Player Matchup

Geb
Geb
BuffWasTaken
Geb
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 46L
1,458 Elo+
Party 1
Serqet
Serqet
MoizTheDestroyer
Serqet
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,641 Elo+
Solo
Artemis
Artemis
Ztwins
Artemis
Level 65
God Stats
8W - 7L
1,324 SR
Queue Stats
60W - 66L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
krosika
Sun Wukong
Level 102
God Stats
2W - 2L
1,281 SR
Queue Stats
10W - 24L
1,448 Elo+
Party 1
Vulcan
Vulcan
mrpickle1121
Vulcan
Level 73
God Stats
2W - 3L
1,391 SR
Queue Stats
8W - 9L
1,397 Elo+
Party 1
Team Averages
Level 100
1,399 SR
1,497 Elo+

VS

Team Averages
Level 183
1,582 SR
1,500 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ClaythPokeChamp
Chang'e
Level 259
God Stats
1W - 5L
1,647 SR
Queue Stats
311W - 297L
1,519 Elo+
Solo
Shiva
Shiva
Sub_Zer0_4527
Shiva
Level 145
God Stats
1W - 1L
1,526 SR
Queue Stats
47W - 52L
1,466 Elo+
Party 2
Xbalanque
Xbalanque
Zetsu0San
Xbalanque
Level 169
God Stats
3W - 1L
1,630 SR
Queue Stats
80W - 85L
1,473 Elo+
Party 2
Ares
Ares
chork300
Ares
Level 145
God Stats
6W - 3L
1,605 SR
Queue Stats
103W - 84L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,807
1,361
6,120
8,831
6,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 1 / 3
6,484
1,297
3,931
4,357
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Ztwins
Artemis
11
1 / 0 / 3
6,469
1,294
5,305
3,040
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
krosika
Sun Wukong
11
1 / 0 / 3
6,385
1,277
5,694
4,202
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
11
2 / 0 / 3
6,587
1,317
5,533
1,248
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

381

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 0 / 0
5,405
1,081
0
0
0
11
0 / 1 / 2
6,172
1,234
3,959
5,292
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,317
1,263
5,874
7,025
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Zetsu0San
Xbalanque
11
1 / 0 / 1
6,377
1,275
4,987
6,451
2,701
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
11
0 / 2 / 2
6,639
1,328
3,741
10,496
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
5
Kills
2
2
Deaths
5
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
W
0
1
4
2
L
0
1
2
1
W
1
1
3
2.5
L
1
2
1
0.75
L
Xbalanque
Zetsu0San
Xbalanque
1
0
1
1.5
W
Artemis
Ztwins
Artemis
1
0
3
2.5
L
Ares
0
2
2
0.5
W
Sun Wukong
krosika
Sun Wukong
1
0
3
2.5
W
Vulcan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
18,561
21,678
Taken
29,264
13,794
Mitigated
19,941
2,962
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
6,120
446
0
597
8,831
6,989
0
3,970
4,655
15,899
0
L
3,959
41
1,295
1,569
5,292
2,573
0
1,823
3,389
17,153
0
W
3,931
528
0
0
4,357
2,564
0
1,802
2,513
0
11,340
L
5,874
437
28
734
7,025
5,412
0
2,677
4,168
0
15,811
L
Xbalanque
Zetsu0San
Xbalanque
4,987
2,190
0
0
6,451
2,701
0
2,870
3,457
0
21,870
W
Artemis
Ztwins
Artemis
5,305
2,253
0
1,704
3,040
1,197
0
676
2,284
0
14,209
L
Ares
3,741
374
0
2,335
10,496
9,255
0
3,737
6,300
8,067
0
W
Sun Wukong
krosika
Sun Wukong
5,694
602
0
561
4,202
2,549
0
999
3,121
0
13,121
W
Vulcan
5,533
1,832
0
100
1,248
495
0
253
959
17,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
30,910
106
Minions Killed
112
6
Camps Cleared
5
600,170
Distance Traveled
455,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,405
1,081
0
0
0
0
0
W
Geb
6,807
1,361
15
3
1
136,390
0
L
Chang'e
6,172
1,234
35
7
3
121,494
0
W
Serqet
6,484
1,297
20
4
2
114,029
0
L
Shiva
6,317
1,263
24
5
0
112,771
0
L
Xbalanque
6,377
1,275
47
9
1
101,243
0
W
Artemis
6,469
1,294
24
5
1
104,006
0
L
Ares
6,639
1,328
6
1
1
120,198
0
W
Sun Wukong
6,385
1,277
20
4
0
120,336
0
W
Vulcan
6,587
1,317
27
5
2
125,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role