Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
Kingarez0042
Kuzenbo
Level 154
God Stats
4W - 5L
1,445 SR
Queue Stats
300W - 290L
1,480 Elo+
Party 2
Fenrir
Fenrir
SantiagoGRIZZLY
Fenrir
Level 46
God Stats
2W - 1L
1,694 SR
Queue Stats
33W - 28L
1,483 Elo+
Party 4
Ullr
Ullr
moisterheadband
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 71L
1,465 Elo+
Solo
Achilles
Achilles
oSARG3o
Achilles
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
328W - 303L
1,466 Elo+
Party 2
Team Averages
Level 108
1,528 SR
1,479 Elo+

VS

Team Averages
Level 92
1,426 SR
1,531 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ABN SpenceNasty
Anhur
Level 126
God Stats
1W - 4L
1,151 SR
Queue Stats
364W - 368L
1,460 Elo+
Party 1
Maui
Maui
Grindge1
Maui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ITZ ME B
Cthulhu
Level 129
God Stats
6W - 5L
1,479 SR
Queue Stats
337W - 331L
1,480 Elo+
Party 1
Horus
Horus
Jiroku1224
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 4
5,769
1,154
6,144
5,529
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Kingarez0042
Kuzenbo
10
2 / 1 / 2
5,762
1,152
3,499
6,750
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 4
5,421
1,084
2,110
4,809
4,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 2
4,803
961
2,443
3,848
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
oSARG3o
Achilles
11
2 / 0 / 2
5,898
1,180
3,336
5,673
5,297
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 0 / 1
6,046
1,209
14,071
5,352
2,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

1
0 / 0 / 0
1,336
267
0
0
0
Maui
10
0 / 3 / 1
5,153
1,031
3,055
7,429
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ITZ ME B
Cthulhu
1
0 / 0 / 0
1,336
267
0
0
0
Horus
11
1 / 1 / 1
5,463
1,093
4,501
7,788
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
4
Kills
3
3
Deaths
4
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
4
2
L
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
L
0
0
0
0
L
Maui
0
3
1
0.17
L
Cthulhu
ITZ ME B
Cthulhu
0
0
0
0
L
Horus
1
1
1
1.5
W
Kuzenbo
Kingarez0042
Kuzenbo
2
1
2
3
W
0
0
4
2
W
0
2
2
0.5
W
Achilles
oSARG3o
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,532
Damage
21,627
26,609
Taken
20,569
20,814
Mitigated
16,923
16,294
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,144
793
6,468
4,037
5,529
2,399
260
647
4,882
17,450
2,387
L
Ah Muzen Cab
 
Ah Muzen Cab
14,071
6,957
604
1,062
5,352
2,862
0
1,972
3,380
0
30,843
L
0
0
0
0
0
0
0
0
0
0
0
L
Maui
3,055
321
272
961
7,429
7,091
0
3,927
3,502
4,871
0
L
Cthulhu
ITZ ME B
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Horus
4,501
2,110
1,321
4,122
7,788
6,970
0
2,783
5,005
0
7,301
W
Kuzenbo
Kingarez0042
Kuzenbo
3,499
1,322
627
537
6,750
7,179
7
663
6,087
6,793
1,016
W
2,110
148
1,455
1,023
4,809
4,387
0
593
4,216
0
4,577
W
2,443
1,395
0
259
3,848
1,552
0
173
3,675
0
3,703
W
Achilles
oSARG3o
Achilles
3,336
559
542
1,346
5,673
5,297
0
979
4,694
0
5,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
19,334
62
Minions Killed
48
0
Camps Cleared
0
521,728
Distance Traveled
307,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,769
1,154
25
5
0
104,877
0
L
Ah Muzen Cab
6,046
1,209
47
9
0
111,579
0
L
Anhur
1,336
267
0
0
0
0
0
L
Maui
5,153
1,031
1
0
0
82,537
0
L
Cthulhu
1,336
267
0
0
0
0
0
L
Horus
5,463
1,093
0
0
0
113,489
0
W
Kuzenbo
5,762
1,152
15
3
0
106,123
0
W
Fenrir
5,421
1,084
18
4
0
117,382
0
W
Ullr
4,803
961
2
0
0
70,143
0
W
Achilles
5,898
1,180
2
0
0
123,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role