Player Matchup

Anhur
Anhur
Gold IV
LoukaX9
Anhur
Gold IV
Level 94
God Stats
8W - 11L
1,452 SR
Queue Stats
234W - 240L
1,507 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Metalord_
Kuzenbo
Bronze III
Level 131
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Thor
Thor
Gold III
NiCoCocho
Thor
Gold III
Level 125
God Stats
1W - 4L
1,433 SR
Queue Stats
209W - 210L
1,519 MMR
Solo
Zeus
Zeus
Gold III
Remainderyears
Zeus
Gold III
Level 108
God Stats
14W - 18L
1,536 SR
Queue Stats
182W - 185L
1,554 MMR
Solo
Merlin
Merlin
Gold II
deuslux7
Merlin
Gold II
Level 127
God Stats
2W - 1L
1,845 SR
Queue Stats
145W - 140L
1,555 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,528 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,510 SR
1,517 MMR
Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Goldbold94
Bacchus
Bronze III
Level 127
God Stats
1W - 0L
1,744 SR
Queue Stats
12W - 5L
1,500 MMR
Party 1
Rama
Rama
Gold II
PaulMescal
Rama
Gold II
Level 128
God Stats
1W - 2L
1,326 SR
Queue Stats
75W - 78L
1,542 MMR
Solo
Tiamat
Tiamat
Gold I
PrincęssTina
Tiamat
Gold I
Level 68
God Stats
27W - 29L
1,483 SR
Queue Stats
255W - 257L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LoukaX9
Anhur
11
0 / 3 / 0
5,720
440
4,621
9,667
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Metalord_
Kuzenbo
10
1 / 0 / 2
6,211
478
4,805
7,728
7,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
10
1 / 4 / 3
5,746
442
3,906
11,500
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 1
6,636
510
4,418
7,616
2,077
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
deuslux7
Merlin
12
1 / 3 / 1
6,991
538
6,410
7,045
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OdinAh Muzen CabThothSusanoLancelot

VS

Bans
AresErlang ShenAwilixThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
6 / 0 / 2
8,813
678
7,731
8,884
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
 
Ravana
13
4 / 2 / 4
7,394
569
5,121
7,571
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Goldbold94
Bacchus
11
1 / 1 / 5
6,868
528
4,988
9,386
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 4
7,725
594
5,705
7,264
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 2
7,861
605
5,915
8,237
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
15
15
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
2
7
W
Ravana
 
Ravana
4
2
4
3
W
Bacchus
Goldbold94
Bacchus
1
1
5
3.5
L
Anhur
LoukaX9
Anhur
0
3
0
0
L
Kuzenbo
Metalord_
Kuzenbo
1
0
2
2
L
Thor
1
4
3
0.63
W
1
0
4
3
W
3
1
2
4
L
1
5
1
0.3
L
Merlin
deuslux7
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,160
Damage
29,460
43,556
Taken
41,342
19,492
Mitigated
27,167
10,665
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,731
1,330
0
3,893
8,884
6,094
669
3,191
5,676
0
61,575
W
Ravana
 
Ravana
5,121
1,338
0
1,718
7,571
4,200
0
2,142
5,285
0
53,232
W
Bacchus
Goldbold94
Bacchus
4,988
608
0
2,281
9,386
8,822
75
3,432
5,824
15,578
0
L
Anhur
LoukaX9
Anhur
4,621
2,176
0
3,046
9,667
3,139
0
2,386
7,281
0
46,538
L
Kuzenbo
Metalord_
Kuzenbo
4,805
2,083
0
1,453
7,728
7,650
14
2,638
5,090
16,064
0
L
Thor
3,906
1,183
0
4,227
11,500
3,902
0
1,723
9,777
0
37,036
W
5,705
4,698
0
3,033
7,264
2,610
0
1,411
5,782
0
71,377
W
5,915
396
0
2,059
8,237
5,441
0
4,141
3,328
62,761
0
L
4,418
175
0
1,439
7,616
2,077
0
404
7,212
45,300
0
L
Merlin
deuslux7
Merlin
6,410
549
0
500
7,045
2,724
0
3,752
3,293
49,576
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
38,661
347
Minions Killed
471
0
Camps Cleared
0
1,182,970
Distance Traveled
1,308,768
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,813
678
118
9
0
263,821
1
W
Ravana
7,394
569
82
6
0
290,272
0
W
Bacchus
6,868
528
24
2
0
264,410
2
L
Anhur
5,720
440
69
5
0
229,803
0
L
Kuzenbo
6,211
478
19
1
0
269,024
2
L
Thor
5,746
442
65
5
0
252,084
2
W
Rama
7,725
594
130
10
0
225,510
3
W
Tiamat
7,861
605
117
9
0
264,755
0
L
Zeus
6,636
510
94
7
0
206,876
1
L
Merlin
6,991
538
100
8
0
225,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role