Player Matchup

Ravana
Ravana
DeadTheColorL
Ravana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,476 Elo+
Solo
Yemoja
Yemoja
S0uperSewt
Yemoja
Level 125
God Stats
14W - 4L
1,707 SR
Queue Stats
290W - 224L
1,557 Elo+
Solo
Zeus
Zeus
eagleeye0701
Zeus
Level 124
God Stats
18W - 17L
1,353 SR
Queue Stats
214W - 193L
1,502 Elo+
Solo
Neith
Neith
gatlincg
Neith
Level 120
God Stats
1W - 4L
1,108 SR
Queue Stats
103W - 90L
1,413 Elo+
Solo
Sol
Sol
vaderdarkside
Sol
Level 127
God Stats
2W - 1L
1,701 SR
Queue Stats
93W - 87L
1,455 Elo+
Solo
Team Averages
Level 113
1,474 SR
1,481 Elo+

VS

Team Averages
Level 122
1,479 SR
1,416 Elo+
Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Arisarath
Anubis
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,164 Elo+
Solo
Nike
Nike
BleedGaming
Nike
Level 104
God Stats
0W - 2L
1,279 SR
Queue Stats
79W - 61L
1,495 Elo+
Solo
Terra
Terra
LogiFugginBear
Terra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
491W - 492L
1,450 Elo+
Solo
Thanatos
Thanatos
Skarui
Thanatos
Level 126
God Stats
7W - 6L
1,619 SR
Queue Stats
240W - 232L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,117
647
4,925
5,825
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
S0uperSewt
Yemoja
12
2 / 0 / 4
7,729
703
1,755
4,466
2,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 0 / 5
8,228
748
8,761
4,069
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
gatlincg
Neith
13
4 / 1 / 3
7,578
689
3,940
4,403
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 1
7,467
679
6,449
7,182
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
4
0 / 1 / 0
3,944
359
165
3,277
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Arisarath
Anubis
7
0 / 12 / 1
4,498
409
1,147
11,404
3,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 1 / 0
6,213
565
3,757
11,747
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

3
0 / 2 / 0
3,987
362
159
2,851
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Skarui
Thanatos
6
0 / 2 / 0
4,384
399
281
4,487
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
1
1
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
0
0
L
Anubis
Arisarath
Anubis
0
12
1
0.04
L
1
1
0
1
W
4
0
4
6
L
0
2
0
0
W
Yemoja
S0uperSewt
Yemoja
2
0
4
4
L
Thanatos
Skarui
Thanatos
0
2
0
0
W
7
0
5
9.5
W
Neith
gatlincg
Neith
4
1
3
5.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,830
Damage
5,509
25,945
Taken
33,766
10,370
Mitigated
15,084
13,544
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
165
62
0
650
3,277
875
0
1,344
1,933
0
7,716
L
Anubis
Arisarath
Anubis
1,147
343
0
326
11,404
3,445
13
5,947
5,457
7,395
337
L
3,757
93
0
3,038
11,747
7,928
0
6,930
4,817
0
37,380
W
4,925
1,567
0
3,369
5,825
2,640
1,154
38
5,743
0
52,460
L
159
0
4
640
2,851
1,134
0
2,051
800
6,119
0
W
Yemoja
S0uperSewt
Yemoja
1,755
374
1,260
1,791
4,466
2,945
1,851
253
4,213
26,140
2,430
L
Thanatos
Skarui
Thanatos
281
0
0
2,065
4,487
1,702
0
585
3,902
0
17,026
W
8,761
1,997
0
1,444
4,069
1,247
2,507
766
3,303
61,715
507
W
Neith
gatlincg
Neith
3,940
1,311
0
599
4,403
1,567
3,043
242
4,073
0
50,595
W
6,449
2,328
0
5,081
7,182
1,971
2,493
0
6,764
54,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,119
Gold Earned
23,026
418
Minions Killed
135
0
Camps Cleared
0
1,046,632
Distance Traveled
623,041
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,944
359
11
1
0
82,971
0
L
Anubis
4,498
409
13
1
0
174,932
0
L
Nike
6,213
565
62
6
0
214,689
0
W
Ravana
7,117
647
91
8
0
260,390
0
L
Terra
3,987
362
20
2
0
60,081
0
W
Yemoja
7,729
703
53
5
0
191,770
2
L
Thanatos
4,384
399
29
3
0
90,368
0
W
Zeus
8,228
748
97
9
0
208,133
0
W
Neith
7,578
689
85
8
0
196,447
0
W
Sol
7,467
679
92
8
0
189,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role