Player Matchup

Geb
Geb
KcusEtims
Geb
Level 107
God Stats
9W - 5L
1,690 SR
Queue Stats
113W - 114L
1,575 Elo+
Party 2
Bakasura
Bakasura
MikeyDreadzzz
Bakasura
Level 79
God Stats
14W - 13L
1,518 SR
Queue Stats
45W - 54L
1,507 Elo+
Party 2
Poseidon
Poseidon
PacketOfWhiffs
Poseidon
Level 5
God Stats
4W - 5L
1,631 SR
Queue Stats
48W - 32L
1,651 Elo+
Party 2
Freya
Freya
Tychytych2206
Freya
Level 156
God Stats
13W - 6L
1,820 SR
Queue Stats
47W - 45L
1,523 Elo+
Solo
Hachiman
Hachiman
Θrphan
Hachiman
Level 149
God Stats
8W - 6L
1,625 SR
Queue Stats
176W - 106L
1,768 Elo+
Solo
Team Averages
Level 99
1,657 SR
1,605 Elo+

VS

Team Averages
Level 117
1,603 SR
1,578 Elo+
Ymir
Ymir
Armorfo
Ymir
Level 156
God Stats
6W - 7L
1,444 SR
Queue Stats
177W - 175L
1,483 Elo+
Solo
Tiamat
Tiamat
Cheese670
Tiamat
Level 100
God Stats
19W - 22L
1,628 SR
Queue Stats
451W - 423L
1,644 Elo+
Solo
Hachiman
Hachiman
HollandsKabaal
Hachiman
Level 27
God Stats
12W - 8L
1,614 SR
Queue Stats
23W - 19L
1,546 Elo+
Party 1
Mercury
Mercury
ProtoDefender
Mercury
Level 145
God Stats
2W - 1L
1,829 SR
Queue Stats
113W - 80L
1,624 Elo+
Party 1
King Arthur
King Arthur
Vitas7Element
King Arthur
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 334L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
6,316
632
3,144
7,565
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
MikeyDreadzzz
Bakasura
12
2 / 1 / 1
6,063
606
2,060
9,086
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Poseidon
12
1 / 1 / 1
6,489
649
3,659
3,899
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
6,225
623
6,236
8,600
5,246
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Θrphan
Hachiman
12
4 / 0 / 0
7,124
712
5,438
4,728
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Armorfo
Ymir
10
1 / 2 / 1
6,011
601
1,194
7,945
5,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Cheese670
Tiamat
9
1 / 1 / 0
5,239
524
1,484
2,532
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
10
1 / 3 / 0
5,155
516
3,379
5,646
1,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
11
0 / 0 / 2
5,583
558
2,460
6,353
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Vitas7Element
King Arthur
10
0 / 3 / 0
5,715
572
6,904
11,238
8,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
Armorfo
Ymir
1
2
1
0.75
L
Tiamat
Cheese670
Tiamat
1
1
0
1
L
Hachiman
1
3
0
0.33
W
0
1
6
3
W
Bakasura
MikeyDreadzzz
Bakasura
2
1
1
2.5
W
Poseidon
1
1
1
1.5
L
Mercury
0
0
2
1
W
2
0
1
2.5
L
King Arthur
Vitas7Element
King Arthur
0
3
0
0
W
Hachiman
Θrphan
Hachiman
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
15,421
33,878
Taken
33,714
17,103
Mitigated
20,583
13,961
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Armorfo
Ymir
1,194
349
0
1,965
7,945
5,955
0
2,755
5,190
27,273
1,916
L
Tiamat
Cheese670
Tiamat
1,484
39
0
785
2,532
1,302
0
1,465
1,012
29,018
0
L
Hachiman
3,379
1,914
0
1,547
5,646
1,781
0
812
4,834
0
29,370
W
3,144
224
0
1,572
7,565
4,733
116
839
6,660
17,314
0
W
Bakasura
MikeyDreadzzz
Bakasura
2,060
1,524
0
5,913
9,086
4,039
0
439
8,551
0
31,823
W
Poseidon
3,659
990
0
1,000
3,899
1,257
797
1,070
2,749
64,188
253
L
Mercury
2,460
1,004
0
1,803
6,353
2,616
0
1,382
4,821
0
48,521
W
6,236
2,262
0
2,511
8,600
5,246
0
0
8,600
41,039
2,140
L
King Arthur
Vitas7Element
King Arthur
6,904
550
0
2,144
11,238
8,929
0
6,499
4,505
0
41,913
W
Hachiman
Θrphan
Hachiman
5,438
3,317
0
2,965
4,728
1,828
537
88
4,640
0
58,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
27,703
414
Minions Killed
330
0
Camps Cleared
0
1,063,085
Distance Traveled
955,909
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,011
601
53
5
0
173,053
0
L
Tiamat
5,239
524
66
7
0
127,724
0
L
Hachiman
5,155
516
57
6
0
191,142
0
W
Geb
6,316
632
15
2
0
237,412
2
W
Bakasura
6,063
606
80
8
0
255,411
0
W
Poseidon
6,489
649
134
13
0
206,179
1
L
Mercury
5,583
558
89
9
0
265,487
0
W
Freya
6,225
623
77
8
0
185,830
3
L
King Arthur
5,715
572
65
7
0
198,503
1
W
Hachiman
7,124
712
108
11
0
178,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role