Player Matchup

Ravana
Ravana
ChiefSteef
Ravana
Level 99
God Stats
3W - 4L
1,674 SR
Queue Stats
158W - 131L
1,510 Elo+
Party 3
Jing Wei
Jing Wei
HardlyDialed
Jing Wei
Level 50
God Stats
18W - 23L
1,397 SR
Queue Stats
38W - 36L
1,451 Elo+
Solo
Nut
Nut
HaremLover
Nut
Level 58
God Stats
1W - 1L
1,725 SR
Queue Stats
50W - 38L
1,553 Elo+
Party 3
Aphrodite
Aphrodite
Scaryonsunn
Aphrodite
Level 61
God Stats
1W - 4L
1,320 SR
Queue Stats
14W - 17L
1,481 Elo+
Solo
Anubis
Anubis
kmjulian
Anubis
Level 106
God Stats
9W - 9L
1,868 SR
Queue Stats
34W - 35L
1,693 Elo+
Party 3
Team Averages
Level 75
1,597 SR
1,538 Elo+

VS

Team Averages
Level 61
1,551 SR
1,516 Elo+
Baron Samedi
Baron Samedi
Daddyrungame
Baron Samedi
Level 125
God Stats
20W - 17L
1,330 SR
Queue Stats
95W - 83L
1,458 Elo+
Party 2
Sol
Sol
DonnieJorst412
Sol
Level 54
God Stats
24W - 20L
1,530 SR
Queue Stats
199W - 190L
1,469 Elo+
Party 1
Hachiman
Hachiman
Firesmo
Hachiman
Level 48
God Stats
1W - 1L
1,518 SR
Queue Stats
54W - 35L
1,599 Elo+
Party 1
Poseidon
Poseidon
HotCheetoBoi729
Poseidon
Level 41
God Stats
28W - 31L
1,748 SR
Queue Stats
203W - 181L
1,536 Elo+
Solo
Ymir
Ymir
Th3Drizzle
Ymir
Level 39
God Stats
25W - 8L
1,628 SR
Queue Stats
27W - 11L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChiefSteef
Ravana
10
0 / 1 / 1
5,341
1,068
1,903
4,883
3,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
HardlyDialed
Jing Wei
10
1 / 4 / 0
5,534
1,107
2,049
7,338
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
5,554
1,111
4,234
4,604
1,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Scaryonsunn
Aphrodite
10
0 / 1 / 1
5,085
1,017
343
2,254
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
kmjulian
Anubis
10
0 / 1 / 1
5,465
1,093
2,219
3,710
1,845
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

353

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daddyrungame
Baron Samedi
11
1 / 0 / 5
5,892
1,178
3,571
1,746
1,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 0 / 2
6,427
1,285
6,472
3,394
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Firesmo
Hachiman
11
0 / 0 / 7
5,782
1,156
3,473
2,197
765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
11
2 / 0 / 4
6,095
1,219
5,728
1,592
482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 1 / 6
6,077
1,215
1,796
5,330
3,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
1
Kills
7
7
Deaths
1
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
ChiefSteef
Ravana
0
1
1
0.5
W
Baron Samedi
Daddyrungame
Baron Samedi
1
0
5
3.5
W
4
0
2
5
W
Hachiman
Firesmo
Hachiman
0
0
7
3.5
L
Jing Wei
HardlyDialed
Jing Wei
1
4
0
0.25
L
0
0
1
0.5
W
Poseidon
2
0
4
4
L
Aphrodite
Scaryonsunn
Aphrodite
0
1
1
0.5
W
0
1
6
3
L
Anubis
kmjulian
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,748
Damage
21,040
22,789
Taken
14,259
11,136
Mitigated
7,070
2,450
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ChiefSteef
Ravana
1,903
198
0
547
4,883
3,353
0
3,701
1,182
0
7,725
W
Baron Samedi
Daddyrungame
Baron Samedi
3,571
59
304
159
1,746
1,319
0
605
1,141
11,716
436
W
6,472
2,073
0
1,462
3,394
1,158
0
150
3,244
14,382
1,320
W
Hachiman
Firesmo
Hachiman
3,473
2,712
0
347
2,197
765
0
223
1,974
0
12,209
L
Jing Wei
HardlyDialed
Jing Wei
2,049
1,700
0
270
7,338
2,649
0
4,969
2,369
0
8,710
L
4,234
2,420
0
516
4,604
1,886
0
3,646
958
0
13,460
W
Poseidon
5,728
573
0
0
1,592
482
0
317
1,275
16,814
1,178
L
Aphrodite
Scaryonsunn
Aphrodite
343
64
212
441
2,254
1,403
0
1,561
693
1,793
0
W
1,796
346
0
632
5,330
3,346
0
1,267
4,063
4,131
0
L
Anubis
kmjulian
Anubis
2,219
37
0
464
3,710
1,845
0
3,178
532
18,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
30,273
98
Minions Killed
101
4
Camps Cleared
4
442,399
Distance Traveled
493,598
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,341
1,068
15
3
0
112,097
3
W
Baron Samedi
5,892
1,178
26
5
1
91,456
0
W
Sol
6,427
1,285
25
5
1
95,904
0
W
Hachiman
5,782
1,156
22
4
2
99,195
0
L
Jing Wei
5,534
1,107
16
3
0
114,445
0
L
Nut
5,554
1,111
24
5
2
94,839
0
W
Poseidon
6,095
1,219
21
4
0
106,903
0
L
Aphrodite
5,085
1,017
4
1
0
29,412
0
W
Ymir
6,077
1,215
7
1
0
100,140
0
L
Anubis
5,465
1,093
39
8
2
91,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role