,869 SR
Queue Stats
18W - 6L
1,865 MMR
Solo
Sobek
Sobek
Platinum III
Oreless
Sobek
Platinum III
Level 156
God Stats
3W - 4L
1,494 SR
Queue Stats
130W - 131L
1,852 MMR
Solo
Awilix
Awilix
Platinum III
TonkeyToT
Awilix
Platinum III
Level 157
God Stats
9W - 4L
1,520 SR
Queue Stats
123W - 112L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AguenteP
Janus
15
1 / 3 / 1
8,749
515
7,197
9,603
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
CoJonaz
Xing Tian
10
1 / 3 / 2
7,407
436
4,947
13,667
11,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
13
0 / 5 / 1
7,524
443
5,191
20,467
15,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Mithycal
Cliodhna
17
3 / 1 / 2
8,893
523
10,898
17,677
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
18
3 / 3 / 3
10,700
629
10,757
14,469
7,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaSusanoNutThanatos

VS

Bans
OsirisNe ZhaAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FrostBl1tzTV
Hachiman
16
2 / 2 / 2
9,698
570
11,830
11,665
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Josmat
Bellona
17
4 / 1 / 2
10,428
613
18,092
17,732
19,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Mayskiii
Zhong Kui
16
1 / 1 / 2
9,630
566
10,410
15,006
11,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sobek
Oreless
Sobek
14
1 / 2 / 7
8,902
524
4,852
12,994
12,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
TonkeyToT
Awilix
16
7 / 2 / 1
9,584
564
10,185
15,326
7,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
15
15
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
AguenteP
Janus
1
3
1
0.5
L
Xing Tian
CoJonaz
Xing Tian
1
3
2
0.67
W
Hachiman
FrostBl1tzTV
Hachiman
2
2
2
1.5
W
Bellona
Josmat
Bellona
4
1
2
5
L
Kali
0
5
1
0.1
W
Zhong Kui
Mayskiii
Zhong Kui
1
1
2
2
L
Cliodhna
Mithycal
Cliodhna
3
1
2
4
W
Sobek
Oreless
Sobek
1
2
7
2.25
W
Awilix
TonkeyToT
Awilix
7
2
1
3.75
L
Apollo
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,990
Damage
55,369
75,883
Taken
72,723
44,628
Mitigated
55,022
23,150
Healing
32,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AguenteP
Janus
7,197
926
0
633
9,603
3,124
0
5,102
4,163
72,139
0
L
Xing Tian
CoJonaz
Xing Tian
4,947
607
0
1,481
13,667
11,301
0
4,324
8,930
16,085
1,940
W
Hachiman
FrostBl1tzTV
Hachiman
11,830
7,554
0
6,042
11,665
4,396
0
973
10,692
0
85,671
W
Bellona
Josmat
Bellona
18,092
7,402
0
9,733
17,732
19,167
700
0
17,732
0
95,313
L
Kali
5,191
2,989
0
6,883
20,467
15,174
0
89
19,287
0
49,223
W
Zhong Kui
Mayskiii
Zhong Kui
10,410
742
0
9,166
15,006
11,343
125
6,033
8,973
84,083
2,800
L
Cliodhna
Mithycal
Cliodhna
10,898
2,327
0
7,645
17,677
7,895
0
3,063
14,208
0
95,608
W
Sobek
Oreless
Sobek
4,852
442
0
3,814
12,994
12,940
0
1,950
11,044
23,071
1,889
W
Awilix
TonkeyToT
Awilix
10,185
3,961
0
3,913
15,326
7,176
0
2,203
13,123
0
84,256
L
Apollo
10,757
6,962
0
6,508
14,469
7,134
414
1,055
13,414
0
102,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
48,242
548
Minions Killed
600
0
Camps Cleared
0
1,675,759
Distance Traveled
1,741,672
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,749
515
141
8
0
354,443
2
L
Xing Tian
7,407
436
23
1
0
270,060
3
W
Hachiman
9,698
570
147
9
0
314,431
4
W
Bellona
10,428
613
140
8
0
309,209
0
L
Kali
7,524
443
81
5
0
299,245
0
W
Zhong Kui
9,630
566
176
10
0
344,749
6
L
Cliodhna
8,893
523
139
8
0
413,339
0
W
Sobek
8,902
524
33
2
0
352,962
1
W
Awilix
9,584
564
104
6
0
420,321
1
L
Apollo
10,700
629
164
10
0
338,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role