Player Matchup

Scylla
Scylla
 
Scylla
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Combah
Terra
Level 185
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 38L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
fofogory1
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 93L
1,427 Elo+
Solo
Team Averages
Level 156
1,500 SR
1,491 Elo+

VS

Team Averages
Level 76
1,523 SR
1,360 Elo+
Vulcan
Vulcan
LolisHentai
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Chang'e
Chang'e
Victorflabr
Chang'e
Level 59
God Stats
1W - 4L
1,216 SR
Queue Stats
214W - 243L
1,427 Elo+
Solo
Freya
Freya
empastiyat
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Jing Wei
Jing Wei
mangaza
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,501 Elo+
Party 3
Zhong Kui
Zhong Kui
ÉOFRAMENGO
Zhong Kui
Level 145
God Stats
2W - 1L
1,897 SR
Queue Stats
28W - 46L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 1 / 14
9,421
942
10,881
6,561
3,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
16
7 / 1 / 10
9,363
936
14,370
10,955
6,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Vamana
 
Vamana
12
0 / 3 / 13
8,363
836
6,279
12,497
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Terra
Combah
Terra
15
4 / 1 / 12
9,310
931
7,662
12,996
10,486
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
fofogory1
Cernunnos
15
4 / 1 / 15
9,070
907
14,235
10,159
5,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 7 / 4
7,381
738
6,237
10,665
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Victorflabr
Chang'e
13
0 / 4 / 6
6,852
685
7,624
14,737
4,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
11
1 / 6 / 3
6,875
688
3,121
11,658
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
mangaza
Jing Wei
15
1 / 1 / 3
7,541
754
6,321
7,636
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ÉOFRAMENGO
Zhong Kui
15
3 / 3 / 4
8,152
815
10,426
11,994
10,463
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
21
Kills
7
7
Deaths
21
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
14
13
W
Medusa
 
Medusa
7
1
10
12
W
Vamana
 
Vamana
0
3
13
2.17
W
Terra
Combah
Terra
4
1
12
10
L
Vulcan
2
7
4
0.57
L
Chang'e
Victorflabr
Chang'e
0
4
6
0.75
L
Freya
1
6
3
0.42
W
Cernunnos
fofogory1
Cernunnos
4
1
15
11.5
L
Jing Wei
mangaza
Jing Wei
1
1
3
2.5
L
Zhong Kui
ÉOFRAMENGO
Zhong Kui
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,427
Damage
33,729
53,168
Taken
56,690
37,535
Mitigated
27,119
30,255
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,881
632
415
1,520
6,561
3,308
1,476
4,738
1,823
26,430
0
W
Medusa
 
Medusa
14,370
4,944
3,012
2,565
10,955
6,075
1,171
7,073
3,882
0
33,583
W
Vamana
 
Vamana
6,279
1,988
767
2,564
12,497
12,266
355
3,855
8,642
0
13,619
W
Terra
Combah
Terra
7,662
525
8,793
6,132
12,996
10,486
288
5,148
7,848
11,470
0
L
Vulcan
6,237
1,093
0
370
10,665
4,259
0
3,780
6,885
12,911
0
L
Chang'e
Victorflabr
Chang'e
7,624
319
6,597
6,284
14,737
4,993
0
5,199
9,538
12,612
641
L
Freya
3,121
869
0
1,535
11,658
4,389
0
3,302
8,356
7,262
0
W
Cernunnos
fofogory1
Cernunnos
14,235
4,198
1,729
2,758
10,159
5,400
993
5,867
4,292
0
25,397
L
Jing Wei
mangaza
Jing Wei
6,321
3,428
366
1,443
7,636
3,015
0
2,710
4,926
0
19,668
L
Zhong Kui
ÉOFRAMENGO
Zhong Kui
10,426
268
1,320
3,360
11,994
10,463
0
3,552
8,442
21,289
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
36,801
142
Minions Killed
94
0
Camps Cleared
0
1,026,949
Distance Traveled
894,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,421
942
46
5
0
216,970
0
W
Medusa
9,363
936
40
4
0
206,995
0
W
Vamana
8,363
836
19
2
0
205,725
0
W
Terra
9,310
931
7
1
0
216,191
0
L
Vulcan
7,381
738
19
2
0
168,106
0
L
Chang'e
6,852
685
13
1
0
186,424
0
L
Freya
6,875
688
8
1
0
151,980
0
W
Cernunnos
9,070
907
30
3
0
181,068
0
L
Jing Wei
7,541
754
29
3
0
204,432
0
L
Zhong Kui
8,152
815
25
3
0
183,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role