Player Matchup

Heimdallr
Heimdallr
Frostiizzz
Heimdallr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,270 Elo+
Solo
Vamana
Vamana
ItzMonster667k
Vamana
Level 86
God Stats
7W - 8L
1,507 SR
Queue Stats
71W - 76L
1,434 Elo+
Party 1
Sobek
Sobek
javierriveraboca
Sobek
Level 121
God Stats
6W - 5L
1,651 SR
Queue Stats
84W - 101L
1,441 Elo+
Party 1
Janus
Janus
nobby_beboYT
Janus
Level 65
God Stats
4W - 6L
1,471 SR
Queue Stats
30W - 44L
1,394 Elo+
Party 1
Bakasura
Bakasura
paullysouth
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,294 Elo+
Solo
Team Averages
Level 81
1,526 SR
1,366 Elo+

VS

Team Averages
Level 122
1,591 SR
1,484 Elo+
Agni
Agni
Hymunt
Agni
Level 109
God Stats
155W - 128L
1,546 SR
Queue Stats
303W - 309L
1,426 Elo+
Solo
Ymir
Ymir
Malvar_9
Ymir
Level 122
God Stats
33W - 25L
1,666 SR
Queue Stats
290W - 306L
1,475 Elo+
Solo
Charybdis
Charybdis
Ragnar_AI86
Charybdis
Level 137
God Stats
31W - 19L
1,623 SR
Queue Stats
201W - 190L
1,465 Elo+
Solo
Sol
Sol
SadrA__79
Sol
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
428W - 415L
1,511 Elo+
Solo
Ne Zha
Ne Zha
ЭйТыКоеКто
Ne Zha
Level 124
God Stats
7W - 5L
1,619 SR
Queue Stats
86W - 64L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frostiizzz
Heimdallr
9
1 / 4 / 1
5,077
462
3,870
7,415
2,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,605
600
4,430
9,285
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 0 / 2
6,167
561
6,697
13,677
11,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 0
6,046
550
4,132
7,222
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
paullysouth
Bakasura
8
0 / 3 / 2
4,778
434
1,653
7,383
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hymunt
Agni
11
3 / 1 / 3
6,804
619
4,983
5,503
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
3 / 1 / 3
6,052
550
3,497
8,810
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Ragnar_AI86
Charybdis
9
1 / 1 / 2
5,611
510
6,676
6,773
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
6,910
628
6,312
7,626
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 2 / 3
6,370
579
5,008
9,037
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Frostiizzz
Heimdallr
1
4
1
0.38
W
Agni
Hymunt
Agni
3
1
3
4.5
L
1
0
0
1
W
Ymir
3
1
3
4.5
W
Charybdis
Ragnar_AI86
Charybdis
1
1
2
2
W
0
1
0
0
L
2
0
2
3
L
2
4
0
0.5
L
Bakasura
paullysouth
Bakasura
0
3
2
0.33
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
26,476
44,982
Taken
37,749
26,548
Mitigated
16,407
11,930
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Frostiizzz
Heimdallr
3,870
1,640
0
1,266
7,415
2,691
110
2,015
5,346
0
27,747
W
Agni
Hymunt
Agni
4,983
447
0
1,750
5,503
1,723
0
1,878
3,407
37,017
2,458
L
4,430
919
0
1,714
9,285
7,322
0
5,299
3,986
0
54,813
W
Ymir
3,497
797
0
1,825
8,810
5,978
0
3,178
5,414
21,340
1,897
W
Charybdis
Ragnar_AI86
Charybdis
6,676
3,766
0
2,041
6,773
2,445
0
2,546
4,227
0
39,120
W
6,312
2,919
0
4,599
7,626
2,217
0
0
7,036
51,363
8,265
L
6,697
980
0
6,868
13,677
11,242
0
1,910
11,759
23,863
0
L
4,132
161
0
1,500
7,222
2,338
0
1,972
5,056
41,133
0
L
Bakasura
paullysouth
Bakasura
1,653
1,220
0
582
7,383
2,955
0
2,126
5,109
0
11,992
W
5,008
1,500
0
786
9,037
4,044
0
2,719
6,003
0
42,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
31,747
286
Minions Killed
353
0
Camps Cleared
0
1,075,320
Distance Traveled
1,091,742
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,077
462
46
4
0
172,453
0
W
Agni
6,804
619
77
7
0
220,057
3
L
Vamana
6,605
600
105
10
0
241,991
0
W
Ymir
6,052
550
37
3
0
214,029
0
W
Charybdis
5,611
510
67
6
0
192,188
0
W
Sol
6,910
628
109
10
0
191,315
0
L
Sobek
6,167
561
17
2
0
231,059
2
L
Janus
6,046
550
90
8
0
209,814
0
L
Bakasura
4,778
434
28
3
0
220,003
0
W
Ne Zha
6,370
579
63
6
0
274,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role