Player Matchup

Osiris
Osiris
ChillJanus
Osiris
Level 26
God Stats
1W - 0L
1,904 SR
Queue Stats
21W - 11L
1,659 Elo+
Party 1
Zhong Kui
Zhong Kui
Mikepastore11
Zhong Kui
Level 125
God Stats
3W - 0L
1,804 SR
Queue Stats
18W - 12L
1,603 Elo+
Party 1
Scylla
Scylla
codygus34
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,639 Elo+
Party 1
Team Averages
Level 93
1,736 SR
1,633 Elo+

VS

Team Averages
Level 94
1,459 SR
1,605 Elo+
Set
Set
AceAgent
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 34L
1,701 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BlueUrM1ND
Morgan Le Fay
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 33L
1,513 Elo+
Solo
Artemis
Artemis
Daisy_Girl409
Artemis
Level 66
God Stats
4W - 7L
1,377 SR
Queue Stats
38W - 30L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChillJanus
Osiris
15
4 / 1 / 7
9,637
876
10,522
15,226
16,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
Mikepastore11
Zhong Kui
14
5 / 4 / 2
9,391
854
9,950
10,286
8,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
codygus34
Scylla
14
3 / 3 / 5
8,876
807
11,779
8,324
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 1
9,077
825
9,995
15,826
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
BlueUrM1ND
Morgan Le Fay
12
0 / 4 / 6
7,236
658
6,878
10,575
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
12
1 / 5 / 5
7,237
658
6,517
10,558
4,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
8
8
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
3
1
2.5
L
Morgan Le Fay
BlueUrM1ND
Morgan Le Fay
0
4
6
0.75
W
Osiris
ChillJanus
Osiris
4
1
7
7.5
L
Artemis
1
5
5
0.7
W
Zhong Kui
Mikepastore11
Zhong Kui
5
4
2
1.5
W
Scylla
codygus34
Scylla
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,251
Damage
23,390
33,836
Taken
36,959
27,182
Mitigated
19,836
7,174
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,995
3,488
0
4,198
15,826
11,164
0
6,534
8,999
0
33,143
L
Morgan Le Fay
BlueUrM1ND
Morgan Le Fay
6,878
858
0
620
10,575
4,356
234
6,248
3,989
25,678
577
W
Osiris
ChillJanus
Osiris
10,522
3,510
247
4,123
15,226
16,134
0
3,171
11,620
0
25,493
L
Artemis
6,517
1,411
0
1,493
10,558
4,316
423
6,647
3,439
0
13,956
W
Zhong Kui
Mikepastore11
Zhong Kui
9,950
2,607
0
1,974
10,286
8,251
186
2,214
7,684
32,406
5,965
W
Scylla
codygus34
Scylla
11,779
1,301
0
830
8,324
2,797
0
1,429
6,722
45,070
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
23,550
161
Minions Killed
109
0
Camps Cleared
0
584,137
Distance Traveled
588,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,077
825
48
4
0
210,445
0
L
Morgan Le Fay
7,236
658
42
4
0
189,210
0
W
Osiris
9,637
876
28
3
0
216,348
0
L
Artemis
7,237
658
19
2
0
189,338
0
W
Zhong Kui
9,391
854
74
7
0
173,687
0
W
Scylla
8,876
807
59
5
0
194,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role