Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
HinataAkiko
Xing Tian
Gold IV
Level 139
God Stats
6W - 4L
1,679 SR
Queue Stats
143W - 139L
1,457 MMR
Solo
Artemis
Artemis
Silver I
KingAGUS15
Artemis
Silver I
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,694 MMR
Solo
Kali
Kali
Gold II
XsanHD
Kali
Gold II
Level 167
God Stats
3W - 5L
1,363 SR
Queue Stats
732W - 733L
1,529 MMR
Solo
He Bo
He Bo
Platinum III
wiIlpro
He Bo
Platinum III
Level 129
God Stats
12W - 7L
1,500 SR
Queue Stats
225W - 216L
1,838 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,508 SR
1,603 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,557 SR
1,605 MMR
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
TuTíaEsMiCuñada
Loki
Silver I
Level 67
God Stats
7W - 4L
1,763 SR
Queue Stats
81W - 62L
1,552 MMR
Solo
Anubis
Anubis
Platinum II
TuVecinaNagatoro
Anubis
Platinum II
Level 149
God Stats
0W - 1L
1,591 SR
Queue Stats
9W - 16L
2,113 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Zotalez
Gilgamesh
Silver II
Level 58
God Stats
0W - 2L
1,266 SR
Queue Stats
7W - 6L
1,462 MMR
Solo
Thanatos
Thanatos
Gold IV
ale123py
Thanatos
Gold IV
Level 120
God Stats
3W - 3L
1,663 SR
Queue Stats
189W - 193L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 1 / 0
7,836
784
9,191
13,194
7,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
HinataAkiko
Xing Tian
10
0 / 0 / 5
5,751
575
4,312
9,180
5,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
KingAGUS15
Artemis
12
3 / 0 / 0
6,315
632
6,459
5,096
2,002
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
XsanHD
Kali
11
3 / 1 / 1
5,735
574
4,955
8,922
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
wiIlpro
He Bo
11
1 / 4 / 2
5,952
595
4,820
6,694
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AwilixThorSobekAthena

VS

Bans
Erlang ShenKuzenboBellonaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 1
5,741
574
4,837
8,030
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 4 / 0
5,734
573
3,620
8,653
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 3
6,137
614
6,042
6,851
3,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
Zotalez
Gilgamesh
9
0 / 2 / 0
5,128
513
2,600
9,135
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Thanatos
ale123py
Thanatos
9
0 / 4 / 2
4,912
491
4,325
11,372
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
6
6
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
0
5
L
Bacchus
 
Bacchus
2
0
1
2.5
W
Xing Tian
HinataAkiko
Xing Tian
0
0
5
2.5
W
Artemis
KingAGUS15
Artemis
3
0
0
3
L
2
4
0
0.5
L
2
2
3
1.75
W
Kali
XsanHD
Kali
3
1
1
3.5
L
Gilgamesh
Zotalez
Gilgamesh
0
2
0
0
L
Thanatos
ale123py
Thanatos
0
4
2
0.25
W
He Bo
wiIlpro
He Bo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
21,424
43,086
Taken
44,041
19,561
Mitigated
21,945
16,620
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,191
2,897
0
6,312
13,194
7,197
347
671
12,523
0
62,184
L
Bacchus
 
Bacchus
4,837
551
88
3,629
8,030
7,426
0
2,120
5,841
12,723
1,609
W
Xing Tian
HinataAkiko
Xing Tian
4,312
463
0
2,431
9,180
5,104
0
1,700
7,480
16,937
2,721
W
Artemis
KingAGUS15
Artemis
6,459
3,381
0
3,221
5,096
2,002
0
1,467
3,629
0
50,618
L
3,620
796
0
2,542
8,653
2,504
0
0
8,653
0
38,103
L
6,042
119
0
3,664
6,851
3,618
0
2,718
3,841
51,975
0
W
Kali
XsanHD
Kali
4,955
2,514
0
3,627
8,922
3,334
0
2,553
6,369
0
40,876
L
Gilgamesh
Zotalez
Gilgamesh
2,600
763
0
3,520
9,135
3,564
0
1,490
7,645
0
36,166
L
Thanatos
ale123py
Thanatos
4,325
1,917
0
4,412
11,372
4,833
0
1,955
9,269
0
33,833
W
He Bo
wiIlpro
He Bo
4,820
238
0
1,029
6,694
1,924
0
4,090
2,604
36,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
27,652
380
Minions Killed
299
0
Camps Cleared
0
1,089,642
Distance Traveled
1,077,355
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,836
784
114
11
0
200,501
0
L
Bacchus
5,741
574
19
2
0
223,675
1
W
Xing Tian
5,751
575
18
2
0
238,060
1
W
Artemis
6,315
632
103
10
0
187,292
3
L
Loki
5,734
573
71
7
0
204,951
1
L
Anubis
6,137
614
95
10
0
217,099
2
W
Kali
5,735
574
68
7
0
261,072
0
L
Gilgamesh
5,128
513
66
7
0
214,431
2
L
Thanatos
4,912
491
48
5
0
217,199
0
W
He Bo
5,952
595
77
8
0
202,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role