Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Madseallll
Vamana
Level 149
God Stats
1W - 1L
1,559 SR
Queue Stats
55W - 39L
1,619 Elo+
Solo
Nut
Nut
NanoInteSmite
Nut
Level 132
God Stats
3W - 4L
1,419 SR
Queue Stats
55W - 40L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
T53moose
Morgan Le Fay
Level 95
God Stats
2W - 1L
1,264 SR
Queue Stats
80W - 73L
1,499 Elo+
Solo
Thanatos
Thanatos
musca_97
Thanatos
Level 108
God Stats
21W - 21L
1,533 SR
Queue Stats
152W - 151L
1,479 Elo+
Solo
Team Averages
Level 122
1,455 SR
1,519 Elo+

VS

Team Averages
Level 101
1,576 SR
1,452 Elo+
Cthulhu
Cthulhu
FallenHeroXx
Cthulhu
Level 29
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 4L
1,248 Elo+
Party 2
Loki
Loki
Janzug
Loki
Level 126
God Stats
19W - 17L
1,531 SR
Queue Stats
98W - 99L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
JoshsBar
Gilgamesh
Level 75
God Stats
0W - 1L
1,715 SR
Queue Stats
62W - 59L
1,537 Elo+
Party 1
Nut
Nut
Vinqxy
Nut
Level 140
God Stats
3W - 2L
1,570 SR
Queue Stats
93W - 98L
1,467 Elo+
Party 1
Sol
Sol
crabby0420
Sol
Level 137
God Stats
1W - 2L
1,856 SR
Queue Stats
6W - 13L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 0 / 3
7,488
576
6,567
10,059
5,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vamana
Madseallll
Vamana
15
1 / 0 / 0
8,626
664
12,730
12,997
12,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
3 / 0 / 2
7,512
578
11,256
10,758
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
T53moose
Morgan Le Fay
13
1 / 4 / 1
7,165
551
4,977
9,496
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
musca_97
Thanatos
14
3 / 0 / 2
7,780
598
5,248
10,027
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FallenHeroXx
Cthulhu
10
0 / 2 / 0
5,919
455
4,519
11,112
6,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Janzug
Loki
12
2 / 1 / 0
6,591
507
9,060
10,371
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
JoshsBar
Gilgamesh
13
0 / 1 / 0
6,774
521
8,911
18,610
17,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nut
Vinqxy
Nut
13
2 / 3 / 1
7,498
577
5,993
9,885
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,633
433
5,680
10,520
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
4
4
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
3
3.5
L
Cthulhu
FallenHeroXx
Cthulhu
0
2
0
0
L
Loki
Janzug
Loki
2
1
0
2
L
Gilgamesh
JoshsBar
Gilgamesh
0
1
0
0
W
Vamana
Madseallll
Vamana
1
0
0
1
W
3
0
2
4
W
Morgan Le Fay
T53moose
Morgan Le Fay
1
4
1
0.38
L
Nut
Vinqxy
Nut
2
3
1
0.83
L
0
3
0
0
W
Thanatos
musca_97
Thanatos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,778
Damage
34,163
53,337
Taken
60,498
30,987
Mitigated
34,041
31,428
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,567
860
6,576
7,596
10,059
5,892
0
4,467
5,592
31,191
0
L
Cthulhu
FallenHeroXx
Cthulhu
4,519
213
1,520
1,711
11,112
6,923
0
2,904
8,208
17,859
0
L
Loki
Janzug
Loki
9,060
2,222
0
4,446
10,371
3,341
0
2,093
8,278
0
62,603
L
Gilgamesh
JoshsBar
Gilgamesh
8,911
3,274
0
5,446
18,610
17,630
0
0
17,463
0
58,208
W
Vamana
Madseallll
Vamana
12,730
6,420
0
5,905
12,997
12,550
0
0
12,094
0
80,985
W
11,256
8,221
0
2,627
10,758
4,603
217
5,269
5,489
0
69,122
W
Morgan Le Fay
T53moose
Morgan Le Fay
4,977
536
0
636
9,496
3,366
0
0
9,496
52,328
1,930
L
Nut
Vinqxy
Nut
5,993
4,398
0
2,738
9,885
3,133
0
3,250
6,635
0
59,095
L
5,680
2,131
0
2,684
10,520
3,014
0
3,106
7,414
37,462
8,759
W
Thanatos
musca_97
Thanatos
5,248
1,472
0
8,088
10,027
4,576
11
0
10,027
0
61,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
32,415
480
Minions Killed
405
0
Camps Cleared
0
1,384,735
Distance Traveled
1,330,724
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,488
576
18
1
0
290,737
6
L
Cthulhu
5,919
455
19
1
0
273,858
0
L
Loki
6,591
507
86
7
0
311,601
0
L
Gilgamesh
6,774
521
102
8
0
233,311
0
W
Vamana
8,626
664
140
11
0
255,675
2
W
Nut
7,512
578
142
11
0
254,189
0
W
Morgan Le Fay
7,165
551
86
7
0
253,581
2
L
Nut
7,498
577
119
9
0
261,639
2
L
Sol
5,633
433
79
6
0
250,315
2
W
Thanatos
7,780
598
94
7
0
330,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role