Player Matchup

Cu Chulainn
Cu Chulainn
Ornatewater
Cu Chulainn
Level 82
God Stats
2W - 4L
1,864 SR
Queue Stats
241W - 221L
1,518 Elo+
Solo
Odin
Odin
SpaceGuntank
Odin
Level 103
God Stats
1W - 2L
1,129 SR
Queue Stats
22W - 22L
1,501 Elo+
Party 1
Mercury
Mercury
TenshiKokoro
Mercury
Level 154
God Stats
0W - 2L
1,705 SR
Queue Stats
37W - 43L
1,486 Elo+
Party 1
Charon
Charon
shiro0x
Charon
Level 126
God Stats
0W - 1L
1,564 SR
Queue Stats
31W - 31L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
weedy_pot
Cthulhu
Level 158
God Stats
1W - 1L
1,690 SR
Queue Stats
95W - 104L
1,454 Elo+
Solo
Team Averages
Level 125
1,590 SR
1,493 Elo+

VS

Team Averages
Level 138
1,447 SR
1,456 Elo+
Persephone
Persephone
Alpha-Xel
Persephone
Level 126
God Stats
13W - 12L
1,443 SR
Queue Stats
389W - 414L
1,447 Elo+
Solo
Anubis
Anubis
CptBootyClapper
Anubis
Level 146
God Stats
4W - 3L
1,279 SR
Queue Stats
73W - 75L
1,464 Elo+
Party 2
Nemesis
Nemesis
NassimoBeam
Nemesis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
SgtTushySlapper
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
Shorty666
Zhong Kui
Level 144
God Stats
3W - 2L
1,513 SR
Queue Stats
220W - 237L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ornatewater
Cu Chulainn
14
3 / 7 / 5
8,486
849
13,762
19,955
15,341
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 6 / 3
7,423
742
2,801
13,265
14,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
TenshiKokoro
Mercury
13
2 / 10 / 3
7,992
799
6,811
15,486
5,801
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charon
shiro0x
Charon
14
2 / 8 / 6
8,530
853
11,579
16,680
11,976
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
weedy_pot
Cthulhu
15
3 / 2 / 7
9,513
951
10,023
12,858
8,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alpha-Xel
Persephone
16
3 / 1 / 18
9,566
957
9,364
5,678
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 3 / 18
9,992
999
20,422
8,674
6,159
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NassimoBeam
Nemesis
17
9 / 2 / 21
9,979
998
11,736
13,366
13,450
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
SgtTushySlapper
Erlang Shen
15
8 / 4 / 12
9,708
971
16,094
14,225
17,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Shorty666
Zhong Kui
17
6 / 2 / 21
10,557
1,056
14,645
14,502
20,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
123
11
Kills
33
33
Deaths
12
24
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Persephone
Alpha-Xel
Persephone
3
1
18
12
W
7
3
18
5.33
W
Nemesis
NassimoBeam
Nemesis
9
2
21
9.75
L
Cu Chulainn
Ornatewater
Cu Chulainn
3
7
5
0.79
W
Erlang Shen
SgtTushySlapper
Erlang Shen
8
4
12
3.5
W
Zhong Kui
Shorty666
Zhong Kui
6
2
21
8.25
L
1
6
3
0.42
L
Mercury
TenshiKokoro
Mercury
2
10
3
0.35
L
Charon
shiro0x
Charon
2
8
6
0.63
L
Cthulhu
weedy_pot
Cthulhu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
72,261
78,244
Taken
56,445
55,755
Mitigated
61,067
18,088
Healing
18,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Alpha-Xel
Persephone
9,364
497
1,188
1,337
5,678
3,333
834
2,277
3,208
20,691
0
W
20,422
1,367
1,342
2,462
8,674
6,159
992
3,253
5,192
42,303
0
W
Nemesis
NassimoBeam
Nemesis
11,736
5,528
1,034
2,390
13,366
13,450
2,131
4,841
8,189
0
15,422
L
Cu Chulainn
Ornatewater
Cu Chulainn
13,762
4,035
1,067
4,505
19,955
15,341
0
10,730
8,926
0
23,443
W
Erlang Shen
SgtTushySlapper
Erlang Shen
16,094
8,345
753
2,391
14,225
17,723
152
4,811
8,814
0
20,327
W
Zhong Kui
Shorty666
Zhong Kui
14,645
2,312
1,214
4,539
14,502
20,402
461
3,772
10,102
24,388
0
L
2,801
426
1,697
958
13,265
14,204
0
7,899
5,226
0
6,282
L
Mercury
TenshiKokoro
Mercury
6,811
3,704
766
444
15,486
5,801
0
8,466
6,830
0
11,132
L
Charon
shiro0x
Charon
11,579
1,672
1,045
1,305
16,680
11,976
0
9,120
7,203
18,406
0
L
Cthulhu
weedy_pot
Cthulhu
10,023
405
1,249
5,052
12,858
8,433
0
8,216
4,469
23,503
960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
49,802
84
Minions Killed
114
0
Camps Cleared
0
827,074
Distance Traveled
938,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,566
957
20
2
0
196,668
0
W
Anubis
9,992
999
53
5
0
167,153
0
W
Nemesis
9,979
998
10
1
0
198,693
0
L
Cu Chulainn
8,486
849
22
2
0
180,424
0
W
Erlang Shen
9,708
971
6
1
0
188,138
0
W
Zhong Kui
10,557
1,056
25
3
0
188,147
0
L
Odin
7,423
742
7
1
0
183,224
0
L
Mercury
7,992
799
10
1
0
169,114
0
L
Charon
8,530
853
12
1
0
170,319
0
L
Cthulhu
9,513
951
33
3
0
123,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role