Player Matchup

Charon
Charon
 
Charon
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
PlayaIn
Fenrir
Level 156
God Stats
2W - 5L
1,866 SR
Queue Stats
279W - 250L
1,542 Elo+
Party 1
Anubis
Anubis
Skochubra
Anubis
Level 66
God Stats
5W - 13L
1,349 SR
Queue Stats
215W - 185L
1,594 Elo+
Party 1
Apollo
Apollo
Suverre
Apollo
Level 162
God Stats
4W - 5L
1,524 SR
Queue Stats
224W - 174L
1,645 Elo+
Solo
Gilgamesh
Gilgamesh
XX_PRoGamer_Loko
Gilgamesh
Level 146
God Stats
1W - 1L
1,758 SR
Queue Stats
582W - 579L
1,560 Elo+
Solo
Team Averages
Level 112
1,599 SR
1,568 Elo+

VS

Team Averages
Level 116
1,527 SR
1,452 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Galaxir
Bellona
Level 128
God Stats
9W - 3L
1,767 SR
Queue Stats
134W - 116L
1,554 Elo+
Party 2
Terra
Terra
IDawzy
Terra
Level 143
God Stats
2W - 2L
1,279 SR
Queue Stats
39W - 38L
1,516 Elo+
Party 2
Neith
Neith
MindOfStone
Neith
Level 59
God Stats
2W - 1L
1,588 SR
Queue Stats
10W - 17L
1,197 Elo+
Party 3
Baron Samedi
Baron Samedi
OldBrownShoe
Baron Samedi
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
168W - 171L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 0 / 3
6,225
519
3,784
8,293
5,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
PlayaIn
Fenrir
10
0 / 5 / 2
5,432
453
2,709
12,039
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Skochubra
Anubis
11
2 / 5 / 0
6,332
528
5,319
9,687
4,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Suverre
Apollo
12
3 / 1 / 1
7,167
597
6,915
10,207
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
11
0 / 5 / 0
5,929
494
5,224
14,081
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
6 / 2 / 4
7,094
591
8,384
9,535
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Galaxir
Bellona
13
3 / 0 / 2
7,617
635
8,128
11,995
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
IDawzy
Terra
11
1 / 2 / 6
6,597
550
4,162
11,265
9,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 1 / 2
6,239
520
4,355
7,296
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OldBrownShoe
Baron Samedi
12
5 / 1 / 6
7,427
619
9,751
5,654
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
16
16
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
0
3
2.5
W
The Morrigan
 
The Morrigan
6
2
4
4
W
Bellona
Galaxir
Bellona
3
0
2
4
W
Terra
IDawzy
Terra
1
2
6
2
W
1
1
2
2
W
Baron Samedi
OldBrownShoe
Baron Samedi
5
1
6
8
L
Fenrir
PlayaIn
Fenrir
0
5
2
0.2
L
Anubis
Skochubra
Anubis
2
5
0
0.4
L
Apollo
Suverre
Apollo
3
1
1
3.5
L
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
34,780
54,307
Taken
45,745
30,353
Mitigated
28,591
13,140
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,784
986
1,499
2,107
8,293
5,559
0
3,953
4,291
19,472
1,690
W
The Morrigan
 
The Morrigan
8,384
1,473
0
3,574
9,535
3,347
32
2,213
7,225
47,324
279
W
Bellona
Galaxir
Bellona
8,128
2,780
0
7,171
11,995
9,727
0
398
10,946
0
61,511
W
Terra
IDawzy
Terra
4,162
812
166
1,923
11,265
9,778
15
3,169
8,049
21,088
637
W
4,355
1,674
0
1,968
7,296
2,875
0
750
6,546
0
50,410
W
Baron Samedi
OldBrownShoe
Baron Samedi
9,751
1,713
1,188
2,198
5,654
2,864
0
2,360
3,294
54,057
0
L
Fenrir
PlayaIn
Fenrir
2,709
557
0
1,411
12,039
4,653
0
5,215
6,824
0
38,185
L
Anubis
Skochubra
Anubis
5,319
85
0
2,561
9,687
4,568
0
7,725
1,962
45,100
891
L
Apollo
Suverre
Apollo
6,915
4,534
0
3,886
10,207
4,162
0
2,623
7,584
0
73,553
L
Gilgamesh
5,224
1,182
0
1,676
14,081
11,411
0
2,301
10,772
0
42,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
34,974
376
Minions Killed
378
0
Camps Cleared
0
1,133,836
Distance Traveled
1,209,240
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,225
519
18
2
0
229,520
3
W
The Morrigan
7,094
591
70
6
0
251,203
0
W
Bellona
7,617
635
104
9
0
246,681
0
W
Terra
6,597
550
24
2
0
242,178
1
W
Neith
6,239
520
83
7
0
226,922
0
W
Baron Samedi
7,427
619
97
8
0
242,256
0
L
Fenrir
5,432
453
59
5
0
253,419
0
L
Anubis
6,332
528
84
7
0
201,134
1
L
Apollo
7,167
597
139
12
0
228,562
2
L
Gilgamesh
5,929
494
76
6
0
221,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role