Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DontBeAfraidMan
Athena
Level 220
God Stats
5W - 2L
1,664 SR
Queue Stats
878W - 906L
1,483 Elo+
Party 1
Baba Yaga
Baba Yaga
Timotije
Baba Yaga
Level 115
God Stats
4W - 6L
1,276 SR
Queue Stats
190W - 200L
1,421 Elo+
Party 1
Janus
Janus
bukagija
Janus
Level 200
God Stats
5W - 2L
1,601 SR
Queue Stats
300W - 308L
1,519 Elo+
Party 1
Chiron
Chiron
oryginalny69
Chiron
Level 84
God Stats
4W - 0L
1,879 SR
Queue Stats
82W - 68L
1,532 Elo+
Solo
Team Averages
Level 159
1,584 SR
1,491 Elo+

VS

Team Averages
Level 94
1,477 SR
1,407 Elo+
Freya
Freya
 
Freya
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
D-lyfe
Scylla
Level 112
God Stats
2W - 4L
1,386 SR
Queue Stats
229W - 241L
1,446 Elo+
Solo
Vamana
Vamana
FallenHeroXx
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 2
Shiva
Shiva
MeiMeiChanQ
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,518 Elo+
Solo
Discordia
Discordia
crabby0420
Discordia
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 4 / 8
6,107
872
2,153
7,675
7,639
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 2 / 13
7,674
1,096
3,904
9,433
10,025
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Timotije
Baba Yaga
13
3 / 1 / 12
7,401
1,057
4,627
3,867
1,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
bukagija
Janus
16
6 / 1 / 9
8,860
1,266
10,655
5,189
2,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
9 / 2 / 6
8,531
1,219
10,784
7,785
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
3 / 3 / 6
7,424
1,061
6,683
5,256
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
D-lyfe
Scylla
11
1 / 4 / 4
6,475
925
3,091
6,529
2,353
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
11
0 / 5 / 2
5,777
825
1,926
8,628
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 6 / 4
6,532
933
6,692
9,825
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
crabby0420
Discordia
13
2 / 3 / 3
6,628
947
5,850
6,104
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
21
Kills
10
10
Deaths
21
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
4
8
1
L
Freya
 
Freya
3
3
6
2
L
Scylla
D-lyfe
Scylla
1
4
4
0.75
W
3
2
13
4.75
L
Vamana
0
5
2
0.2
L
4
6
4
1
W
Baba Yaga
Timotije
Baba Yaga
3
1
12
9
W
Janus
bukagija
Janus
6
1
9
10.5
L
Discordia
crabby0420
Discordia
2
3
3
1.17
W
Chiron
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,123
Damage
24,242
33,949
Taken
36,342
25,474
Mitigated
23,244
9,890
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,153
324
86
766
7,675
7,639
65
4,469
3,066
0
2,906
L
Freya
 
Freya
6,683
2,046
0
672
5,256
2,187
0
2,146
2,948
12,544
0
L
Scylla
D-lyfe
Scylla
3,091
326
200
866
6,529
2,353
0
3,807
2,570
9,166
0
W
3,904
1,110
1,190
2,623
9,433
10,025
0
3,407
5,619
9,811
0
L
Vamana
1,926
211
0
350
8,628
6,265
0
4,397
3,923
0
2,968
L
6,692
1,012
99
540
9,825
10,130
0
4,248
5,346
0
11,278
W
Baba Yaga
Timotije
Baba Yaga
4,627
0
322
1,149
3,867
1,846
0
2,424
1,365
8,241
819
W
Janus
bukagija
Janus
10,655
434
502
496
5,189
2,409
580
2,122
2,853
25,783
1,817
L
Discordia
crabby0420
Discordia
5,850
134
0
1,405
6,104
2,309
0
2,844
3,118
15,811
0
W
Chiron
10,784
3,325
1,216
1,540
7,785
3,555
71
3,202
4,370
0
20,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,573
Gold Earned
32,836
93
Minions Killed
57
0
Camps Cleared
0
747,228
Distance Traveled
631,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,107
872
1
0
0
125,744
0
L
Freya
7,424
1,061
19
3
0
103,208
0
L
Scylla
6,475
925
15
2
0
121,003
0
W
Athena
7,674
1,096
8
1
0
159,248
0
L
Vamana
5,777
825
6
1
0
125,440
0
L
Shiva
6,532
933
7
1
0
127,911
0
W
Baba Yaga
7,401
1,057
5
1
0
155,879
0
W
Janus
8,860
1,266
56
8
0
158,395
0
L
Discordia
6,628
947
10
1
0
153,868
0
W
Chiron
8,531
1,219
23
3
0
147,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role