Player Matchup

King Arthur
King Arthur
DangerDewm
King Arthur
Level 160
God Stats
1W - 7L
1,390 SR
Queue Stats
261W - 266L
1,482 Elo+
Party 2
Raijin
Raijin
MrKBird
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,218 Elo+
Party 2
Artemis
Artemis
Santorryu
Artemis
Level 126
God Stats
10W - 5L
1,967 SR
Queue Stats
326W - 191L
1,749 Elo+
Party 1
Nox
Nox
TeeJH
Nox
Level 146
God Stats
2W - 7L
1,233 SR
Queue Stats
340W - 197L
1,749 Elo+
Party 1
Mulan
Mulan
Zapp_F_Brannigan
Mulan
Level 156
God Stats
5W - 6L
1,383 SR
Queue Stats
465W - 477L
1,495 Elo+
Party 2
Team Averages
Level 121
1,495 SR
1,539 Elo+

VS

Team Averages
Level 166
1,642 SR
1,533 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ArceOne
Neith
Level 152
God Stats
3W - 0L
1,914 SR
Queue Stats
132W - 112L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Buttlescutt
Ah Muzen Cab
Level 181
God Stats
11W - 8L
1,541 SR
Queue Stats
950W - 989L
1,536 Elo+
Solo
Fenrir
Fenrir
HACKIErobinson
Fenrir
Level 199
God Stats
11W - 10L
1,647 SR
Queue Stats
998W - 1,069L
1,469 Elo+
Solo
Thoth
Thoth
thetoucanman6
Thoth
Level 110
God Stats
5W - 4L
1,607 SR
Queue Stats
222W - 222L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DangerDewm
King Arthur
14
3 / 3 / 4
7,685
769
7,396
17,082
16,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
MrKBird
Raijin
13
0 / 4 / 3
6,745
675
2,976
7,974
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Santorryu
Artemis
15
3 / 4 / 3
8,092
809
12,927
11,487
5,051
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nox
TeeJH
Nox
15
4 / 2 / 4
7,629
763
6,486
9,223
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 3
6,428
643
2,474
15,252
10,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
8 / 1 / 8
9,269
927
13,994
5,791
3,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
ArceOne
Neith
15
4 / 1 / 12
8,597
860
11,821
7,753
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Buttlescutt
Ah Muzen Cab
14
1 / 2 / 11
7,891
789
11,454
8,062
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 15
7,841
784
4,218
11,560
14,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 9
8,661
866
14,540
8,140
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
10
Kills
20
20
Deaths
10
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
1
8
12
W
Neith
ArceOne
Neith
4
1
12
10
W
Ah Muzen Cab
Buttlescutt
Ah Muzen Cab
1
2
11
3.25
L
King Arthur
DangerDewm
King Arthur
3
3
4
1.67
W
1
4
15
2.13
L
Raijin
MrKBird
Raijin
0
4
3
0.38
L
Artemis
Santorryu
Artemis
3
4
3
1.13
L
Nox
TeeJH
Nox
4
2
4
3
L
0
7
3
0.21
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
56,027
61,018
Taken
41,306
42,224
Mitigated
30,103
9,679
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
13,994
1,347
8
843
5,791
3,211
408
2,013
3,778
22,454
0
W
Neith
ArceOne
Neith
11,821
3,183
1,266
2,548
7,753
4,011
580
848
6,905
0
24,819
W
Ah Muzen Cab
Buttlescutt
Ah Muzen Cab
11,454
2,649
0
1,777
8,062
5,039
706
1,613
6,449
0
22,109
L
King Arthur
DangerDewm
King Arthur
7,396
427
646
1,725
17,082
16,902
0
8,120
8,553
0
16,684
W
4,218
245
2,063
1,701
11,560
14,204
91
2,792
8,768
1,997
4,525
L
Raijin
MrKBird
Raijin
2,976
616
0
0
7,974
3,308
0
3,045
4,664
9,658
0
L
Artemis
Santorryu
Artemis
12,927
1,509
848
574
11,487
5,051
0
6,549
4,763
0
21,710
L
Nox
TeeJH
Nox
6,486
325
1,138
1,280
9,223
6,600
0
5,405
3,500
14,802
259
L
2,474
413
1,505
1,963
15,252
10,363
0
6,297
8,745
0
8,429
W
14,540
362
645
1,318
8,140
3,638
0
2,043
6,097
26,107
676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
42,259
98
Minions Killed
110
0
Camps Cleared
0
848,640
Distance Traveled
928,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,269
927
24
2
0
193,988
0
W
Neith
8,597
860
31
3
0
191,792
0
W
Ah Muzen Cab
7,891
789
23
2
0
187,994
0
L
King Arthur
7,685
769
14
1
0
193,213
0
W
Fenrir
7,841
784
2
0
0
177,744
0
L
Raijin
6,745
675
15
2
0
142,646
0
L
Artemis
8,092
809
24
2
0
181,857
0
L
Nox
7,629
763
25
3
0
186,339
0
L
Mulan
6,428
643
20
2
0
144,585
0
W
Thoth
8,661
866
30
3
0
177,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role