Player Matchup

Izanami
Izanami
Heleniita
Izanami
Level 29
God Stats
1W - 10L
1,147 SR
Queue Stats
2W - 14L
1,115 Elo+
Party 4
Ravana
Ravana
I King Adam I
Ravana
Level 145
God Stats
0W - 1L
1,704 SR
Queue Stats
63W - 67L
1,476 Elo+
Party 1
Anubis
Anubis
Patbholo
Anubis
Level 33
God Stats
0W - 3L
1,240 SR
Queue Stats
2W - 14L
1,115 Elo+
Party 4
Chang'e
Chang'e
Stan359
Chang'e
Level 120
God Stats
3W - 1L
1,189 SR
Queue Stats
65W - 56L
1,501 Elo+
Party 1
Hercules
Hercules
jarrete13
Hercules
Level 45
God Stats
17W - 11L
1,684 SR
Queue Stats
288W - 310L
1,416 Elo+
Solo
Team Averages
Level 74
1,393 SR
1,325 Elo+

VS

Team Averages
Level 102
1,459 SR
1,456 Elo+
Anubis
Anubis
ComandoEng
Anubis
Level 62
God Stats
36W - 24L
1,635 SR
Queue Stats
106W - 95L
1,492 Elo+
Party 2
Tiamat
Tiamat
Frost1509
Tiamat
Level 68
God Stats
2W - 9L
1,162 SR
Queue Stats
179W - 140L
1,496 Elo+
Party 2
Chaac
Chaac
IdontCallMissing
Chaac
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 214L
1,520 Elo+
Solo
Ne Zha
Ne Zha
adriagra
Ne Zha
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 38L
1,164 Elo+
Party 3
Charybdis
Charybdis
soulmasteryt00
Charybdis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 29L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Heleniita
Izanami
10
0 / 3 / 1
5,961
426
3,470
7,010
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
6,743
482
4,680
10,038
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Patbholo
Anubis
10
1 / 5 / 0
5,997
428
4,278
10,258
4,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Stan359
Chang'e
14
1 / 3 / 0
7,205
515
6,331
12,077
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
jarrete13
Hercules
10
0 / 3 / 0
5,854
418
1,696
9,296
8,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ComandoEng
Anubis
13
3 / 0 / 6
7,822
559
2,667
6,260
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Frost1509
Tiamat
14
1 / 1 / 4
7,901
564
4,441
6,669
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
3 / 0 / 6
9,441
674
12,239
12,260
12,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
adriagra
Ne Zha
13
6 / 0 / 7
8,865
633
6,410
10,301
9,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
soulmasteryt00
Charybdis
13
3 / 1 / 5
7,979
570
6,935
8,479
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
16
16
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
ComandoEng
Anubis
3
0
6
6
W
Tiamat
Frost1509
Tiamat
1
1
4
3
L
Izanami
Heleniita
Izanami
0
3
1
0.17
L
0
2
1
0.25
W
3
0
6
6
L
Anubis
Patbholo
Anubis
1
5
0
0.2
L
Chang'e
Stan359
Chang'e
1
3
0
0.33
W
Ne Zha
adriagra
Ne Zha
6
0
7
9.5
L
Hercules
jarrete13
Hercules
0
3
0
0
W
Charybdis
soulmasteryt00
Charybdis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,455
Damage
32,692
48,679
Taken
43,969
24,666
Mitigated
31,448
15,219
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ComandoEng
Anubis
2,667
51
205
2,830
6,260
3,306
710
2,024
4,236
51,634
0
W
Tiamat
Frost1509
Tiamat
4,441
222
0
1,560
6,669
3,811
789
2,323
4,346
44,544
0
L
Izanami
Heleniita
Izanami
3,470
1,568
0
1,334
7,010
2,017
0
311
6,685
0
32,511
L
4,680
903
0
4,012
10,038
4,990
0
1,329
8,556
0
51,408
W
12,239
1,852
0
4,311
12,260
12,467
420
1,458
10,498
362
82,738
L
Anubis
Patbholo
Anubis
4,278
109
0
2,562
10,258
4,191
0
1,505
8,682
36,030
0
L
Chang'e
Stan359
Chang'e
6,331
513
736
4,390
12,077
4,473
0
3,450
8,298
65,863
0
W
Ne Zha
adriagra
Ne Zha
6,410
1,508
0
2,853
10,301
9,291
433
3,020
7,281
0
28,240
L
Hercules
jarrete13
Hercules
1,696
502
0
2,185
9,296
8,995
0
272
9,024
0
31,363
W
Charybdis
soulmasteryt00
Charybdis
6,935
3,480
0
4,753
8,479
2,573
1,004
1,784
6,695
0
61,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
42,008
400
Minions Killed
445
0
Camps Cleared
0
1,270,837
Distance Traveled
1,382,793
0
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,822
559
83
6
0
294,245
9
W
Tiamat
7,901
564
94
7
0
276,112
2
L
Izanami
5,961
426
55
4
0
223,379
0
L
Ravana
6,743
482
93
7
0
313,743
0
W
Chaac
9,441
674
140
10
0
269,605
1
L
Anubis
5,997
428
53
4
0
268,808
0
L
Chang'e
7,205
515
138
10
0
267,105
0
W
Ne Zha
8,865
633
26
2
0
303,084
8
L
Hercules
5,854
418
61
4
0
197,802
0
W
Charybdis
7,979
570
102
7
0
239,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role