Player Matchup

Bellona
Bellona
Gold II
BERS3RK-_-24
Bellona
Gold II
Level 147
God Stats
2W - 2L
1,448 SR
Queue Stats
180W - 179L
1,512 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Feaared
Zhong Kui
Gold II
Level 129
God Stats
1W - 1L
1,305 SR
Queue Stats
77W - 75L
1,515 MMR
Solo
Jormungandr
Jormungandr
Bronze III
MushHusky
Jormungandr
Bronze III
Level 237
God Stats
1W - 0L
1,517 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Discordia
Discordia
Platinum V
RedWinterAFR
Discordia
Platinum V
Level 149
God Stats
7W - 7L
1,590 SR
Queue Stats
151W - 147L
1,561 MMR
Solo
Neith
Neith
Gold IV
elchukito11
Neith
Gold IV
Level 117
God Stats
7W - 6L
1,636 SR
Queue Stats
52W - 52L
1,522 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,499 SR
1,522 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,569 SR
1,520 MMR
Sobek
Sobek
Silver I
BornBetta
Sobek
Silver I
Level 50
God Stats
10W - 6L
1,679 SR
Queue Stats
32W - 22L
1,562 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Mcorpballisli148
Cu Chulainn
Gold III
Level 196
God Stats
78W - 79L
1,568 SR
Queue Stats
714W - 713L
1,544 MMR
Solo
Agni
Agni
Silver I
Myrtis
Agni
Silver I
Level 122
God Stats
6W - 7L
1,503 SR
Queue Stats
35W - 32L
1,460 MMR
Party 1
Awilix
Awilix
Gold IV
Valkhiely
Awilix
Gold IV
Level 122
God Stats
14W - 11L
1,594 SR
Queue Stats
79W - 80L
1,492 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
alpha_wolfslayer
Xing Tian
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BERS3RK-_-24
Bellona
12
2 / 0 / 1
6,407
641
3,430
8,622
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Feaared
Zhong Kui
11
1 / 0 / 2
6,172
617
4,515
6,472
7,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
MushHusky
Jormungandr
10
0 / 0 / 3
5,849
585
2,001
4,584
3,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
RedWinterAFR
Discordia
12
0 / 0 / 1
6,314
631
1,985
3,477
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,108
611
2,553
2,061
690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaThanatosBake KujiraHades

VS

Bans
Morgan Le FayChaacThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BornBetta
Sobek
8
0 / 1 / 0
4,730
473
1,299
5,821
4,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Mcorpballisli148
Cu Chulainn
10
0 / 3 / 0
5,533
553
5,165
10,370
9,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Myrtis
Agni
3
0 / 0 / 0
3,720
372
266
962
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Valkhiely
Awilix
2
0 / 0 / 0
3,557
356
0
1,387
425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
8
0 / 0 / 0
4,772
477
524
6,069
2,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
BERS3RK-_-24
Bellona
2
0
1
2.5
L
Sobek
BornBetta
Sobek
0
1
0
0
W
Zhong Kui
Feaared
Zhong Kui
1
0
2
2
L
Cu Chulainn
Mcorpballisli148
Cu Chulainn
0
3
0
0
W
Jormungandr
MushHusky
Jormungandr
0
0
3
1.5
L
Agni
Myrtis
Agni
0
0
0
0
W
Discordia
RedWinterAFR
Discordia
0
0
1
0.5
L
Awilix
Valkhiely
Awilix
0
0
0
0
L
Xing Tian
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
7,254
25,216
Taken
24,609
18,008
Mitigated
17,266
12,210
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BERS3RK-_-24
Bellona
3,430
1,261
0
5,604
8,622
5,675
0
637
7,931
0
56,383
L
Sobek
BornBetta
Sobek
1,299
160
0
2,803
5,821
4,430
0
1,107
4,714
16,302
0
W
Zhong Kui
Feaared
Zhong Kui
4,515
1,012
0
3,750
6,472
7,352
58
0
6,472
37,356
1,922
L
Cu Chulainn
Mcorpballisli148
Cu Chulainn
5,165
488
0
2,534
10,370
9,350
0
4,675
5,173
0
42,485
W
Jormungandr
MushHusky
Jormungandr
2,001
741
482
1,256
4,584
3,141
6
108
4,476
23,431
1,330
L
Agni
Myrtis
Agni
266
0
0
645
962
219
0
194
768
5,379
0
W
Discordia
RedWinterAFR
Discordia
1,985
0
0
560
3,477
1,150
1,096
639
2,838
53,849
2,731
L
Awilix
Valkhiely
Awilix
0
0
0
370
1,387
425
0
312
1,075
0
4,850
L
Xing Tian
524
77
471
1,082
6,069
2,842
0
1,248
4,821
13,419
0
W
2,553
1,356
0
558
2,061
690
1,359
651
1,410
0
51,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
22,312
405
Minions Killed
127
0
Camps Cleared
0
974,528
Distance Traveled
703,059
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,407
641
95
10
0
247,634
0
L
Sobek
4,730
473
18
2
0
218,983
0
W
Zhong Kui
6,172
617
86
9
0
173,572
0
L
Cu Chulainn
5,533
553
69
7
0
158,036
0
W
Jormungandr
5,849
585
43
4
0
200,793
5
L
Agni
3,720
372
9
1
0
94,745
1
W
Discordia
6,314
631
104
10
0
174,586
2
L
Awilix
3,557
356
10
1
0
55,099
0
L
Xing Tian
4,772
477
21
2
0
176,196
0
W
Neith
6,108
611
77
8
0
177,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role