Player Matchup

Ne Zha
Ne Zha
Silver IV
FRS Green
Ne Zha
Silver IV
Level 143
God Stats
3W - 4L
1,817 SR
Queue Stats
15W - 9L
1,563 MMR
Party 1
Janus
Janus
Silver I
FRSFUEGO
Janus
Silver I
Level 143
God Stats
2W - 3L
1,506 SR
Queue Stats
20W - 14L
1,468 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
FuRiaSBerserK
Sun Wukong
Gold V
Level 190
God Stats
4W - 1L
1,561 SR
Queue Stats
19W - 13L
1,526 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 159
1,628 SR
1,519 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,792 SR
1,500 MMR
Gilgamesh
Gilgamesh
Bronze III
Pcfuncasta
Gilgamesh
Bronze III
Level 33
God Stats
12W - 2L
1,913 SR
Queue Stats
12W - 4L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
ToteA10
Cthulhu
Bronze III
Level 113
God Stats
7W - 1L
1,791 SR
Queue Stats
12W - 6L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
alacme
Hou Yi
Bronze III
Level 30
God Stats
10W - 2L
1,673 SR
Queue Stats
12W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FRS Green
Ne Zha
9
0 / 5 / 1
5,690
632
5,950
10,950
6,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
FRSFUEGO
Janus
10
1 / 6 / 0
6,057
673
6,778
8,432
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
FuRiaSBerserK
Sun Wukong
9
0 / 4 / 1
5,800
644
6,482
13,566
11,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Bake KujiraThothAchillesKuzenboZeus

VS

Bans
AtlasPoseidonBaron SamediAh PuchPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pcfuncasta
Gilgamesh
13
2 / 0 / 11
8,001
889
10,499
10,971
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ToteA10
Cthulhu
12
3 / 1 / 10
7,873
875
10,868
9,257
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
alacme
Hou Yi
14
10 / 0 / 4
8,932
992
9,598
8,487
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
FRS Green
Ne Zha
0
5
1
0.1
L
Janus
FRSFUEGO
Janus
1
6
0
0.17
L
Sun Wukong
FuRiaSBerserK
Sun Wukong
0
4
1
0.13
W
Gilgamesh
Pcfuncasta
Gilgamesh
2
0
11
7.5
W
Cthulhu
ToteA10
Cthulhu
3
1
10
8
W
Hou Yi
alacme
Hou Yi
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,210
Damage
30,965
32,948
Taken
28,715
21,065
Mitigated
21,303
3,161
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
FRS Green
Ne Zha
5,950
712
0
666
10,950
6,541
0
4,292
5,986
0
13,575
L
Janus
FRSFUEGO
Janus
6,778
460
0
70
8,432
3,099
0
1,332
6,621
21,837
0
L
Sun Wukong
FuRiaSBerserK
Sun Wukong
6,482
972
173
2,252
13,566
11,425
0
3,141
9,617
0
16,342
W
Gilgamesh
Pcfuncasta
Gilgamesh
10,499
2,916
0
3,296
10,971
9,637
377
1,168
9,643
0
24,996
W
Cthulhu
ToteA10
Cthulhu
10,868
990
467
2,457
9,257
7,950
280
2,392
6,532
31,607
3,453
W
Hou Yi
alacme
Hou Yi
9,598
4,003
0
3,684
8,487
3,716
2,089
2,721
5,478
0
38,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,547
Gold Earned
24,806
79
Minions Killed
138
0
Camps Cleared
0
522,877
Distance Traveled
578,931
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,690
632
11
1
0
172,959
0
L
Janus
6,057
673
54
6
0
170,589
0
L
Sun Wukong
5,800
644
14
2
0
179,329
0
W
Gilgamesh
8,001
889
28
3
0
205,582
1
W
Cthulhu
7,873
875
51
6
0
197,525
0
W
Hou Yi
8,932
992
59
7
0
175,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role