Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LoqueYoxMF131
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,405 Elo+
Solo
Mulan
Mulan
Raw Bizness
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,482 Elo+
Solo
Jing Wei
Jing Wei
key321malicious
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,533 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,484 Elo+

VS

Team Averages
Level 126
1,474 SR
1,459 Elo+
Vulcan
Vulcan
DarklordofShehol
Vulcan
Level 65
God Stats
25W - 25L
1,367 SR
Queue Stats
689W - 866L
1,400 Elo+
Solo
Danzaburou
Danzaburou
Fenai
Danzaburou
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 157L
1,474 Elo+
Solo
Cerberus
Cerberus
HunterStrongclaw
Cerberus
Level 118
God Stats
2W - 1L
1,504 SR
Queue Stats
196W - 203L
1,510 Elo+
Solo
Hades
Hades
SinlessTwo
Hades
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 188L
1,312 Elo+
Solo
Freya
Freya
thinktwicz
Freya
Level 155
God Stats
5W - 7L
1,500 SR
Queue Stats
486W - 480L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 3 / 9
8,568
779
10,137
6,494
2,251
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
14
3 / 5 / 6
7,898
718
4,988
10,602
8,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 5
8,225
748
4,921
8,555
3,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 3
7,447
677
4,514
13,371
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
15
1 / 3 / 8
7,863
715
7,490
8,991
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
9,434
858
12,142
4,530
1,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Fenai
Danzaburou
16
5 / 1 / 11
10,139
922
11,697
9,279
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 4 / 14
9,389
854
7,748
14,530
8,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hades
13
4 / 4 / 10
8,422
766
4,792
8,268
3,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
14
1 / 4 / 11
8,477
771
6,221
7,506
2,832
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
13
Kills
21
21
Deaths
13
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
3
9
2.83
L
Fenrir
 
Fenrir
3
5
6
1.2
W
5
0
9
9.5
W
Danzaburou
Fenai
Danzaburou
5
1
11
10.5
W
6
4
14
3.25
L
3
4
5
1.38
L
2
6
3
0.58
W
Hades
4
4
10
2.25
L
Jing Wei
1
3
8
1.67
W
Freya
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,050
Damage
42,600
48,013
Taken
44,113
28,212
Mitigated
20,061
9,536
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,137
4,029
1,772
1,597
6,494
2,251
0
4,512
1,982
19,171
0
L
Fenrir
 
Fenrir
4,988
512
455
1,394
10,602
8,773
0
6,485
4,117
0
7,484
W
12,142
6,551
1,217
1,437
4,530
1,755
1,139
974
3,556
34,772
1,359
W
Danzaburou
Fenai
Danzaburou
11,697
3,102
1,224
3,440
9,279
3,898
2,300
2,025
7,254
0
28,860
W
7,748
409
913
2,921
14,530
8,125
325
2,896
11,634
17,101
42
L
4,921
772
79
1,607
8,555
3,087
0
5,012
3,543
0
11,904
L
4,514
609
440
512
13,371
10,529
0
9,063
4,308
0
9,454
W
Hades
4,792
669
706
902
8,268
3,451
851
2,661
5,607
10,715
0
L
Jing Wei
7,490
5,902
0
1,680
8,991
3,572
0
5,331
3,660
0
31,775
W
Freya
6,221
1,613
696
836
7,506
2,832
830
1,581
5,925
20,355
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
45,861
100
Minions Killed
171
0
Camps Cleared
0
923,715
Distance Traveled
941,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,568
779
21
2
0
156,378
0
L
Fenrir
7,898
718
4
0
0
189,315
0
W
Vulcan
9,434
858
57
5
0
212,322
0
W
Danzaburou
10,139
922
32
3
0
195,728
0
W
Cerberus
9,389
854
30
3
0
192,964
0
L
Thor
8,225
748
15
1
0
192,087
0
L
Mulan
7,447
677
8
1
0
184,879
0
W
Hades
8,422
766
16
1
0
186,031
0
L
Jing Wei
7,863
715
52
5
0
201,056
0
W
Freya
8,477
771
36
3
0
154,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role