Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Susano
Susano
Gold I
 
Susano
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Silver IV
 
Martichoras
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold IV
Paramecius
Anubis
Gold IV
Level 128
God Stats
15W - 13L
1,536 SR
Queue Stats
203W - 208L
1,440 MMR
Party 3
Bacchus
Bacchus
Bronze III
sSs-TROJAN-III
Bacchus
Bronze III
Level 121
God Stats
1W - 2L
1,586 SR
Queue Stats
1W - 4L
1,455 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,524 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,586 SR
1,411 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Fayber g0
Medusa
Gold III
Level 153
God Stats
6W - 5L
1,858 SR
Queue Stats
370W - 370L
1,409 MMR
Solo
Nemesis
Nemesis
Gold V
Hispane
Nemesis
Gold V
Level 120
God Stats
4W - 3L
1,650 SR
Queue Stats
32W - 31L
1,421 MMR
Solo
Vamana
Vamana
Gold V
InYaMami
Vamana
Gold V
Level 118
God Stats
6W - 6L
1,586 SR
Queue Stats
139W - 145L
1,365 MMR
Party 2
Ganesha
Ganesha
Gold IV
InYaSista
Ganesha
Gold IV
Level 113
God Stats
3W - 9L
1,334 SR
Queue Stats
166W - 157L
1,361 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 0 / 0
7,011
701
7,061
9,024
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
 
Susano
11
2 / 0 / 1
5,687
569
2,122
6,506
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
 
Martichoras
10
1 / 1 / 2
5,617
562
4,779
5,644
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Paramecius
Anubis
12
6 / 1 / 0
6,841
684
5,441
4,865
2,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 1 / 2
5,808
581
3,033
7,016
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AchillesThorThanatosKali

VS

Bans
KukulkanCthulhuAthenaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 0
5,781
578
1,819
4,341
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Fayber g0
Medusa
8
1 / 2 / 1
4,961
496
5,895
4,922
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Hispane
Nemesis
8
1 / 4 / 1
4,808
481
2,366
9,322
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
InYaMami
Vamana
8
0 / 5 / 0
4,868
487
4,255
9,815
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
InYaSista
Ganesha
8
0 / 2 / 2
5,124
512
1,934
6,882
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
16
Kills
3
3
Deaths
16
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
0
5
W
Susano
 
Susano
2
0
1
2.5
W
Martichoras
 
Martichoras
1
1
2
2
L
Poseidon
 
Poseidon
1
3
0
0.33
L
Medusa
Fayber g0
Medusa
1
2
1
0.75
L
Nemesis
Hispane
Nemesis
1
4
1
0.38
L
Vamana
InYaMami
Vamana
0
5
0
0
L
Ganesha
InYaSista
Ganesha
0
2
2
0.5
W
Anubis
Paramecius
Anubis
6
1
0
6
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,436
Damage
16,269
33,055
Taken
35,282
19,144
Mitigated
14,295
14,070
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,061
1,178
0
2,664
9,024
6,046
0
84
8,365
0
56,645
W
Susano
 
Susano
2,122
250
0
4,626
6,506
2,350
0
42
6,446
0
47,277
W
Martichoras
 
Martichoras
4,779
2,122
0
1,619
5,644
2,119
0
736
4,908
0
43,338
L
Poseidon
 
Poseidon
1,819
466
0
680
4,341
979
0
2,573
1,768
44,077
742
L
Medusa
Fayber g0
Medusa
5,895
2,408
0
722
4,922
1,748
0
1,412
3,510
0
34,426
L
Nemesis
Hispane
Nemesis
2,366
768
0
3,080
9,322
2,171
0
3,040
6,282
0
19,438
L
Vamana
InYaMami
Vamana
4,255
1,506
0
2,956
9,815
4,741
0
0
9,815
0
31,110
L
Ganesha
InYaSista
Ganesha
1,934
300
0
1,701
6,882
4,656
0
1,337
5,545
14,285
0
W
Anubis
Paramecius
Anubis
5,441
90
0
2,681
4,865
2,166
0
1,438
3,165
51,852
4,292
W
3,033
367
0
2,480
7,016
6,463
0
1,114
5,902
14,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
25,542
347
Minions Killed
262
0
Camps Cleared
0
1,017,885
Distance Traveled
925,840
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,011
701
84
8
0
187,120
2
W
Susano
5,687
569
78
8
0
243,765
0
W
Martichoras
5,617
562
70
7
0
183,280
0
L
Poseidon
5,781
578
108
11
0
180,350
0
L
Medusa
4,961
496
69
7
0
154,265
2
L
Nemesis
4,808
481
34
3
0
207,208
0
L
Vamana
4,868
487
48
5
0
179,861
0
L
Ganesha
5,124
512
3
0
0
204,156
5
W
Anubis
6,841
684
98
10
0
197,893
0
W
Bacchus
5,808
581
17
2
0
205,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role