Player Matchup

Cerberus
Cerberus
AnimeGuardian-
Cerberus
Level 132
God Stats
9W - 9L
1,556 SR
Queue Stats
261W - 252L
1,546 Elo+
Solo
Hachiman
Hachiman
Kxneke solos
Hachiman
Level 125
God Stats
15W - 13L
1,514 SR
Queue Stats
240W - 228L
1,544 Elo+
Solo
Da Ji
Da Ji
Roaroshock
Da Ji
Level 49
God Stats
8W - 3L
1,668 SR
Queue Stats
131W - 108L
1,501 Elo+
Solo
Poseidon
Poseidon
davabr0
Poseidon
Level 153
God Stats
10W - 5L
1,654 SR
Queue Stats
98W - 98L
1,506 Elo+
Solo
Osiris
Osiris
misterchris2
Osiris
Level 165
God Stats
3W - 5L
1,543 SR
Queue Stats
176W - 163L
1,519 Elo+
Solo
Team Averages
Level 125
1,587 SR
1,524 Elo+

VS

Team Averages
Level 96
1,504 SR
1,565 Elo+
Cerberus
Cerberus
AgentStreusel
Cerberus
Level 123
God Stats
1W - 2L
1,578 SR
Queue Stats
91W - 78L
1,588 Elo+
Solo
Osiris
Osiris
DrKorupted
Osiris
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 53L
1,604 Elo+
Party 1
Anhur
Anhur
Mr Taitan
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 219L
1,561 Elo+
Solo
Nu Wa
Nu Wa
ScreamBean
Nu Wa
Level 62
God Stats
11W - 9L
1,702 SR
Queue Stats
87W - 76L
1,587 Elo+
Party 1
Pele
Pele
SlaadM
Pele
Level 122
God Stats
9W - 15L
1,242 SR
Queue Stats
799W - 778L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
8 / 0 / 6
11,005
647
11,683
18,814
20,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Kxneke solos
Hachiman
17
2 / 1 / 3
10,734
631
8,983
10,228
4,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
17
8 / 1 / 6
10,219
601
15,567
18,921
7,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
davabr0
Poseidon
17
4 / 2 / 6
10,122
595
13,506
13,517
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
16
2 / 2 / 0
10,525
619
13,512
21,214
18,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AgentStreusel
Cerberus
12
1 / 2 / 2
7,583
446
6,400
18,299
16,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
DrKorupted
Osiris
16
2 / 2 / 1
9,197
541
11,824
19,250
19,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Mr Taitan
Anhur
13
0 / 6 / 1
7,288
429
3,228
13,049
5,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
14
1 / 6 / 2
7,945
467
11,487
11,512
3,812
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
SlaadM
Pele
12
2 / 8 / 1
7,534
443
10,323
22,527
9,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
24
Kills
6
6
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AgentStreusel
Cerberus
1
2
2
1
W
Cerberus
8
0
6
11
L
Osiris
DrKorupted
Osiris
2
2
1
1.25
W
Hachiman
Kxneke solos
Hachiman
2
1
3
3.5
L
Anhur
Mr Taitan
Anhur
0
6
1
0.08
W
Da Ji
8
1
6
11
L
Nu Wa
1
6
2
0.33
L
Pele
SlaadM
Pele
2
8
1
0.31
W
Poseidon
davabr0
Poseidon
4
2
6
3.5
W
Osiris
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,251
Damage
43,262
82,694
Taken
84,637
55,274
Mitigated
54,082
33,987
Healing
21,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AgentStreusel
Cerberus
6,400
527
0
4,323
18,299
16,317
0
9,681
8,618
26,640
0
W
Cerberus
11,683
896
0
6,640
18,814
20,032
358
5,355
13,459
40,165
1,696
L
Osiris
DrKorupted
Osiris
11,824
5,193
0
9,011
19,250
19,769
0
2,205
17,045
375
72,066
W
Hachiman
Kxneke solos
Hachiman
8,983
5,718
0
5,198
10,228
4,074
120
1,402
8,826
0
105,955
L
Anhur
Mr Taitan
Anhur
3,228
2,176
0
3,133
13,049
5,100
0
1,465
11,584
0
56,907
W
Da Ji
15,567
3,582
0
785
18,921
7,969
0
5,032
13,889
0
98,783
L
Nu Wa
11,487
2,876
0
230
11,512
3,812
0
5,383
6,129
67,761
0
L
Pele
SlaadM
Pele
10,323
3,045
0
4,485
22,527
9,084
8
5,860
16,667
0
61,333
W
Poseidon
davabr0
Poseidon
13,506
2,875
0
6,788
13,517
4,236
0
5,732
7,785
115,699
921
W
Osiris
13,512
7,032
0
14,576
21,214
18,963
264
1,168
20,046
0
89,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,605
Gold Earned
39,547
657
Minions Killed
449
0
Camps Cleared
0
1,668,163
Distance Traveled
1,588,207
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,583
446
36
2
0
330,981
0
W
Cerberus
11,005
647
58
3
0
358,526
0
L
Osiris
9,197
541
120
7
0
317,399
4
W
Hachiman
10,734
631
167
10
0
296,295
2
L
Anhur
7,288
429
97
6
0
271,617
2
W
Da Ji
10,219
601
119
7
0
354,427
0
L
Nu Wa
7,945
467
110
6
0
315,029
0
L
Pele
7,534
443
86
5
0
353,181
1
W
Poseidon
10,122
595
167
10
0
348,784
3
W
Osiris
10,525
619
146
9
0
310,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role