Player Matchup

Zeus
Zeus
Iron_Arsenal
Zeus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 246L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SCXM5Y
Ah Muzen Cab
Level 86
God Stats
4W - 3L
1,538 SR
Queue Stats
25W - 44L
1,249 Elo+
Party 2
Surtr
Surtr
urban_dodge5
Surtr
Level 82
God Stats
4W - 7L
1,255 SR
Queue Stats
25W - 38L
1,276 Elo+
Party 2
Team Averages
Level 85
1,431 SR
1,310 Elo+

VS

Team Averages
Level 49
1,464 SR
1,302 Elo+
Ymir
Ymir
KiNgOfThIsLiVe
Ymir
Level 57
God Stats
3W - 3L
1,624 SR
Queue Stats
170W - 172L
1,277 Elo+
Party 1
Bellona
Bellona
Slipknaut
Bellona
Level 40
God Stats
1W - 4L
1,268 SR
Queue Stats
25W - 44L
1,283 Elo+
Solo
Awilix
Awilix
dabeastsniper02
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
9,665
805
11,517
6,920
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ah Muzen Cab
SCXM5Y
Ah Muzen Cab
16
8 / 0 / 8
10,752
896
15,065
7,183
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 12
9,418
785
8,738
14,573
13,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,003
667
4,504
16,370
16,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Slipknaut
Bellona
13
1 / 5 / 0
8,243
687
5,492
16,355
11,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 0
8,540
712
4,602
11,368
5,166
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
3
3
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
0
6
2
0.17
W
Ah Muzen Cab
SCXM5Y
Ah Muzen Cab
8
0
8
12
L
Bellona
Slipknaut
Bellona
1
5
0
0.2
L
2
5
0
0.4
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,320
Damage
14,598
28,676
Taken
44,093
19,915
Mitigated
32,585
6,633
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,517
2,404
0
285
6,920
2,925
802
2,002
4,912
30,371
736
L
4,504
495
0
250
16,370
16,048
0
4,580
11,236
27,380
0
W
Ah Muzen Cab
SCXM5Y
Ah Muzen Cab
15,065
8,657
0
1,878
7,183
3,726
1,540
206
6,969
0
46,476
L
Bellona
Slipknaut
Bellona
5,492
1,306
0
2,048
16,355
11,371
0
4,330
11,598
0
35,144
L
4,602
883
0
328
11,368
5,166
0
1,844
9,351
0
24,775
W
8,738
3,054
0
4,470
14,573
13,264
330
3,069
11,464
1,061
28,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
24,786
151
Minions Killed
156
0
Camps Cleared
0
657,747
Distance Traveled
668,958
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,665
805
52
4
0
207,212
0
L
Ymir
8,003
667
48
4
0
190,681
0
W
Ah Muzen Cab
10,752
896
56
5
0
221,165
2
L
Bellona
8,243
687
73
6
0
224,659
0
L
Awilix
8,540
712
35
3
0
253,618
0
W
Surtr
9,418
785
43
4
0
229,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role